Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
barriosesamo0
Xbalanque
Level 13
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 3
Sun Wukong
Sun Wukong
kinne5
Sun Wukong
Level 43
God Stats
5W - 4L
1,423 SR
Queue Stats
12W - 9L
1,405 Elo+
Party 3
Janus
Janus
matlea692002
Janus
Level 29
God Stats
2W - 3L
1,557 SR
Queue Stats
57W - 55L
1,450 Elo+
Party 1
Yemoja
Yemoja
nicoblaster350
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,449 Elo+
Party 1
Team Averages
Level 48
1,527 SR
1,418 Elo+

VS

Team Averages
Level 90
1,583 SR
1,404 Elo+
Vamana
Vamana
JoeFirstViral
Vamana
Level 79
God Stats
1W - 1L
1,789 SR
Queue Stats
34W - 44L
1,400 Elo+
Party 2
Camazotz
Camazotz
SetoSenpaiSeyfe
Camazotz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,460 Elo+
Party 2
The Morrigan
The Morrigan
TVDeercyclop
The Morrigan
Level 86
God Stats
15W - 14L
1,504 SR
Queue Stats
197W - 193L
1,426 Elo+
Solo
Charon
Charon
malcacare
Charon
Level 121
God Stats
6W - 1L
1,621 SR
Queue Stats
21W - 36L
1,365 Elo+
Party 2
Cupid
Cupid
saimraja
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 0
4,959
496
3,664
9,523
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
barriosesamo0
Xbalanque
7
0 / 3 / 1
4,236
424
2,047
6,845
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kinne5
Sun Wukong
8
0 / 4 / 0
4,933
493
4,104
7,761
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,424
442
1,360
5,471
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 1
5,237
524
3,530
6,170
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,208
621
5,147
8,577
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
9
1 / 1 / 5
5,367
537
4,026
9,256
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
TVDeercyclop
The Morrigan
12
6 / 0 / 1
6,860
686
4,645
3,584
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
malcacare
Charon
9
3 / 0 / 1
5,271
527
6,911
6,841
4,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
saimraja
Cupid
8
1 / 1 / 3
5,085
509
3,423
4,978
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
4
0
1
4.5
W
Camazotz
1
1
5
3.5
W
The Morrigan
TVDeercyclop
The Morrigan
6
0
1
6.5
L
Xbalanque
barriosesamo0
Xbalanque
0
3
1
0.17
L
Sun Wukong
kinne5
Sun Wukong
0
4
0
0
W
Charon
malcacare
Charon
3
0
1
3.5
L
0
3
0
0
L
1
1
1
1.5
W
Cupid
saimraja
Cupid
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
24,152
35,770
Taken
33,236
16,400
Mitigated
18,249
10,956
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,664
1,377
0
4,799
9,523
3,943
0
1,661
7,784
0
36,277
W
5,147
1,781
319
2,432
8,577
7,504
0
0
8,186
0
33,979
W
Camazotz
4,026
1,480
0
3,302
9,256
3,376
0
426
8,712
0
26,396
W
The Morrigan
TVDeercyclop
The Morrigan
4,645
994
0
750
3,584
1,139
619
1,049
2,329
36,180
3,998
L
Xbalanque
barriosesamo0
Xbalanque
2,047
938
0
477
6,845
2,284
0
3,096
3,749
0
16,914
L
Sun Wukong
kinne5
Sun Wukong
4,104
1,362
0
1,340
7,761
4,804
0
0
7,114
0
28,220
W
Charon
malcacare
Charon
6,911
882
0
1,370
6,841
4,549
0
1,461
5,380
24,967
3,290
L
1,360
94
0
750
5,471
1,577
0
1,916
3,149
18,876
0
L
3,530
1,025
1,792
1,798
6,170
3,792
0
2,333
3,837
18,415
0
W
Cupid
saimraja
Cupid
3,423
1,563
267
1,567
4,978
1,681
0
1,708
3,230
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
28,791
202
Minions Killed
219
0
Camps Cleared
0
937,887
Distance Traveled
983,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,959
496
67
7
0
201,371
0
W
Vamana
6,208
621
45
5
0
210,983
0
W
Camazotz
5,367
537
40
4
0
215,287
0
W
The Morrigan
6,860
686
76
8
0
185,186
0
L
Xbalanque
4,236
424
28
3
0
164,513
0
L
Sun Wukong
4,933
493
51
5
0
206,632
0
W
Charon
5,271
527
28
3
0
187,995
0
L
Janus
4,424
442
33
3
0
177,879
0
L
Yemoja
5,237
524
23
2
0
187,492
1
W
Cupid
5,085
509
30
3
0
183,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role