Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
SwisherSweetLoki
Loki
Gold II
Level 46
God Stats
26W - 23L
1,553 SR
Queue Stats
41W - 43L
1,333 MMR
Solo
Skadi
Skadi
Gold IV
Szlvr
Skadi
Gold IV
Level 157
God Stats
10W - 6L
1,460 SR
Queue Stats
114W - 124L
1,340 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
indemnification
Baron Samedi
Gold IV
Level 145
God Stats
3W - 3L
1,735 SR
Queue Stats
37W - 45L
1,322 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
kushmanjarrett94
Ao Kuang
Bronze III
Level 153
God Stats
1W - 1L
1,690 SR
Queue Stats
82W - 107L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,588 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,577 SR
1,332 MMR
Nut
Nut
Silver I
BillyTheBumpkin_
Nut
Silver I
Level 145
God Stats
1W - 1L
1,948 SR
Queue Stats
21W - 22L
1,346 MMR
Solo
Cthulhu
Cthulhu
Silver I
KinggMilBGB
Cthulhu
Silver I
Level 127
God Stats
43W - 33L
1,591 SR
Queue Stats
74W - 75L
1,344 MMR
Solo
Hades
Hades
Gold V
SluggaKT
Hades
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 171L
1,289 MMR
Party 1
Izanami
Izanami
Gold V
WiIdcatsM0ntana
Izanami
Gold V
Level 158
God Stats
1W - 3L
1,218 SR
Queue Stats
338W - 346L
1,364 MMR
Party 1
Odin
Odin
Silver V
maniaticolocorol
Odin
Silver V
Level 46
God Stats
0W - 1L
1,631 SR
Queue Stats
106W - 174L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 0 / 0
4,259
852
1,476
3,041
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 1
3,861
772
1,415
2,960
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Szlvr
Skadi
5
0 / 0 / 0
3,151
630
3,240
3,105
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
indemnification
Baron Samedi
5
0 / 0 / 0
3,402
680
2,198
3,740
2,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,269
654
854
3,957
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KukulkanAchillesMulanThor

VS

Bans
AresArachneAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,801
760
431
1,544
432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KinggMilBGB
Cthulhu
5
0 / 0 / 1
3,438
688
2,753
4,857
2,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
SluggaKT
Hades
5
0 / 1 / 1
3,139
628
1,221
3,147
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 0
3,361
672
1,805
2,951
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 2 / 0
2,759
552
579
3,036
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
1
1
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
L
0
0
0
0
L
Cthulhu
KinggMilBGB
Cthulhu
0
0
1
0.5
L
Hades
SluggaKT
Hades
0
1
1
0.5
W
1
1
1
1.5
W
Skadi
Szlvr
Skadi
0
0
0
0
L
1
0
0
1
W
Baron Samedi
indemnification
Baron Samedi
0
0
0
0
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
6,789
16,803
Taken
15,535
6,380
Mitigated
6,582
5,321
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,476
292
0
1,057
3,041
1,189
0
0
2,945
0
22,831
L
431
220
0
447
1,544
432
0
0
1,544
0
26,153
L
Cthulhu
KinggMilBGB
Cthulhu
2,753
612
25
1,896
4,857
2,585
0
1,273
3,584
11,429
383
L
Hades
SluggaKT
Hades
1,221
60
160
1,690
3,147
1,201
0
406
2,741
9,675
0
W
1,415
474
0
501
2,960
766
0
261
2,668
0
18,381
W
Skadi
Szlvr
Skadi
3,240
1,306
0
913
3,105
965
0
1,436
1,669
0
18,253
L
1,805
1,264
0
885
2,951
884
0
1,373
1,578
0
18,065
W
Baron Samedi
indemnification
Baron Samedi
2,198
640
262
1,965
3,740
2,107
0
1,969
1,771
10,887
0
W
854
445
0
623
3,957
1,353
0
252
3,705
18,860
0
L
579
161
0
875
3,036
1,480
0
0
3,036
0
5,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,942
Gold Earned
16,498
157
Minions Killed
138
0
Camps Cleared
0
514,289
Distance Traveled
453,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,259
852
34
7
0
108,516
2
L
Nut
3,801
760
55
11
0
94,777
0
L
Cthulhu
3,438
688
16
3
0
104,687
0
L
Hades
3,139
628
25
5
0
113,484
0
W
Loki
3,861
772
42
8
0
106,842
0
W
Skadi
3,151
630
33
7
0
97,154
0
L
Izanami
3,361
672
31
6
0
96,102
0
W
Baron Samedi
3,402
680
13
3
0
96,447
0
W
Ao Kuang
3,269
654
35
7
0
105,330
0
L
Odin
2,759
552
11
2
0
44,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role