Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
DANIOJITOCONMIGO
Sobek
Silver II
Level 114
God Stats
1W - 2L
1,432 SR
Queue Stats
60W - 71L
1,050 MMR
Solo
Osiris
Osiris
Silver III
Locchi
Osiris
Silver III
Level 183
God Stats
3W - 3L
1,665 SR
Queue Stats
79W - 96L
1,070 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
PTMatik
Tsukuyomi
Silver IV
Level 149
God Stats
1W - 5L
1,251 SR
Queue Stats
451W - 471L
937 MMR
Solo
Aphrodite
Aphrodite
Silver III
christiannn1
Aphrodite
Silver III
Level 147
God Stats
17W - 10L
1,642 SR
Queue Stats
88W - 105L
962 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,498 SR
1,104 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,604 SR
1,014 MMR
Ravana
Ravana
Silver III
Sir-Crocodile06
Ravana
Silver III
Level 108
God Stats
5W - 3L
1,936 SR
Queue Stats
14W - 33L
1,145 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
WhoTfIsJulia
Gilgamesh
Silver I
Level 80
God Stats
7W - 8L
1,563 SR
Queue Stats
112W - 116L
1,120 MMR
Solo
Nu Wa
Nu Wa
Silver III
YeyckXx
Nu Wa
Silver III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 279L
878 MMR
Solo
Anhur
Anhur
Silver III
patrick-star433
Anhur
Silver III
Level 108
God Stats
5W - 5L
1,439 SR
Queue Stats
203W - 222L
825 MMR
Solo
Chaac
Chaac
Silver II
pvksonic
Chaac
Silver II
Level 184
God Stats
2W - 0L
1,583 SR
Queue Stats
256W - 267L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 6 / 2
9,896
495
8,717
16,900
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
3 / 1 / 5
9,224
461
10,170
23,977
26,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Locchi
Osiris
16
0 / 4 / 1
10,060
503
13,499
25,126
27,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
PTMatik
Tsukuyomi
15
5 / 2 / 3
9,487
474
9,159
17,177
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Aphrodite
christiannn1
Aphrodite
14
2 / 3 / 7
9,580
479
14,711
16,263
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniAwilixAthenaBake Kujira

VS

Bans
AchillesLokiThanatosNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
9,719
486
13,152
17,277
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Gilgamesh
WhoTfIsJulia
Gilgamesh
18
6 / 1 / 6
10,438
522
20,371
20,411
10,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
YeyckXx
Nu Wa
15
2 / 4 / 4
9,641
482
13,435
12,129
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 3
9,998
500
8,483
14,544
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Chaac
pvksonic
Chaac
12
2 / 5 / 7
8,339
417
10,855
24,112
24,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
3
1
5
5.5
L
Osiris
Locchi
Osiris
0
4
1
0.13
L
Tsukuyomi
PTMatik
Tsukuyomi
5
2
3
3.25
W
1
0
4
3
W
Gilgamesh
WhoTfIsJulia
Gilgamesh
6
1
6
9
W
Nu Wa
YeyckXx
Nu Wa
2
4
4
1
L
Aphrodite
christiannn1
Aphrodite
2
3
7
1.83
W
5
2
3
3.25
W
Chaac
pvksonic
Chaac
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,256
Damage
66,296
99,443
Taken
88,473
74,060
Mitigated
62,018
38,734
Healing
25,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,717
1,991
0
5,145
16,900
5,737
207
1,480
14,785
0
82,269
L
10,170
808
0
3,793
23,977
26,179
0
3,827
19,105
40,640
0
L
Osiris
Locchi
Osiris
13,499
5,962
0
4,150
25,126
27,684
549
1,422
21,616
0
81,722
L
Tsukuyomi
PTMatik
Tsukuyomi
9,159
3,162
0
10,377
17,177
7,197
21
3,036
13,698
0
73,184
W
13,152
2,978
0
8,821
17,277
15,735
131
451
15,705
0
83,254
W
Gilgamesh
WhoTfIsJulia
Gilgamesh
20,371
6,482
0
6,354
20,411
10,691
182
6,761
13,196
0
100,950
W
Nu Wa
YeyckXx
Nu Wa
13,435
3,469
0
1,308
12,129
4,508
1,099
4,607
7,000
56,829
0
L
Aphrodite
christiannn1
Aphrodite
14,711
1,736
5,608
9,661
16,263
7,263
0
4,017
11,483
70,929
3,701
W
8,483
3,902
0
2,934
14,544
6,462
42
2,586
11,872
0
69,157
W
Chaac
pvksonic
Chaac
10,855
1,840
0
6,434
24,112
24,622
0
8,882
14,725
0
37,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
48,135
508
Minions Killed
434
0
Camps Cleared
0
1,769,584
Distance Traveled
1,918,599
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,896
495
112
6
0
352,762
5
L
Sobek
9,224
461
39
2
0
416,404
5
L
Osiris
10,060
503
122
6
0
308,461
0
L
Tsukuyomi
9,487
474
100
5
0
343,762
0
W
Ravana
9,719
486
84
4
0
384,333
5
W
Gilgamesh
10,438
522
128
6
0
412,079
0
W
Nu Wa
9,641
482
87
4
0
368,000
4
L
Aphrodite
9,580
479
135
7
0
348,195
3
W
Anhur
9,998
500
103
5
0
381,722
4
W
Chaac
8,339
417
32
2
0
372,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role