Player Matchup

Hercules
Hercules
Gold III
AndrexBnCrew
Hercules
Gold III
Level 184
God Stats
1W - 1L
1,750 SR
Queue Stats
99W - 93L
1,529 MMR
Solo
Cerberus
Cerberus
Gold V
Tha1stPharaoh
Cerberus
Gold V
Level 156
God Stats
1W - 3L
1,444 SR
Queue Stats
18W - 18L
1,565 MMR
Solo
Arachne
Arachne
Bronze III
masonboy1
Arachne
Bronze III
Level 148
God Stats
10W - 8L
1,300 SR
Queue Stats
119W - 139L
1,529 MMR
Solo
Merlin
Merlin
Silver I
mmrvillain
Merlin
Silver I
Level 36
God Stats
11W - 10L
1,504 SR
Queue Stats
224W - 209L
1,669 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
pulga01
Ah Muzen Cab
Gold I
Level 159
God Stats
31W - 21L
1,670 SR
Queue Stats
153W - 135L
1,666 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,533 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,481 SR
1,591 MMR
Xing Tian
Xing Tian
Gold I
Bol8ussaur
Xing Tian
Gold I
Level 135
God Stats
2W - 3L
1,430 SR
Queue Stats
236W - 229L
1,559 MMR
Solo
Eset
Eset
Gold I
MAYO
Eset
Gold I
Level 159
God Stats
8W - 6L
1,660 SR
Queue Stats
104W - 98L
1,658 MMR
Solo
Mulan
Mulan
Platinum IV
TommyW-N9NE
Mulan
Platinum IV
Level 159
God Stats
5W - 8L
1,318 SR
Queue Stats
253W - 238L
1,568 MMR
Solo
Camazotz
Camazotz
Gold V
drjuicyvibez
Camazotz
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,644 MMR
Solo
Artemis
Artemis
Gold II
maldivess
Artemis
Gold II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 190L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrexBnCrew
Hercules
13
0 / 3 / 0
9,002
409
5,316
18,001
15,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Tha1stPharaoh
Cerberus
13
1 / 4 / 1
8,689
395
5,248
24,001
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
masonboy1
Arachne
16
2 / 9 / 1
10,108
459
4,134
22,610
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
mmrvillain
Merlin
14
0 / 3 / 1
9,040
411
4,450
10,487
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
pulga01
Ah Muzen Cab
18
1 / 6 / 1
11,142
506
15,992
18,693
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KukulkanThothThanatosOdin

VS

Bans
ThorAthenaBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bol8ussaur
Xing Tian
17
1 / 1 / 8
11,706
532
5,499
22,095
23,995
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
MAYO
Eset
20
2 / 0 / 9
12,973
590
14,173
7,964
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

20
4 / 1 / 2
14,499
659
15,664
21,769
18,549
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
drjuicyvibez
Camazotz
20
13 / 1 / 4
13,554
616
20,045
20,042
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
maldivess
Artemis
20
5 / 1 / 8
13,931
633
20,543
18,437
9,579
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
25
25
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
AndrexBnCrew
Hercules
0
3
0
0
W
Xing Tian
Bol8ussaur
Xing Tian
1
1
8
5
W
Eset
MAYO
Eset
2
0
9
6.5
L
Cerberus
Tha1stPharaoh
Cerberus
1
4
1
0.38
W
4
1
2
5
W
Camazotz
drjuicyvibez
Camazotz
13
1
4
15
W
Artemis
maldivess
Artemis
5
1
8
9
L
Arachne
masonboy1
Arachne
2
9
1
0.28
L
Merlin
mmrvillain
Merlin
0
3
1
0.17
L
Ah Muzen Cab
pulga01
Ah Muzen Cab
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
75,924
93,792
Taken
90,307
56,009
Mitigated
64,501
14,722
Healing
35,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AndrexBnCrew
Hercules
5,316
1,180
0
5,466
18,001
15,841
0
1,440
16,485
0
59,938
W
Xing Tian
Bol8ussaur
Xing Tian
5,499
862
0
1,785
22,095
23,995
1,336
5,240
16,855
38,893
3,601
W
Eset
MAYO
Eset
14,173
1,796
978
1,589
7,964
3,667
1,669
2,743
5,221
133,274
1,422
L
Cerberus
Tha1stPharaoh
Cerberus
5,248
767
0
4,482
24,001
20,754
0
6,573
17,060
25,265
225
W
15,664
1,474
0
11,118
21,769
18,549
3,059
0
21,204
0
136,778
W
Camazotz
drjuicyvibez
Camazotz
20,045
5,313
0
12,801
20,042
8,711
2,818
1,690
17,240
0
114,473
W
Artemis
maldivess
Artemis
20,543
9,419
0
7,283
18,437
9,579
2,858
1,339
17,098
0
141,043
L
Arachne
masonboy1
Arachne
4,134
2,405
0
3,478
22,610
8,436
0
3,727
18,651
0
69,097
L
Merlin
mmrvillain
Merlin
4,450
199
0
546
10,487
3,567
0
3,406
6,827
74,083
0
L
Ah Muzen Cab
pulga01
Ah Muzen Cab
15,992
6,313
0
750
18,693
7,411
1
3,023
15,588
0
114,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,981
Gold Earned
66,663
665
Minions Killed
889
0
Camps Cleared
0
1,816,375
Distance Traveled
2,248,956
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,002
409
134
6
0
369,219
1
W
Xing Tian
11,706
532
55
3
0
467,235
6
W
Eset
12,973
590
224
10
0
450,442
4
L
Cerberus
8,689
395
64
3
0
320,319
4
W
Mulan
14,499
659
219
10
0
426,643
3
W
Camazotz
13,554
616
146
7
0
492,385
4
W
Artemis
13,931
633
245
11
0
412,251
1
L
Arachne
10,108
459
124
6
0
400,436
2
L
Merlin
9,040
411
146
7
0
351,564
0
L
Ah Muzen Cab
11,142
506
197
9
0
374,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role