Player Matchup

Kukulkan
Kukulkan
Gold V
Apocaliptor
Kukulkan
Gold V
Level 158
God Stats
68W - 66L
1,493 SR
Queue Stats
290W - 303L
1,339 MMR
Solo
Arachne
Arachne
Bronze III
Elasar
Arachne
Bronze III
Level 144
God Stats
7W - 8L
1,520 SR
Queue Stats
61W - 52L
1,281 MMR
Party 1
Artemis
Artemis
Silver III
LongPiano
Artemis
Silver III
Level 141
God Stats
118W - 81L
1,355 SR
Queue Stats
164W - 164L
1,346 MMR
Party 1
Athena
Athena
Gold V
Yurashic
Athena
Gold V
Level 98
God Stats
3W - 1L
1,489 SR
Queue Stats
27W - 30L
1,314 MMR
Solo
Shiva
Shiva
Gold IV
pawTells
Shiva
Gold IV
Level 69
God Stats
17W - 5L
1,641 SR
Queue Stats
121W - 124L
1,310 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,499 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,393 SR
1,314 MMR
Ne Zha
Ne Zha
Gold V
ProGamer once
Ne Zha
Gold V
Level 108
God Stats
0W - 4L
1,281 SR
Queue Stats
219W - 228L
1,319 MMR
Solo
Surtr
Surtr
Silver IV
SmokingShep8
Surtr
Silver IV
Level 39
God Stats
4W - 3L
1,307 SR
Queue Stats
19W - 34L
1,220 MMR
Party 2
Bacchus
Bacchus
Gold V
Warclocker
Bacchus
Gold V
Level 86
God Stats
3W - 6L
1,486 SR
Queue Stats
248W - 253L
1,276 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
mcardle1993
Morgan Le Fay
Gold V
Level 159
God Stats
2W - 1L
1,675 SR
Queue Stats
76W - 77L
1,472 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
xN4LxSparta
Heimdallr
Gold IV
Level 130
God Stats
1W - 3L
1,215 SR
Queue Stats
49W - 55L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apocaliptor
Kukulkan
18
3 / 0 / 10
12,541
597
17,855
12,857
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Elasar
Arachne
20
11 / 0 / 6
13,470
641
16,690
22,540
11,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
LongPiano
Artemis
17
3 / 2 / 8
11,467
546
11,370
8,829
3,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Yurashic
Athena
17
4 / 1 / 8
12,068
575
5,493
20,218
25,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
pawTells
Shiva
20
5 / 0 / 8
14,316
682
19,968
18,390
19,262
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Bake KujiraOdinAo KuangNut

VS

Bans
CthulhuSkadiThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
8,671
413
6,223
21,231
9,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
0 / 5 / 0
8,281
394
4,171
18,163
10,467
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Warclocker
Bacchus
12
1 / 6 / 0
8,362
398
8,139
23,155
23,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
mcardle1993
Morgan Le Fay
16
0 / 2 / 0
9,199
438
9,211
12,033
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xN4LxSparta
Heimdallr
16
1 / 6 / 0
9,132
435
12,844
18,441
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
26
Kills
2
3
Deaths
26
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Apocaliptor
Kukulkan
3
0
10
8
W
Arachne
Elasar
Arachne
11
0
6
14
W
Artemis
LongPiano
Artemis
3
2
8
3.5
L
0
7
0
0
L
0
5
0
0
L
Bacchus
Warclocker
Bacchus
1
6
0
0.17
W
Athena
Yurashic
Athena
4
1
8
8
L
Morgan Le Fay
mcardle1993
Morgan Le Fay
0
2
0
0
W
Shiva
pawTells
Shiva
5
0
8
9
L
Heimdallr
xN4LxSparta
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,376
Damage
40,588
82,834
Taken
93,023
66,941
Mitigated
56,462
30,653
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Apocaliptor
Kukulkan
17,855
1,222
0
4,631
12,857
6,746
1,882
5,601
7,256
125,728
1,007
W
Arachne
Elasar
Arachne
16,690
11,689
0
12,549
22,540
11,468
4,263
5,361
17,179
0
138,309
W
Artemis
LongPiano
Artemis
11,370
4,950
0
4,648
8,829
3,869
1,948
1,661
7,168
0
81,755
L
6,223
1,991
0
6,640
21,231
9,147
0
2,579
18,652
0
72,291
L
4,171
1,544
0
2,700
18,163
10,467
0
3,503
14,660
1,151
40,161
L
Bacchus
Warclocker
Bacchus
8,139
1,183
0
3,998
23,155
23,683
0
9,729
13,426
35,506
2,801
W
Athena
Yurashic
Athena
5,493
1,183
0
5,362
20,218
25,596
407
5,930
14,151
27,955
0
L
Morgan Le Fay
mcardle1993
Morgan Le Fay
9,211
274
0
1,234
12,033
5,090
0
5,085
6,948
88,205
0
W
Shiva
pawTells
Shiva
19,968
2,688
0
3,463
18,390
19,262
1,987
1,743
16,159
5,245
131,295
L
Heimdallr
xN4LxSparta
Heimdallr
12,844
5,681
0
3,892
18,441
8,075
0
3,108
15,333
0
91,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,862
Gold Earned
43,645
685
Minions Killed
553
0
Camps Cleared
0
2,340,656
Distance Traveled
1,939,964
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,541
597
179
9
0
452,289
0
W
Arachne
13,470
641
145
7
0
551,530
2
W
Artemis
11,467
546
120
6
0
460,590
6
L
Ne Zha
8,671
413
109
5
0
436,189
0
L
Surtr
8,281
394
73
3
0
393,631
2
L
Bacchus
8,362
398
56
3
0
380,908
2
W
Athena
12,068
575
31
1
0
454,680
8
L
Morgan Le Fay
9,199
438
179
9
0
401,288
0
W
Shiva
14,316
682
210
10
0
421,567
6
L
Heimdallr
9,132
435
136
6
0
327,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role