Player Matchup

Hel
Hel
Bbeolggul
Hel
Level 13
God Stats
2W - 1L
1,519 SR
Queue Stats
9W - 10L
1,554 Elo+
Party 2
Xing Tian
Xing Tian
TheNinthDemon
Xing Tian
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Yennshi
Heimdallr
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 2
Team Averages
Level 106
1,583 SR
1,564 Elo+

VS

Team Averages
Level 130
1,656 SR
1,595 Elo+
Vulcan
Vulcan
Bazza7262
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 1
Hachiman
Hachiman
Bradalarrr
Hachiman
Level 127
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 24L
1,580 Elo+
Party 1
Bacchus
Bacchus
MXS12
Bacchus
Level 135
God Stats
18W - 7L
1,760 SR
Queue Stats
585W - 577L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
11,401
713
3,053
10,515
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
TheNinthDemon
Xing Tian
17
4 / 1 / 5
11,904
744
10,914
21,473
25,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heimdallr
Yennshi
Heimdallr
18
5 / 2 / 5
12,598
787
10,191
14,105
7,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bazza7262
Vulcan
16
2 / 4 / 5
10,769
673
14,362
9,095
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Bradalarrr
Hachiman
19
4 / 3 / 2
12,802
800
11,788
14,360
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MXS12
Bacchus
10
1 / 3 / 3
9,113
570
3,884
6,719
7,249
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
7
7
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bazza7262
Vulcan
2
4
5
1.13
W
1
4
7
1.13
L
Hachiman
Bradalarrr
Hachiman
4
3
2
1.67
L
Bacchus
MXS12
Bacchus
1
3
3
0.83
W
Xing Tian
TheNinthDemon
Xing Tian
4
1
5
6.5
W
Heimdallr
Yennshi
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
30,034
46,093
Taken
30,174
38,288
Mitigated
18,867
15,814
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bazza7262
Vulcan
14,362
4,814
0
500
9,095
4,466
0
4,251
4,798
42,364
390
W
3,053
307
4,098
4,212
10,515
5,277
787
5,944
4,510
31,476
0
L
Hachiman
Bradalarrr
Hachiman
11,788
5,324
0
2,943
14,360
7,152
0
5,772
8,505
0
67,584
L
Bacchus
MXS12
Bacchus
3,884
657
0
290
6,719
7,249
0
2,203
4,516
18,319
960
W
Xing Tian
TheNinthDemon
Xing Tian
10,914
791
0
3,443
21,473
25,644
289
5,287
15,989
42,435
7,577
W
Heimdallr
Yennshi
Heimdallr
10,191
4,178
0
4,061
14,105
7,367
2,531
6,404
7,577
0
77,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
32,684
248
Minions Killed
196
0
Camps Cleared
0
850,843
Distance Traveled
795,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,769
673
59
4
0
251,200
0
W
Hel
11,401
713
61
4
0
270,325
0
L
Hachiman
12,802
800
112
7
0
370,738
0
L
Bacchus
9,113
570
25
2
0
174,010
0
W
Xing Tian
11,904
744
50
3
0
313,854
0
W
Heimdallr
12,598
787
137
9
0
266,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role