Player Matchup

Fafnir
Fafnir
GalacticGurren
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,509 Elo+
Party 3
Hel
Hel
Illuciel
Hel
Level 35
God Stats
2W - 3L
1,536 SR
Queue Stats
15W - 21L
1,510 Elo+
Solo
Thanatos
Thanatos
Mage171
Thanatos
Level 106
God Stats
15W - 17L
1,572 SR
Queue Stats
190W - 189L
1,534 Elo+
Party 1
Artemis
Artemis
PuppetOfFreedom
Artemis
Level 63
God Stats
1W - 5L
1,492 SR
Queue Stats
124W - 127L
1,559 Elo+
Party 3
Bellona
Bellona
xMagiikBullet
Bellona
Level 27
God Stats
16W - 4L
1,739 SR
Queue Stats
92W - 94L
1,525 Elo+
Party 1
Team Averages
Level 52
1,568 SR
1,527 Elo+

VS

Team Averages
Level 83
1,564 SR
1,592 Elo+
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Kha1mera
Nike
Level 79
God Stats
1W - 0L
1,305 SR
Queue Stats
26W - 8L
1,697 Elo+
Solo
Anubis
Anubis
TempestEmoo
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
XxStepbroTTV
Danzaburou
Level 83
God Stats
10W - 3L
1,679 SR
Queue Stats
131W - 116L
1,565 Elo+
Solo
Janus
Janus
aDyingSparrow
Janus
Level 17
God Stats
12W - 4L
1,833 SR
Queue Stats
29W - 20L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,812
528
2,283
8,870
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
5,667
515
3,842
7,835
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mage171
Thanatos
9
0 / 4 / 0
4,799
436
3,419
9,039
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 1
5,367
488
4,211
5,415
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
9
0 / 2 / 2
5,699
518
4,306
9,658
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 7
5,619
511
2,002
7,165
5,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
12
6 / 1 / 1
7,175
652
8,230
9,034
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
11
4 / 1 / 2
6,160
560
7,677
8,138
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxStepbroTTV
Danzaburou
13
1 / 1 / 1
7,157
651
3,282
4,795
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 5
5,669
515
5,653
2,872
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
7
3.5
L
1
1
0
1
L
1
3
0
0.33
W
Nike
6
1
1
6.5
L
Thanatos
Mage171
Thanatos
0
4
0
0
L
0
2
1
0.25
W
Anubis
4
1
2
5
W
Danzaburou
XxStepbroTTV
Danzaburou
1
1
1
1.5
W
1
0
5
3.5
L
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,061
Damage
26,844
40,817
Taken
32,004
23,965
Mitigated
19,848
16,493
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,002
526
0
1,850
7,165
5,548
0
2,023
5,142
11,821
303
L
2,283
727
0
2,886
8,870
7,604
0
4,381
4,101
16,646
0
L
3,842
156
1,030
2,944
7,835
2,425
0
5,408
2,253
40,004
1,418
W
Nike
8,230
1,064
0
1,787
9,034
7,712
0
314
8,720
0
49,012
L
Thanatos
Mage171
Thanatos
3,419
638
0
5,850
9,039
3,111
0
3,138
5,801
0
27,425
L
4,211
992
0
811
5,415
1,722
0
1,131
4,284
0
40,598
W
Anubis
7,677
819
0
5,060
8,138
3,702
0
2,037
6,101
46,971
1,056
W
Danzaburou
XxStepbroTTV
Danzaburou
3,282
1,150
0
2,758
4,795
2,046
492
306
4,489
0
57,659
W
5,653
255
0
500
2,872
840
0
1,363
1,509
31,043
0
L
Bellona
4,306
1,535
0
2,972
9,658
9,103
0
185
9,441
0
32,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
31,780
271
Minions Killed
315
0
Camps Cleared
0
1,080,864
Distance Traveled
1,102,158
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,619
511
15
1
0
239,867
3
L
Fafnir
5,812
528
28
3
0
217,167
0
L
Hel
5,667
515
73
7
0
203,706
0
W
Nike
7,175
652
73
7
0
206,249
0
L
Thanatos
4,799
436
54
5
0
228,618
0
L
Artemis
5,367
488
64
6
0
197,468
2
W
Anubis
6,160
560
68
6
0
217,681
2
W
Danzaburou
7,157
651
99
9
0
203,883
0
W
Janus
5,669
515
60
5
0
234,478
1
L
Bellona
5,699
518
52
5
0
233,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role