Player Matchup

Ra
Ra
Gold IV
Cande Ande
Ra
Gold IV
Level 87
God Stats
2W - 1L
1,731 SR
Queue Stats
52W - 61L
1,518 MMR
Solo
Loki
Loki
Gold IV
Impressivc
Loki
Gold IV
Level 130
God Stats
14W - 26L
1,440 SR
Queue Stats
256W - 261L
1,531 MMR
Solo
Hou Yi
Hou Yi
Gold IV
JamaicanMayo
Hou Yi
Gold IV
Level 159
God Stats
7W - 10L
1,327 SR
Queue Stats
208W - 205L
1,521 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Sec Light
Zhong Kui
Gold I
Level 146
God Stats
6W - 3L
1,898 SR
Queue Stats
157W - 165L
1,555 MMR
Solo
Horus
Horus
Gold IV
hodor0126
Horus
Gold IV
Level 146
God Stats
7W - 5L
1,745 SR
Queue Stats
317W - 324L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,628 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,681 SR
1,529 MMR
Hercules
Hercules
Gold I
Jtyxion
Hercules
Gold I
Level 137
God Stats
7W - 2L
1,701 SR
Queue Stats
98W - 97L
1,527 MMR
Solo
Ishtar
Ishtar
Silver II
MLAFỡrmat
Ishtar
Silver II
Level 129
God Stats
30W - 20L
1,779 SR
Queue Stats
69W - 56L
1,520 MMR
Solo
Arachne
Arachne
Gold I
MacTheSex
Arachne
Gold I
Level 149
God Stats
13W - 10L
1,724 SR
Queue Stats
244W - 241L
1,518 MMR
Solo
Geb
Geb
Gold I
Senior Arepa
Geb
Gold I
Level 200
God Stats
50W - 38L
1,621 SR
Queue Stats
383W - 379L
1,541 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
mcflyguy233
Baron Samedi
Bronze III
Level 96
God Stats
50W - 42L
1,580 SR
Queue Stats
629W - 642L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
990
198
0
0
0
8
0 / 1 / 1
3,907
781
2,576
5,042
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
6
1 / 0 / 0
3,301
660
1,735
3,728
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Sec Light
Zhong Kui
7
0 / 0 / 0
4,177
835
1,326
2,676
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
hodor0126
Horus
5
0 / 1 / 1
3,530
706
895
3,701
2,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HachimanGilgameshKukulkanOdin

VS

Bans
ThorAnubisAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jtyxion
Hercules
7
0 / 0 / 0
3,454
691
757
3,547
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
7
2 / 0 / 0
3,956
791
2,518
1,615
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MacTheSex
Arachne
6
0 / 1 / 2
3,257
651
807
4,964
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 2
3,792
758
2,671
4,373
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
mcflyguy233
Baron Samedi
7
0 / 0 / 1
3,588
718
1,363
908
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
2
2
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
1
0.5
L
Hou Yi
1
0
0
1
W
Hercules
Jtyxion
Hercules
0
0
0
0
W
Ishtar
2
0
0
2
W
Arachne
MacTheSex
Arachne
0
1
2
1
L
Zhong Kui
Sec Light
Zhong Kui
0
0
0
0
W
0
0
2
1
L
Horus
hodor0126
Horus
0
1
1
0.5
W
Baron Samedi
mcflyguy233
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,532
Damage
8,116
15,147
Taken
15,407
7,250
Mitigated
7,471
5,536
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
2,576
506
0
744
5,042
1,897
0
1,465
3,577
0
26,558
L
Hou Yi
1,735
724
0
1,029
3,728
1,244
0
1,398
2,330
0
14,878
W
Hercules
Jtyxion
Hercules
757
168
0
1,186
3,547
2,051
0
1,136
2,411
0
19,267
W
Ishtar
2,518
1,510
0
958
1,615
554
0
0
1,615
0
24,068
W
Arachne
MacTheSex
Arachne
807
614
0
2,480
4,964
1,511
0
0
4,964
0
19,655
L
Zhong Kui
Sec Light
Zhong Kui
1,326
487
0
1,318
2,676
1,885
0
0
2,564
21,672
7,892
W
2,671
492
0
1,411
4,373
2,897
0
0
4,373
9,847
2,704
L
Horus
hodor0126
Horus
895
466
320
2,125
3,701
2,224
0
790
2,911
0
7,770
W
Baron Samedi
mcflyguy233
Baron Samedi
1,363
43
35
365
908
458
0
0
908
19,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,905
Gold Earned
18,047
137
Minions Killed
167
0
Camps Cleared
0
414,604
Distance Traveled
544,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
990
198
0
0
0
0
0
L
Loki
3,907
781
53
11
0
130,749
0
L
Hou Yi
3,301
660
27
5
0
96,123
0
W
Hercules
3,454
691
35
7
0
109,556
0
W
Ishtar
3,956
791
54
11
0
101,363
0
W
Arachne
3,257
651
37
7
0
114,771
0
L
Zhong Kui
4,177
835
50
10
0
81,404
0
W
Geb
3,792
758
12
2
0
119,536
0
L
Horus
3,530
706
7
1
0
106,328
0
W
Baron Samedi
3,588
718
29
6
0
99,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role