Player Matchup

Aphrodite
Aphrodite
Adolfiano
Aphrodite
Level 149
God Stats
4W - 2L
1,674 SR
Queue Stats
93W - 118L
1,437 Elo+
Party 3
Odin
Odin
Denick385i
Odin
Level 145
God Stats
1W - 3L
1,845 SR
Queue Stats
180W - 165L
1,572 Elo+
Party 1
Thor
Thor
Rafdadel03
Thor
Level 88
God Stats
10W - 5L
1,823 SR
Queue Stats
190W - 171L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
chonamertr
Ix Chel
Level 158
God Stats
0W - 1L
1,251 SR
Queue Stats
141W - 151L
1,475 Elo+
Party 3
Neith
Neith
xXbenzclsXx
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,515 Elo+
Party 1
Team Averages
Level 125
1,619 SR
1,517 Elo+

VS

Team Averages
Level 114
1,554 SR
1,427 Elo+
Charybdis
Charybdis
BozoWozo
Charybdis
Level 22
God Stats
9W - 10L
1,500 SR
Queue Stats
73W - 70L
1,469 Elo+
Party 2
Bellona
Bellona
Catman_Mo
Bellona
Level 251
God Stats
35W - 24L
1,569 SR
Queue Stats
272W - 255L
1,476 Elo+
Solo
Cthulhu
Cthulhu
CongenialKahuna
Cthulhu
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 81L
1,393 Elo+
Party 2
Nemesis
Nemesis
EasyBotChac
Nemesis
Level 24
God Stats
9W - 8L
1,715 SR
Queue Stats
14W - 25L
1,297 Elo+
Party 2
Chronos
Chronos
Mullcih1
Chronos
Level 127
God Stats
22W - 24L
1,486 SR
Queue Stats
706W - 702L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adolfiano
Aphrodite
11
0 / 1 / 3
6,951
434
3,868
11,116
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 2
8,335
521
10,011
15,384
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
7,726
483
8,581
15,931
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
chonamertr
Ix Chel
14
1 / 1 / 2
8,387
524
9,006
7,875
3,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 2 / 1
7,081
443
5,809
8,773
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BozoWozo
Charybdis
16
3 / 0 / 1
8,954
560
7,727
9,923
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Catman_Mo
Bellona
15
3 / 3 / 3
9,412
588
11,021
18,073
23,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 4
7,308
457
8,359
11,695
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
EasyBotChac
Nemesis
14
4 / 2 / 0
8,260
516
7,210
14,495
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Mullcih1
Chronos
15
0 / 1 / 1
8,582
536
4,779
10,409
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
11
11
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adolfiano
Aphrodite
0
1
3
1.5
W
Charybdis
BozoWozo
Charybdis
3
0
1
3.5
W
Bellona
Catman_Mo
Bellona
3
3
3
1.5
W
1
1
4
3
L
1
5
2
0.4
W
Nemesis
EasyBotChac
Nemesis
4
2
0
2
W
Chronos
Mullcih1
Chronos
0
1
1
0.5
L
3
2
2
2
L
Ix Chel
chonamertr
Ix Chel
1
1
2
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
39,096
59,079
Taken
64,595
36,023
Mitigated
46,054
20,480
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adolfiano
Aphrodite
3,868
463
2,904
6,228
11,116
6,107
0
3,607
6,886
26,274
0
W
Charybdis
BozoWozo
Charybdis
7,727
3,606
0
6,911
9,923
4,058
1,080
1,576
8,298
0
81,916
W
Bellona
Catman_Mo
Bellona
11,021
4,981
0
5,392
18,073
23,691
0
1,497
15,128
0
66,630
W
8,359
351
0
2,246
11,695
8,132
0
1,675
9,980
37,431
122
L
10,011
2,087
0
4,642
15,384
16,272
0
482
13,547
0
59,540
W
Nemesis
EasyBotChac
Nemesis
7,210
3,812
0
2,668
14,495
6,409
0
1,680
12,637
0
69,191
W
Chronos
Mullcih1
Chronos
4,779
1,204
0
2,899
10,409
3,764
1,560
5,904
4,117
66,175
0
L
8,581
2,425
0
1,633
15,931
7,343
0
2,731
12,924
0
65,050
L
Ix Chel
chonamertr
Ix Chel
9,006
1,728
803
2,451
7,875
3,182
0
2,726
5,061
63,007
2,139
L
5,809
1,698
0
1,819
8,773
3,119
0
2,003
6,216
0
49,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
42,516
453
Minions Killed
505
0
Camps Cleared
0
1,547,985
Distance Traveled
1,552,392
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,951
434
45
3
0
310,230
2
W
Charybdis
8,954
560
119
7
0
308,021
2
W
Bellona
9,412
588
101
6
0
271,024
2
W
Cthulhu
7,308
457
57
4
0
320,896
3
L
Odin
8,335
521
107
7
0
301,196
0
W
Nemesis
8,260
516
102
6
0
338,872
0
W
Chronos
8,582
536
126
8
0
313,579
3
L
Thor
7,726
483
86
5
0
325,119
0
L
Ix Chel
8,387
524
137
9
0
310,923
1
L
Neith
7,081
443
78
5
0
300,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role