Player Matchup

Zeus
Zeus
Akili0729
Zeus
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 37L
1,695 Elo+
Solo
Ganesha
Ganesha
Kungfoo_Samurai
Ganesha
Level 147
God Stats
2W - 0L
1,763 SR
Queue Stats
321W - 326L
1,488 Elo+
Solo
King Arthur
King Arthur
Nätê
King Arthur
Level 113
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
TTV-Mastamynd432
Surtr
Level 159
God Stats
2W - 1L
1,299 SR
Queue Stats
132W - 130L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
meshikagirlXO
Ix Chel
Level 88
God Stats
38W - 35L
1,386 SR
Queue Stats
161W - 157L
1,509 Elo+
Party 1
Team Averages
Level 132
1,494 SR
1,544 Elo+

VS

Team Averages
Level 107
1,486 SR
1,402 Elo+
Ishtar
Ishtar
CoyOrphan8
Ishtar
Level 101
God Stats
1W - 2L
1,730 SR
Queue Stats
9W - 18L
1,252 Elo+
Party 2
Arachne
Arachne
DA THUG LlFE
Arachne
Level 96
God Stats
1W - 5L
1,265 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
EpicHanos
Nu Wa
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 103L
1,488 Elo+
Solo
Sylvanus
Sylvanus
PUMBA__98
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,542 Elo+
Solo
Xing Tian
Xing Tian
TheLankyDwarf21
Xing Tian
Level 126
God Stats
15W - 19L
1,436 SR
Queue Stats
144W - 161L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 0 / 3
8,034
574
7,657
5,242
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 3
6,920
494
4,514
12,683
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Nätê
King Arthur
11
0 / 5 / 1
6,767
483
6,989
14,599
9,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 2
7,549
539
6,375
8,901
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
12
2 / 0 / 0
7,233
517
3,019
6,069
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CoyOrphan8
Ishtar
7
0 / 4 / 0
5,063
362
2,695
7,085
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
DA THUG LlFE
Arachne
13
0 / 2 / 0
6,601
472
1,920
12,919
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
EpicHanos
Nu Wa
13
1 / 3 / 2
7,664
547
9,505
7,637
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
PUMBA__98
Sylvanus
6
0 / 0 / 0
5,304
379
883
6,110
2,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
TheLankyDwarf21
Xing Tian
14
6 / 1 / 0
8,736
624
8,153
13,252
10,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
7
7
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
3
4.5
L
Ishtar
CoyOrphan8
Ishtar
0
4
0
0
L
Arachne
DA THUG LlFE
Arachne
0
2
0
0
L
Nu Wa
EpicHanos
Nu Wa
1
3
2
0.67
W
0
2
3
0.75
W
King Arthur
Nätê
King Arthur
0
5
1
0.1
L
Sylvanus
PUMBA__98
Sylvanus
0
0
0
0
W
5
0
2
6
L
Xing Tian
TheLankyDwarf21
Xing Tian
6
1
0
6
W
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
23,156
47,494
Taken
47,003
22,402
Mitigated
23,090
10,814
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,657
1,890
0
3,397
5,242
1,676
1,451
819
4,295
59,413
0
L
Ishtar
CoyOrphan8
Ishtar
2,695
1,378
0
421
7,085
2,620
0
3,315
3,770
0
20,924
L
Arachne
DA THUG LlFE
Arachne
1,920
1,370
0
5,916
12,919
4,525
0
2,615
10,304
0
56,919
L
Nu Wa
EpicHanos
Nu Wa
9,505
2,395
0
726
7,637
2,676
0
4,747
2,890
53,506
1,440
W
4,514
505
0
3,528
12,683
5,522
723
3,723
8,674
46,977
10,816
W
King Arthur
Nätê
King Arthur
6,989
378
0
1,285
14,599
9,930
36
7,261
6,375
0
42,736
L
Sylvanus
PUMBA__98
Sylvanus
883
254
1,233
1,605
6,110
2,612
0
3,084
3,026
10,825
0
W
6,375
2,691
0
1,371
8,901
3,437
28
1,866
6,773
1,107
42,433
L
Xing Tian
TheLankyDwarf21
Xing Tian
8,153
337
0
1,348
13,252
10,657
0
1,648
11,604
50,636
558
W
Ix Chel
3,019
371
190
1,043
6,069
1,837
0
2,549
3,212
46,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
33,368
398
Minions Killed
355
0
Camps Cleared
0
1,383,858
Distance Traveled
1,121,592
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,034
574
98
7
0
226,949
0
L
Ishtar
5,063
362
36
3
0
158,156
0
L
Arachne
6,601
472
91
7
0
348,170
0
L
Nu Wa
7,664
547
109
8
0
255,775
1
W
Ganesha
6,920
494
73
5
0
305,908
0
W
King Arthur
6,767
483
61
4
0
290,026
0
L
Sylvanus
5,304
379
24
2
0
116,910
2
W
Surtr
7,549
539
63
5
0
296,306
3
L
Xing Tian
8,736
624
95
7
0
242,581
0
W
Ix Chel
7,233
517
103
7
0
264,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role