Player Matchup

Hel
Hel
AngeloDeGiule
Hel
Level 151
God Stats
1W - 0L
1,445 SR
Queue Stats
85W - 85L
1,524 Elo+
Party 1
Nut
Nut
iMissAuto
Nut
Level 137
God Stats
20W - 16L
1,563 SR
Queue Stats
75W - 85L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
iMissUlts
Kuzenbo
Level 134
God Stats
4W - 2L
1,132 SR
Queue Stats
32W - 34L
1,467 Elo+
Party 1
Team Averages
Level 141
1,380 SR
1,500 Elo+

VS

Team Averages
Level 146
1,533 SR
1,520 Elo+
Hel
Hel
Casual Goblins
Hel
Level 155
God Stats
23W - 41L
1,481 SR
Queue Stats
225W - 244L
1,502 Elo+
Party 2
Sobek
Sobek
Will Of Alchemy
Sobek
Level 183
God Stats
10W - 7L
1,558 SR
Queue Stats
361W - 377L
1,490 Elo+
Party 2
Thor
Thor
erikb7577
Thor
Level 101
God Stats
28W - 20L
1,561 SR
Queue Stats
134W - 126L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,035
753
11,180
14,445
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
1 / 0 / 3
8,171
681
7,373
8,250
3,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
iMissUlts
Kuzenbo
14
2 / 0 / 3
8,252
688
10,712
14,189
16,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,428
619
9,368
9,960
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 1
7,328
611
8,858
15,909
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
13
1 / 1 / 0
8,213
684
11,695
7,967
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
2
1
0.25
L
0
2
1
0.25
L
Thor
1
1
0
1
W
1
0
3
2.5
W
Kuzenbo
iMissUlts
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
29,921
36,884
Taken
33,836
25,905
Mitigated
25,036
24,271
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,180
348
9,188
11,198
14,445
6,119
66
6,403
7,625
61,854
632
L
9,368
457
4,487
5,916
9,960
4,915
0
6,555
3,352
30,100
0
L
8,858
684
248
3,388
15,909
16,557
0
8,838
6,931
25,311
0
L
Thor
11,695
243
0
250
7,967
3,564
0
5,612
2,324
0
41,173
W
7,373
4,526
0
500
8,250
3,456
465
2,571
5,441
0
33,480
W
Kuzenbo
iMissUlts
Kuzenbo
10,712
2,791
402
2,983
14,189
16,330
13
8,179
5,330
16,738
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
22,969
193
Minions Killed
160
0
Camps Cleared
0
698,984
Distance Traveled
642,351
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,035
753
113
9
0
229,008
0
L
Hel
7,428
619
60
5
0
203,153
0
L
Sobek
7,328
611
41
3
0
217,409
3
L
Thor
8,213
684
59
5
0
221,789
2
W
Nut
8,171
681
59
5
0
212,169
0
W
Kuzenbo
8,252
688
21
2
0
257,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role