Player Matchup

Ah Puch
Ah Puch
Sergioajcp
Ah Puch
Level 151
God Stats
8W - 5L
1,407 SR
Queue Stats
424W - 432L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Torrasaurus
Ao Kuang
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,428 Elo+
Party 2
Artio
Artio
TubbyTheSmurf
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,466 Elo+
Party 2
Artemis
Artemis
X_DanielC_X
Artemis
Level 125
God Stats
2W - 3L
1,518 SR
Queue Stats
181W - 190L
1,396 Elo+
Solo
Bacchus
Bacchus
phishing123
Bacchus
Level 158
God Stats
2W - 4L
1,692 SR
Queue Stats
328W - 333L
1,528 Elo+
Solo
Team Averages
Level 133
1,523 SR
1,470 Elo+

VS

Team Averages
Level 111
1,436 SR
1,447 Elo+
Charybdis
Charybdis
CR0WSrule
Charybdis
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 20L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
FUPAjuice
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,430 Elo+
Solo
Rama
Rama
OGwiz1993
Rama
Level 106
God Stats
2W - 1L
1,734 SR
Queue Stats
99W - 111L
1,488 Elo+
Party 1
Ishtar
Ishtar
Snarky_Goblin94
Ishtar
Level 40
God Stats
0W - 3L
1,159 SR
Queue Stats
105W - 142L
1,430 Elo+
Party 1
Scylla
Scylla
SpenserBreezy
Scylla
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 113L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Sergioajcp
Ah Puch
18
2 / 2 / 13
10,568
881
17,923
10,347
5,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Torrasaurus
Ao Kuang
17
10 / 2 / 9
10,531
878
6,109
8,010
4,244
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 14
10,022
835
4,659
15,632
17,745
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
X_DanielC_X
Artemis
16
3 / 3 / 12
9,408
784
12,568
9,719
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
phishing123
Bacchus
16
6 / 1 / 7
10,459
872
11,530
14,644
18,448
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CR0WSrule
Charybdis
14
2 / 5 / 7
8,108
676
10,825
12,420
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
FUPAjuice
Baron Samedi
15
2 / 5 / 8
8,310
693
10,866
11,879
6,366
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
0 / 5 / 9
7,755
646
3,040
11,464
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 7
8,001
667
8,948
12,684
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 2 / 4
10,330
861
10,713
7,483
3,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
23
Kills
12
12
Deaths
23
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CR0WSrule
Charybdis
2
5
7
1.1
L
Baron Samedi
FUPAjuice
Baron Samedi
2
5
8
1.2
L
Rama
0
5
9
0.9
W
Ah Puch
Sergioajcp
Ah Puch
2
2
13
4.25
L
1
6
7
0.75
L
7
2
4
4.5
W
Ao Kuang
Torrasaurus
Ao Kuang
10
2
9
7.25
W
2
4
14
2.25
W
Artemis
X_DanielC_X
Artemis
3
3
12
3
W
Bacchus
phishing123
Bacchus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,789
Damage
44,392
58,352
Taken
55,930
50,397
Mitigated
25,562
23,333
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CR0WSrule
Charybdis
10,825
3,792
687
2,398
12,420
5,351
486
8,792
3,628
0
20,525
L
Baron Samedi
FUPAjuice
Baron Samedi
10,866
583
3,393
2,724
11,879
6,366
88
8,263
3,616
22,423
0
L
Rama
3,040
1,442
540
1,935
11,464
4,463
272
7,796
3,668
0
5,623
W
Ah Puch
Sergioajcp
Ah Puch
17,923
145
1,340
3,409
10,347
5,098
865
4,745
5,602
46,214
0
L
8,948
6,182
793
847
12,684
5,432
159
8,154
4,530
0
20,438
L
10,713
743
1,576
2,203
7,483
3,950
265
5,000
2,483
29,066
458
W
Ao Kuang
Torrasaurus
Ao Kuang
6,109
1,427
2,339
1,635
8,010
4,244
1,496
1,725
6,285
9,418
664
W
4,659
289
2,278
2,044
15,632
17,745
423
5,526
10,106
7,596
887
W
Artemis
X_DanielC_X
Artemis
12,568
2,518
2,161
1,854
9,719
4,862
1,407
3,409
6,310
0
31,457
W
Bacchus
phishing123
Bacchus
11,530
188
789
5,484
14,644
18,448
425
5,836
8,808
14,407
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
42,504
142
Minions Killed
169
0
Camps Cleared
0
1,130,757
Distance Traveled
928,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,108
676
28
2
0
180,398
0
L
Baron Samedi
8,310
693
30
3
0
178,440
0
L
Rama
7,755
646
24
2
0
185,845
0
W
Ah Puch
10,568
881
54
5
0
216,971
0
L
Ishtar
8,001
667
29
2
0
188,252
0
L
Scylla
10,330
861
58
5
0
195,812
0
W
Ao Kuang
10,531
878
13
1
0
226,222
0
W
Artio
10,022
835
20
2
0
221,943
0
W
Artemis
9,408
784
44
4
0
213,432
0
W
Bacchus
10,459
872
11
1
0
252,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role