Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ADRESC
Medusa
Level 158
God Stats
22W - 20L
1,689 SR
Queue Stats
204W - 207L
1,571 Elo+
Solo
Cthulhu
Cthulhu
DimitriLive02
Cthulhu
Level 50
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 53L
1,511 Elo+
Solo
Vulcan
Vulcan
FlexoInTheShadow
Vulcan
Level 68
God Stats
1W - 2L
1,803 SR
Queue Stats
21W - 28L
1,463 Elo+
Solo
Susano
Susano
joosé
Susano
Level 158
God Stats
3W - 7L
1,392 SR
Queue Stats
69W - 76L
1,492 Elo+
Solo
Team Averages
Level 112
1,627 SR
1,507 Elo+

VS

Team Averages
Level 120
1,500 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Maguinho258
Yu Huang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 102L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 2
6,470
1,294
2,119
4,465
1,987
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ADRESC
Medusa
11
2 / 5 / 1
6,693
1,339
7,647
10,632
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
12
0 / 1 / 4
6,521
1,304
4,174
8,265
7,072
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,383
1,077
0
0
0
Susano
joosé
Susano
11
2 / 2 / 1
6,584
1,317
4,517
6,142
2,277
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

329

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 2 / 2
7,558
1,512
6,621
5,366
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
 
Agni
12
2 / 0 / 8
7,122
1,424
5,273
2,765
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
12
1 / 0 / 7
6,694
1,339
3,444
3,150
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
11
2 / 0 / 6
6,484
1,297
7,531
5,434
4,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
Maguinho258
Yu Huang
12
0 / 2 / 8
6,604
1,321
3,977
3,558
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
11
11
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
W
Thanatos
 
Thanatos
6
2
2
3.5
W
Agni
 
Agni
2
0
8
6
W
Martichoras
 
Martichoras
1
0
7
4.5
W
King Arthur
 
King Arthur
2
0
6
5
L
Medusa
ADRESC
Medusa
2
5
1
0.5
L
Cthulhu
0
1
4
2
L
0
0
0
0
W
Yu Huang
Maguinho258
Yu Huang
0
2
8
2
L
Susano
joosé
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
26,846
29,504
Taken
20,273
14,976
Mitigated
10,619
1,370
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,119
226
0
814
4,465
1,987
0
726
3,739
22,091
0
W
Thanatos
 
Thanatos
6,621
1,537
0
4,151
5,366
2,148
0
1,136
4,230
0
14,031
W
Agni
 
Agni
5,273
124
0
0
2,765
1,019
0
764
2,001
15,745
0
W
Martichoras
 
Martichoras
3,444
781
0
78
3,150
1,230
0
1,234
1,916
0
12,672
W
King Arthur
 
King Arthur
7,531
1,277
0
677
5,434
4,913
0
1,807
3,627
0
8,631
L
Medusa
ADRESC
Medusa
7,647
3,738
0
466
10,632
3,640
0
3,742
6,890
0
22,558
L
Cthulhu
4,174
358
0
90
8,265
7,072
0
3,553
4,712
13,510
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Maguinho258
Yu Huang
3,977
522
0
570
3,558
1,309
0
1,352
2,206
17,696
0
L
Susano
joosé
Susano
4,517
772
0
0
6,142
2,277
0
1,229
4,913
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
34,462
121
Minions Killed
105
4
Camps Cleared
6
451,710
Distance Traveled
613,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,470
1,294
57
11
2
98,938
0
W
Thanatos
7,558
1,512
11
2
4
136,502
0
W
Agni
7,122
1,424
30
6
2
128,571
0
W
Martichoras
6,694
1,339
28
6
0
120,176
0
W
King Arthur
6,484
1,297
3
1
0
119,326
0
L
Medusa
6,693
1,339
28
6
1
98,380
0
L
Cthulhu
6,521
1,304
35
7
0
130,028
0
L
Vulcan
5,383
1,077
0
0
0
0
0
W
Yu Huang
6,604
1,321
33
7
0
108,591
0
L
Susano
6,584
1,317
1
0
1
124,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role