Player Matchup

Fenrir
Fenrir
BBH_Lavdrim
Fenrir
Level 77
God Stats
6W - 8L
1,483 SR
Queue Stats
132W - 121L
1,488 Elo+
Party 2
Terra
Terra
Dragxn132
Terra
Level 105
God Stats
1W - 4L
1,281 SR
Queue Stats
134W - 143L
1,479 Elo+
Solo
Apollo
Apollo
Loxtys
Apollo
Level 66
God Stats
29W - 18L
1,627 SR
Queue Stats
332W - 322L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Miami994266
Cthulhu
Level 49
God Stats
3W - 1L
1,528 SR
Queue Stats
6W - 2L
1,550 Elo+
Solo
Anubis
Anubis
Viscaa-x3
Anubis
Level 36
God Stats
4W - 5L
1,396 SR
Queue Stats
74W - 77L
1,447 Elo+
Party 2
Team Averages
Level 67
1,463 SR
1,474 Elo+

VS

Team Averages
Level 98
1,468 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alexis18cvry
Baron Samedi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
MSP_LuCiEn597
Baba Yaga
Level 88
God Stats
2W - 2L
1,686 SR
Queue Stats
583W - 580L
1,429 Elo+
Solo
Fafnir
Fafnir
kkaredo_018
Fafnir
Level 136
God Stats
1W - 2L
1,156 SR
Queue Stats
51W - 58L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
robotic154
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 4
5,733
573
3,681
8,120
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Dragxn132
Terra
11
3 / 0 / 0
6,729
673
4,749
7,410
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Loxtys
Apollo
10
3 / 1 / 2
5,329
533
4,471
4,680
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Miami994266
Cthulhu
10
0 / 0 / 5
5,769
577
3,668
7,310
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Viscaa-x3
Anubis
11
2 / 0 / 0
6,318
632
2,286
3,189
1,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
3,690
369
87
672
99
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Alexis18cvry
Baron Samedi
7
1 / 3 / 0
4,623
462
4,474
5,805
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baba Yaga
MSP_LuCiEn597
Baba Yaga
10
0 / 1 / 0
5,019
502
2,209
4,238
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
7
0 / 3 / 1
4,970
497
2,241
9,674
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
robotic154
Cu Chulainn
9
0 / 3 / 0
4,907
491
3,781
8,284
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Baron Samedi
Alexis18cvry
Baron Samedi
1
3
0
0.33
W
Fenrir
2
0
4
4
W
Terra
Dragxn132
Terra
3
0
0
3
W
Apollo
Loxtys
Apollo
3
1
2
4
L
Baba Yaga
MSP_LuCiEn597
Baba Yaga
0
1
0
0
W
Cthulhu
Miami994266
Cthulhu
0
0
5
2.5
W
Anubis
Viscaa-x3
Anubis
2
0
0
2
L
Fafnir
0
3
1
0.17
L
Cu Chulainn
robotic154
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
12,792
30,709
Taken
28,673
15,466
Mitigated
15,840
15,240
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
87
79
0
516
672
99
0
120
552
0
3,965
L
Baron Samedi
Alexis18cvry
Baron Samedi
4,474
901
758
1,518
5,805
2,416
0
1,593
4,212
28,626
0
W
Fenrir
3,681
766
0
4,915
8,120
3,138
0
976
7,038
0
35,143
W
Terra
Dragxn132
Terra
4,749
590
14
2,818
7,410
5,317
0
0
7,410
43,197
3,173
W
Apollo
Loxtys
Apollo
4,471
3,278
0
806
4,680
1,684
793
1,896
2,784
0
31,489
L
Baba Yaga
MSP_LuCiEn597
Baba Yaga
2,209
0
0
1,502
4,238
1,457
0
1,461
2,777
26,919
0
W
Cthulhu
Miami994266
Cthulhu
3,668
277
1,502
2,896
7,310
3,961
162
4,197
3,113
23,375
0
W
Anubis
Viscaa-x3
Anubis
2,286
81
0
2,289
3,189
1,366
542
1,446
1,549
40,489
3,675
L
Fafnir
2,241
881
0
2,725
9,674
7,983
0
2,650
7,024
11,043
277
L
Cu Chulainn
robotic154
Cu Chulainn
3,781
1,036
0
621
8,284
3,885
0
4,061
3,784
0
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
23,209
312
Minions Killed
185
0
Camps Cleared
0
946,501
Distance Traveled
766,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,690
369
8
1
0
54,349
0
L
Baron Samedi
4,623
462
48
5
0
164,726
0
W
Fenrir
5,733
573
67
7
0
246,320
0
W
Terra
6,729
673
96
10
0
192,574
0
W
Apollo
5,329
533
51
5
0
148,262
0
L
Baba Yaga
5,019
502
70
7
0
215,233
0
W
Cthulhu
5,769
577
31
3
0
191,541
0
W
Anubis
6,318
632
67
7
0
167,804
2
L
Fafnir
4,970
497
17
2
0
181,541
0
L
Cu Chulainn
4,907
491
42
4
0
151,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role