Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PainBoyColour
Kumbhakarna
Level 97
God Stats
6W - 8L
1,423 SR
Queue Stats
29W - 25L
1,472 Elo+
Party 3
Nut
Nut
TwoFramez
Nut
Level 140
God Stats
6W - 6L
1,563 SR
Queue Stats
24W - 19L
1,472 Elo+
Party 3
Horus
Horus
wizzli
Horus
Level 153
God Stats
22W - 20L
1,486 SR
Queue Stats
154W - 154L
1,445 Elo+
Solo
Surtr
Surtr
xESx-FIFA_TriKz
Surtr
Level 103
God Stats
1W - 1L
1,752 SR
Queue Stats
24W - 31L
1,462 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,470 Elo+

VS

Team Averages
Level 128
1,458 SR
1,424 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ANerdyBiscuit
Chaac
Level 156
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 16L
1,379 Elo+
Party 1
Bakasura
Bakasura
JokerNoseExtrem
Bakasura
Level 186
God Stats
13W - 20L
1,283 SR
Queue Stats
552W - 524L
1,429 Elo+
Party 2
Vulcan
Vulcan
OldMySTyK8339
Vulcan
Level 67
God Stats
2W - 1L
1,485 SR
Queue Stats
7W - 6L
1,376 Elo+
Solo
Martichoras
Martichoras
iAmSmithie
Martichoras
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
21W - 19L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 1 / 0
9,156
572
9,230
7,724
4,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
PainBoyColour
Kumbhakarna
11
1 / 2 / 4
7,327
458
4,769
9,640
7,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 1
8,193
512
7,750
9,815
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
wizzli
Horus
13
1 / 6 / 4
7,242
453
6,589
15,900
8,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 2
7,937
496
8,049
17,683
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 2 / 7
8,850
553
5,338
11,030
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 2 / 5
9,687
605
12,854
14,930
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
16
6 / 2 / 4
9,039
565
12,493
15,902
8,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 2
7,991
499
4,471
8,334
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
iAmSmithie
Martichoras
15
3 / 2 / 3
8,909
557
7,382
9,664
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
19
19
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
0
4
W
Ymir
 
Ymir
5
2
7
4.25
W
5
2
5
3.75
W
Bakasura
6
2
4
4
W
0
3
2
0.33
L
Kumbhakarna
PainBoyColour
Kumbhakarna
1
2
4
1.5
L
3
3
1
1.17
W
Martichoras
iAmSmithie
Martichoras
3
2
3
2.25
L
Horus
wizzli
Horus
1
6
4
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
42,538
60,762
Taken
59,860
38,205
Mitigated
39,384
15,976
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,230
406
0
4,617
7,724
4,339
0
2,021
5,703
82,657
1,825
W
Ymir
 
Ymir
5,338
452
0
1,815
11,030
11,736
0
4,483
6,452
25,039
0
W
12,854
2,083
0
6,841
14,930
11,974
1,162
1,703
12,501
0
71,105
W
Bakasura
12,493
8,358
0
5,209
15,902
8,618
1,420
1,501
14,262
0
65,878
W
4,471
1,249
0
1,665
8,334
2,880
0
3,837
4,497
63,484
615
L
Kumbhakarna
PainBoyColour
Kumbhakarna
4,769
248
0
2,145
9,640
7,333
174
1,521
7,629
19,048
873
L
7,750
4,362
0
3,166
9,815
4,587
0
2,157
7,259
0
65,393
W
Martichoras
iAmSmithie
Martichoras
7,382
2,400
0
2,610
9,664
4,176
0
2,453
7,211
0
71,340
L
Horus
wizzli
Horus
6,589
2,935
213
1,274
15,900
8,801
0
3,443
11,262
0
64,991
L
8,049
3,386
0
4,561
17,683
13,145
0
667
15,174
1,175
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
44,476
486
Minions Killed
489
0
Camps Cleared
0
1,467,562
Distance Traveled
1,568,166
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,156
572
160
10
0
312,312
5
W
Ymir
8,850
553
42
3
0
324,218
0
W
Chaac
9,687
605
114
7
0
288,331
2
W
Bakasura
9,039
565
127
8
0
378,656
0
W
Vulcan
7,991
499
99
6
0
288,799
0
L
Kumbhakarna
7,327
458
16
1
0
320,174
2
L
Nut
8,193
512
120
8
0
282,730
2
W
Martichoras
8,909
557
107
7
0
288,162
0
L
Horus
7,242
453
88
6
0
312,881
6
L
Surtr
7,937
496
102
6
0
239,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role