Player Matchup

Lancelot
Lancelot
Adam Yep
Lancelot
Level 108
God Stats
8W - 0L
1,501 SR
Queue Stats
99W - 88L
1,577 Elo+
Party 1
Agni
Agni
Flimms
Agni
Level 143
God Stats
4W - 0L
1,823 SR
Queue Stats
100W - 71L
1,623 Elo+
Party 1
Charybdis
Charybdis
Glxnk1148
Charybdis
Level 115
God Stats
7W - 7L
1,490 SR
Queue Stats
165W - 134L
1,638 Elo+
Party 1
Surtr
Surtr
IcyYep
Surtr
Level 119
God Stats
4W - 6L
1,402 SR
Queue Stats
175W - 147L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
Writzey
Baron Samedi
Level 155
God Stats
16W - 6L
1,733 SR
Queue Stats
573W - 526L
1,551 Elo+
Solo
Team Averages
Level 128
1,590 SR
1,602 Elo+

VS

Team Averages
Level 118
1,420 SR
1,580 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AgentP1599
Ymir
Level 60
God Stats
6W - 5L
1,576 SR
Queue Stats
23W - 10L
1,694 Elo+
Solo
Ratatoskr
Ratatoskr
EJF28
Ratatoskr
Level 125
God Stats
0W - 3L
1,191 SR
Queue Stats
19W - 18L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
SlothGuardian_78
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,485 Elo+
Solo
Ix Chel
Ix Chel
Wrabbits
Ix Chel
Level 140
God Stats
0W - 4L
1,331 SR
Queue Stats
43W - 36L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adam Yep
Lancelot
12
5 / 2 / 4
7,362
614
10,580
10,166
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Flimms
Agni
14
7 / 1 / 3
8,067
672
10,467
6,970
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Glxnk1148
Charybdis
13
1 / 1 / 2
7,312
609
5,948
6,661
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
IcyYep
Surtr
14
2 / 1 / 4
8,375
698
10,862
12,393
7,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Writzey
Baron Samedi
11
1 / 0 / 3
7,060
588
4,969
8,308
6,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 3
6,891
574
8,781
15,901
12,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
5,150
429
2,979
11,655
8,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
EJF28
Ratatoskr
11
3 / 4 / 0
6,261
522
5,045
12,235
4,740
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 0
5,901
492
3,126
9,211
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Wrabbits
Ix Chel
11
1 / 4 / 3
6,496
541
4,795
9,577
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
W
Lancelot
Adam Yep
Lancelot
5
2
4
3.5
L
0
4
0
0
L
Ratatoskr
EJF28
Ratatoskr
3
4
0
0.75
W
Agni
Flimms
Agni
7
1
3
8.5
W
Charybdis
Glxnk1148
Charybdis
1
1
2
2
W
Surtr
IcyYep
Surtr
2
1
4
4
L
0
1
0
0
L
Ix Chel
Wrabbits
Ix Chel
1
4
3
0.63
W
Baron Samedi
Writzey
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
24,726
44,498
Taken
58,579
23,538
Mitigated
32,508
18,090
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,781
1,418
68
5,242
15,901
12,239
0
2,922
12,041
0
60,910
W
Lancelot
Adam Yep
Lancelot
10,580
1,244
0
1,468
10,166
4,389
0
3,232
6,696
0
46,612
L
2,979
796
0
1,798
11,655
8,650
0
2,718
8,937
9,549
745
L
Ratatoskr
EJF28
Ratatoskr
5,045
425
0
4,256
12,235
4,740
0
4,261
7,882
0
44,190
W
Agni
Flimms
Agni
10,467
2,014
0
1,489
6,970
2,336
637
1,676
5,128
52,534
0
W
Charybdis
Glxnk1148
Charybdis
5,948
3,336
0
3,185
6,661
2,849
465
533
6,128
0
75,978
W
Surtr
IcyYep
Surtr
10,862
4,329
0
5,931
12,393
7,742
16
531
11,814
1,036
70,278
L
3,126
2,252
0
3,442
9,211
3,094
0
1,471
7,740
0
52,608
L
Ix Chel
Wrabbits
Ix Chel
4,795
835
687
2,037
9,577
3,785
0
4,482
5,053
43,277
0
W
Baron Samedi
Writzey
Baron Samedi
4,969
403
2,512
3,505
8,308
6,222
150
1,045
7,263
21,032
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
30,699
422
Minions Killed
386
0
Camps Cleared
0
1,263,372
Distance Traveled
1,229,561
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,891
574
119
10
0
257,540
0
W
Lancelot
7,362
614
55
5
0
297,632
0
L
Ymir
5,150
429
16
1
0
202,416
0
L
Ratatoskr
6,261
522
69
6
0
284,878
0
W
Agni
8,067
672
84
7
0
256,940
0
W
Charybdis
7,312
609
141
12
0
208,414
0
W
Surtr
8,375
698
115
10
0
257,683
0
L
Jing Wei
5,901
492
93
8
0
250,095
2
L
Ix Chel
6,496
541
89
7
0
234,632
0
W
Baron Samedi
7,060
588
27
2
0
242,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role