Player Matchup

Xing Tian
Xing Tian
BappoTM
Xing Tian
Level 68
God Stats
4W - 2L
1,646 SR
Queue Stats
52W - 70L
1,416 Elo+
Party 1
Ullr
Ullr
KahootMaster
Ullr
Level 88
God Stats
9W - 15L
1,444 SR
Queue Stats
38W - 40L
1,484 Elo+
Party 1
Mulan
Mulan
WOLBY444
Mulan
Level 69
God Stats
0W - 5L
1,216 SR
Queue Stats
3W - 8L
1,391 Elo+
Solo
Awilix
Awilix
jaylan2002
Awilix
Level 107
God Stats
2W - 2L
1,667 SR
Queue Stats
49W - 52L
1,416 Elo+
Party 1
Raijin
Raijin
urfaveetwink
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,541 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,450 Elo+

VS

Team Averages
Level 110
1,518 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElChiiv00
Arachne
Level 137
God Stats
5W - 8L
1,392 SR
Queue Stats
93W - 87L
1,440 Elo+
Solo
Ix Chel
Ix Chel
KidxPluto
Ix Chel
Level 69
God Stats
9W - 7L
1,664 SR
Queue Stats
36W - 30L
1,620 Elo+
Solo
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 142
God Stats
271W - 298L
1,461 SR
Queue Stats
390W - 397L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
electromex
Baron Samedi
Level 75
God Stats
3W - 1L
1,572 SR
Queue Stats
20W - 20L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BappoTM
Xing Tian
12
0 / 2 / 1
6,942
463
5,705
18,929
14,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 3
7,499
500
8,350
13,654
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
WOLBY444
Mulan
13
1 / 3 / 0
8,063
538
11,951
15,561
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
jaylan2002
Awilix
13
3 / 3 / 0
7,890
526
5,379
11,615
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
13
1 / 6 / 1
8,352
557
8,722
13,419
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 0 / 3
8,432
562
11,019
20,897
18,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
ElChiiv00
Arachne
16
4 / 1 / 2
8,518
568
6,259
13,943
7,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
KidxPluto
Ix Chel
15
3 / 1 / 5
8,558
571
7,381
9,382
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 5
7,851
523
15,241
12,069
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
electromex
Baron Samedi
13
4 / 2 / 2
7,332
489
9,177
10,573
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
3
4.5
L
Xing Tian
BappoTM
Xing Tian
0
2
1
0.25
W
Arachne
ElChiiv00
Arachne
4
1
2
5
L
0
3
3
0.5
W
Ix Chel
KidxPluto
Ix Chel
3
1
5
5.5
W
3
1
5
5.5
L
Mulan
WOLBY444
Mulan
1
3
0
0.33
W
Baron Samedi
electromex
Baron Samedi
4
2
2
2.5
L
Awilix
jaylan2002
Awilix
3
3
0
1
L
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
49,077
73,178
Taken
66,864
41,864
Mitigated
38,309
19,534
Healing
31,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,019
5,560
0
10,886
20,897
18,072
0
493
19,301
0
61,132
L
Xing Tian
BappoTM
Xing Tian
5,705
506
1,649
4,078
18,929
14,633
48
11,275
7,654
27,080
2,342
W
Arachne
ElChiiv00
Arachne
6,259
4,973
0
4,428
13,943
7,134
0
2,284
11,459
0
90,016
L
8,350
4,258
0
3,391
13,654
6,628
761
8,870
4,784
0
69,817
W
Ix Chel
KidxPluto
Ix Chel
7,381
978
673
2,787
9,382
3,713
190
5,595
3,637
63,319
1,242
W
15,241
1,236
2,611
6,224
12,069
4,471
0
4,085
7,925
59,508
1,283
L
Mulan
WOLBY444
Mulan
11,951
2,189
0
4,492
15,561
11,521
0
1,620
13,941
364
63,177
W
Baron Samedi
electromex
Baron Samedi
9,177
535
955
2,930
10,573
4,919
443
1,796
8,704
32,292
897
L
Awilix
jaylan2002
Awilix
5,379
1,808
0
4,640
11,615
4,226
112
3,897
7,718
0
52,679
L
Raijin
8,722
975
0
1,284
13,419
4,856
12
5,458
7,961
64,563
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
40,691
444
Minions Killed
446
0
Camps Cleared
0
1,425,883
Distance Traveled
1,466,820
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,432
562
97
6
0
290,552
2
L
Xing Tian
6,942
463
42
3
0
325,946
2
W
Arachne
8,518
568
126
8
0
300,692
2
L
Ullr
7,499
500
111
7
0
263,055
0
W
Ix Chel
8,558
571
101
7
0
296,327
6
W
Chang'e
7,851
523
80
5
0
301,886
2
L
Mulan
8,063
538
100
7
0
271,365
0
W
Baron Samedi
7,332
489
42
3
0
277,363
2
L
Awilix
7,890
526
88
6
0
317,970
0
L
Raijin
8,352
557
103
7
0
247,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role