Player Matchup

Ah Puch
Ah Puch
Bronze IV
 
Ah Puch
Bronze IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
DAREBAK
Baron Samedi
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,452 MMR
Solo
Thor
Thor
Gold III
MassiveTroll
Thor
Gold III
Level 80
God Stats
1W - 8L
1,207 SR
Queue Stats
37W - 40L
1,492 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
SoloOrSolo
Zhong Kui
Gold III
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 102L
1,485 MMR
Solo
Anhur
Anhur
Gold IV
WARM0ST
Anhur
Gold IV
Level 172
God Stats
32W - 29L
1,495 SR
Queue Stats
482W - 487L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,440 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,702 SR
1,464 MMR
Nu Wa
Nu Wa
Gold IV
CausFiresky
Nu Wa
Gold IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 205L
1,479 MMR
Solo
Pele
Pele
Silver III
Däze
Pele
Silver III
Level 121
God Stats
1W - 1L
1,653 SR
Queue Stats
11W - 12L
1,456 MMR
Party 1
Khepri
Khepri
Bronze III
RANK1WITHYOUMOM
Khepri
Bronze III
Level 144
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Ullr
Ullr
Gold III
RollinRevolver
Ullr
Gold III
Level 149
God Stats
4W - 1L
1,894 SR
Queue Stats
348W - 366L
1,439 MMR
Solo
Hercules
Hercules
Gold III
TricoDie_
Hercules
Gold III
Level 153
God Stats
2W - 3L
1,809 SR
Queue Stats
628W - 643L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 4 / 1
5,257
584
4,669
7,803
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DAREBAK
Baron Samedi
9
0 / 1 / 1
5,246
583
3,466
4,063
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
4,931
548
3,269
8,273
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SoloOrSolo
Zhong Kui
10
2 / 2 / 0
6,067
674
7,291
10,751
7,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
WARM0ST
Anhur
11
1 / 0 / 0
5,436
604
2,967
5,672
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniAnubisAresSusano

VS

Bans
Bake KujiraThanatosArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
5,793
644
3,928
6,098
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Däze
Pele
12
6 / 0 / 2
6,273
697
6,743
8,113
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 1
5,001
556
1,387
6,267
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
4,960
551
1,958
4,825
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
TricoDie_
Hercules
10
1 / 2 / 0
5,825
647
6,265
10,316
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
1
0.13
W
2
1
5
4.5
L
Baron Samedi
DAREBAK
Baron Samedi
0
1
1
0.5
W
Pele
Däze
Pele
6
0
2
7
L
1
3
1
0.5
W
0
1
1
0.5
W
0
0
0
0
L
Zhong Kui
SoloOrSolo
Zhong Kui
2
2
0
1
W
Hercules
TricoDie_
Hercules
1
2
0
0.5
L
Anhur
WARM0ST
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
20,281
36,562
Taken
35,619
17,125
Mitigated
16,109
17,118
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,669
100
0
2,736
7,803
2,707
0
1,920
5,883
39,803
1,712
W
3,928
1,465
0
1,291
6,098
1,977
0
2,696
3,402
32,402
0
L
Baron Samedi
DAREBAK
Baron Samedi
3,466
428
321
1,701
4,063
2,245
0
1,549
2,514
16,923
1,036
W
Pele
Däze
Pele
6,743
1,926
0
5,788
8,113
3,052
0
2,665
5,448
0
53,153
L
3,269
1,131
0
3,240
8,273
2,754
0
1,011
7,262
0
29,941
W
1,387
30
0
2,275
6,267
3,451
0
2,396
3,871
12,078
0
W
1,958
434
0
705
4,825
1,667
0
596
4,229
0
41,810
L
Zhong Kui
SoloOrSolo
Zhong Kui
7,291
1,350
0
6,529
10,751
7,511
0
141
9,903
44,996
2,047
W
Hercules
TricoDie_
Hercules
6,265
2,224
0
4,578
10,316
5,962
0
6,560
3,756
0
44,654
L
Anhur
WARM0ST
Anhur
2,967
1,710
0
2,591
5,672
1,908
0
694
4,978
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
27,852
315
Minions Killed
332
0
Camps Cleared
0
868,077
Distance Traveled
1,017,301
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,257
584
66
7
0
169,263
0
W
Nu Wa
5,793
644
68
8
0
192,218
2
L
Baron Samedi
5,246
583
20
2
0
191,935
5
W
Pele
6,273
697
93
10
0
240,811
0
L
Thor
4,931
548
56
6
0
155,274
0
W
Khepri
5,001
556
19
2
0
209,554
0
W
Ullr
4,960
551
72
8
0
178,828
1
L
Zhong Kui
6,067
674
93
10
0
175,123
0
W
Hercules
5,825
647
80
9
0
195,890
0
L
Anhur
5,436
604
80
9
0
176,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role