Player Matchup

Heimdallr
Heimdallr
Amoo-_-Mehdi
Heimdallr
Level 155
God Stats
2W - 3L
1,640 SR
Queue Stats
39W - 31L
1,524 Elo+
Party 2
Chaac
Chaac
Ankly
Chaac
Level 101
God Stats
6W - 11L
1,433 SR
Queue Stats
121W - 106L
1,407 Elo+
Party 1
Khepri
Khepri
Leopardishe
Khepri
Level 54
God Stats
0W - 2L
1,472 SR
Queue Stats
14W - 12L
1,519 Elo+
Solo
Mercury
Mercury
MeegaTTron
Mercury
Level 107
God Stats
22W - 15L
1,626 SR
Queue Stats
185W - 158L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
aidinasg
The Morrigan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,526 Elo+
Party 2
Team Averages
Level 114
1,534 SR
1,486 Elo+

VS

Team Averages
Level 87
1,534 SR
1,488 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alexis18cvry
Anubis
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,488 Elo+
Party 3
Thanatos
Thanatos
Tapsu00
Thanatos
Level 120
God Stats
68W - 74L
1,541 SR
Queue Stats
257W - 255L
1,495 Elo+
Solo
Shiva
Shiva
robotic154
Shiva
Level 67
God Stats
2W - 1L
1,520 SR
Queue Stats
13W - 13L
1,440 Elo+
Party 3
Merlin
Merlin
tuskadeamonkilla
Merlin
Level 87
God Stats
12W - 11L
1,608 SR
Queue Stats
76W - 68L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amoo-_-Mehdi
Heimdallr
13
3 / 7 / 4
7,689
513
6,804
12,798
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
Ankly
Chaac
13
3 / 2 / 2
8,053
537
11,417
16,600
14,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
10
2 / 3 / 2
6,445
430
5,039
9,636
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
MeegaTTron
Mercury
12
2 / 5 / 4
6,901
460
4,163
14,329
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
aidinasg
The Morrigan
12
3 / 5 / 2
7,275
485
7,546
7,995
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
8 / 0 / 7
8,927
595
6,579
11,243
9,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
13
2 / 5 / 6
7,520
501
6,439
10,329
4,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tapsu00
Thanatos
14
6 / 2 / 8
8,284
552
12,777
15,816
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
14
3 / 3 / 3
7,883
526
11,300
14,210
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 6
8,236
549
9,542
7,697
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
22
22
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
0
7
11.5
W
Anubis
2
5
6
1
L
Heimdallr
Amoo-_-Mehdi
Heimdallr
3
7
4
0.71
L
Chaac
Ankly
Chaac
3
2
2
2
L
Khepri
2
3
2
1
L
Mercury
MeegaTTron
Mercury
2
5
4
0.8
W
Thanatos
Tapsu00
Thanatos
6
2
8
5
L
The Morrigan
aidinasg
The Morrigan
3
5
2
0.8
W
Shiva
3
3
3
1.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,969
Damage
46,637
61,358
Taken
59,295
35,793
Mitigated
37,343
10,084
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,579
1,289
0
2,424
11,243
9,305
0
2,460
8,783
215
37,825
W
Anubis
6,439
700
0
2,706
10,329
4,288
0
1,346
8,980
50,104
0
L
Heimdallr
Amoo-_-Mehdi
Heimdallr
6,804
3,563
0
3,071
12,798
4,638
42
5,112
7,686
0
57,290
L
Chaac
Ankly
Chaac
11,417
1,249
0
3,527
16,600
14,808
0
1,274
14,112
0
56,975
L
Khepri
5,039
844
0
1,076
9,636
7,482
0
3,748
5,790
14,157
726
L
Mercury
MeegaTTron
Mercury
4,163
1,636
0
1,660
14,329
5,907
0
2,448
11,833
0
54,185
W
Thanatos
Tapsu00
Thanatos
12,777
3,640
0
14,840
15,816
7,396
0
2,259
13,557
0
59,213
L
The Morrigan
aidinasg
The Morrigan
7,546
943
0
750
7,995
2,958
0
3,415
4,569
36,902
4,173
W
Shiva
11,300
2,195
0
1,925
14,210
13,568
0
731
13,479
0
55,134
W
9,542
792
0
270
7,697
2,786
0
2,282
5,415
57,340
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
40,850
324
Minions Killed
406
0
Camps Cleared
0
1,419,563
Distance Traveled
1,641,386
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,927
595
48
3
0
342,241
2
W
Anubis
7,520
501
89
6
0
369,413
0
L
Heimdallr
7,689
513
77
5
0
255,414
1
L
Chaac
8,053
537
95
6
0
275,015
3
L
Khepri
6,445
430
13
1
0
314,827
10
L
Mercury
6,901
460
75
5
0
327,585
0
W
Thanatos
8,284
552
75
5
0
350,148
0
L
The Morrigan
7,275
485
64
4
0
246,722
0
W
Shiva
7,883
526
89
6
0
279,772
0
W
Merlin
8,236
549
105
7
0
299,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role