Player Matchup

Fenrir
Fenrir
CartelGus
Fenrir
Level 48
God Stats
3W - 6L
1,249 SR
Queue Stats
87W - 83L
1,347 Elo+
Party 2
Cerberus
Cerberus
I R9Lxve I
Cerberus
Level 27
God Stats
1W - 3L
1,266 SR
Queue Stats
104W - 103L
1,347 Elo+
Party 2
Medusa
Medusa
TriFeathers
Medusa
Level 37
God Stats
23W - 26L
1,509 SR
Queue Stats
423W - 413L
1,457 Elo+
Solo
King Arthur
King Arthur
Zyviel
King Arthur
Level 54
God Stats
3W - 1L
1,838 SR
Queue Stats
80W - 66L
1,445 Elo+
Party 3
Ra
Ra
iixale
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,458 Elo+
Party 3
Team Averages
Level 39
1,472 SR
1,411 Elo+

VS

Team Averages
Level 66
1,553 SR
1,455 Elo+
Vamana
Vamana
HOOD PRODUCT
Vamana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 359L
1,502 Elo+
Party 4
Ares
Ares
Lil-G-Man05
Ares
Level 84
God Stats
3W - 1L
1,684 SR
Queue Stats
232W - 227L
1,410 Elo+
Party 1
Discordia
Discordia
MCDC24142399
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,452 Elo+
Solo
Martichoras
Martichoras
SinisterMrGhost
Martichoras
Level 48
God Stats
0W - 2L
1,336 SR
Queue Stats
78W - 91L
1,401 Elo+
Party 1
Lancelot
Lancelot
fjdt
Lancelot
Level 69
God Stats
5W - 11L
1,744 SR
Queue Stats
350W - 352L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CartelGus
Fenrir
12
7 / 1 / 4
6,720
672
6,694
8,071
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
I R9Lxve I
Cerberus
10
4 / 1 / 8
6,797
680
5,092
10,949
6,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
2 / 1 / 2
5,761
576
4,414
6,406
2,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Zyviel
King Arthur
11
1 / 0 / 1
6,377
638
2,987
5,664
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
10
2 / 1 / 2
5,996
600
2,659
5,169
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 2 / 0
4,441
444
1,725
5,477
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,272
527
3,528
11,458
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
MCDC24142399
Discordia
9
0 / 2 / 1
5,044
504
3,385
4,318
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
SinisterMrGhost
Martichoras
9
0 / 4 / 1
5,011
501
4,771
7,661
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
fjdt
Lancelot
11
3 / 4 / 0
5,841
584
7,373
9,232
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CartelGus
Fenrir
7
1
4
9
L
Vamana
0
2
0
0
W
Cerberus
I R9Lxve I
Cerberus
4
1
8
8
L
1
4
1
0.38
L
Discordia
MCDC24142399
Discordia
0
2
1
0.25
L
Martichoras
SinisterMrGhost
Martichoras
0
4
1
0.13
W
Medusa
2
1
2
3
W
King Arthur
Zyviel
King Arthur
1
0
1
1.5
L
Lancelot
fjdt
Lancelot
3
4
0
0.75
W
Ra
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
20,782
36,259
Taken
38,146
18,599
Mitigated
20,982
13,153
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CartelGus
Fenrir
6,694
3,264
0
4,034
8,071
3,540
0
633
7,438
0
38,852
L
Vamana
1,725
303
0
476
5,477
4,191
0
0
5,477
0
19,135
W
Cerberus
I R9Lxve I
Cerberus
5,092
468
0
3,855
10,949
6,914
305
3,432
7,517
22,965
963
L
3,528
416
0
2,319
11,458
8,155
0
3,861
7,597
19,805
0
L
Discordia
MCDC24142399
Discordia
3,385
150
0
485
4,318
1,626
32
2,229
2,089
35,122
599
L
Martichoras
SinisterMrGhost
Martichoras
4,771
2,541
0
1,091
7,661
3,105
0
1,066
6,595
0
31,385
W
Medusa
4,414
1,744
0
2,577
6,406
2,318
528
265
6,141
0
41,529
W
King Arthur
Zyviel
King Arthur
2,987
112
0
740
5,664
4,012
0
0
5,243
0
43,097
L
Lancelot
fjdt
Lancelot
7,373
2,426
0
2,875
9,232
3,905
0
531
8,701
0
40,447
W
Ra
2,659
436
468
1,479
5,169
1,815
0
2,469
2,700
40,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
25,609
326
Minions Killed
229
0
Camps Cleared
0
1,015,712
Distance Traveled
978,564
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,720
672
66
7
0
220,946
0
L
Vamana
4,441
444
27
3
0
185,218
0
W
Cerberus
6,797
680
50
5
0
198,630
2
L
Ares
5,272
527
14
1
0
200,229
0
L
Discordia
5,044
504
58
6
0
181,956
0
L
Martichoras
5,011
501
53
5
0
167,471
0
W
Medusa
5,761
576
67
7
0
180,989
0
W
King Arthur
6,377
638
75
8
0
217,918
0
L
Lancelot
5,841
584
77
8
0
243,690
0
W
Ra
5,996
600
68
7
0
197,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role