Player Matchup

Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Gold I
CrazyyJoe
Athena
Gold I
Level 125
God Stats
19W - 22L
1,473 SR
Queue Stats
88W - 88L
1,413 MMR
Party 3
Nut
Nut
Bronze III
DjRybaTW
Nut
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,484 MMR
Solo
Da Ji
Da Ji
Silver III
MortixITA
Da Ji
Silver III
Level 142
God Stats
0W - 3L
1,284 SR
Queue Stats
39W - 57L
1,480 MMR
Solo
King Arthur
King Arthur
Gold IV
dracula296
King Arthur
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,451 SR
1,472 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,505 SR
1,482 MMR
Cernunnos
Cernunnos
Gold II
K1llerrBee
Cernunnos
Gold II
Level 155
God Stats
8W - 8L
1,525 SR
Queue Stats
72W - 63L
1,607 MMR
Party 2
Mulan
Mulan
Gold III
KayserShinya
Mulan
Gold III
Level 146
God Stats
16W - 11L
1,544 SR
Queue Stats
177W - 166L
1,437 MMR
Party 1
Sobek
Sobek
Gold V
ggKez
Sobek
Gold V
Level 145
God Stats
3W - 4L
1,380 SR
Queue Stats
47W - 53L
1,347 MMR
Party 2
Pele
Pele
Gold III
i11Danzo
Pele
Gold III
Level 62
God Stats
2W - 1L
1,777 SR
Queue Stats
394W - 405L
1,537 MMR
Party 1
Ra
Ra
Gold IV
l_NerfAchilles_l
Ra
Gold IV
Level 158
God Stats
4W - 4L
1,298 SR
Queue Stats
202W - 201L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 4 / 1
6,761
520
10,735
8,485
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
CrazyyJoe
Athena
8
0 / 4 / 3
5,920
455
4,356
14,638
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 6 / 0
7,264
559
8,757
14,501
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
MortixITA
Da Ji
10
2 / 4 / 1
5,950
458
3,717
11,813
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
dracula296
King Arthur
7
0 / 6 / 0
5,161
397
3,227
11,514
6,478
Bans
SusanoBake KujiraThanatosThor

VS

Bans
AresAo KuangThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
K1llerrBee
Cernunnos
16
6 / 0 / 0
9,162
705
9,396
9,795
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 0 / 3
9,971
767
10,542
10,782
7,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ggKez
Sobek
12
2 / 2 / 8
7,781
599
4,541
13,481
11,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
3 / 1 / 7
7,602
585
6,786
9,709
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
4 / 2 / 6
8,453
650
10,707
8,105
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
24
24
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
L
Athena
CrazyyJoe
Athena
0
4
3
0.38
L
1
6
0
0.17
W
Cernunnos
K1llerrBee
Cernunnos
6
0
0
6
W
9
0
3
10.5
L
Da Ji
MortixITA
Da Ji
2
4
1
0.63
L
King Arthur
dracula296
King Arthur
0
6
0
0
W
Sobek
ggKez
Sobek
2
2
8
3
W
Pele
3
1
7
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
41,972
60,951
Taken
51,872
32,216
Mitigated
31,601
12,197
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,735
1,761
0
489
8,485
3,353
0
3,734
4,365
61,494
0
L
Athena
CrazyyJoe
Athena
4,356
1,891
0
3,664
14,638
11,994
0
6,065
7,963
19,090
0
L
8,757
5,669
0
5,483
14,501
5,286
0
1,087
13,406
0
65,429
W
Cernunnos
K1llerrBee
Cernunnos
9,396
4,719
0
4,651
9,795
4,684
2,240
722
9,073
0
79,649
W
10,542
1,419
0
4,595
10,782
7,295
1,706
2,477
8,305
0
71,589
L
Da Ji
MortixITA
Da Ji
3,717
923
0
720
11,813
5,105
0
1,689
9,935
0
36,973
L
King Arthur
dracula296
King Arthur
3,227
669
0
1,841
11,514
6,478
0
934
10,536
0
25,882
W
Sobek
ggKez
Sobek
4,541
352
0
4,740
13,481
11,731
0
4,677
8,804
19,048
504
W
Pele
6,786
1,173
0
1,164
9,709
4,035
601
2,923
6,786
0
57,429
W
10,707
1,193
731
3,255
8,105
3,856
918
4,292
3,813
64,941
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
42,969
333
Minions Killed
478
0
Camps Cleared
0
1,190,548
Distance Traveled
1,372,975
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,761
520
110
8
0
241,900
2
L
Athena
5,920
455
20
2
0
256,890
3
L
Nut
7,264
559
118
9
0
223,299
0
W
Cernunnos
9,162
705
131
10
0
253,052
2
W
Mulan
9,971
767
124
10
0
226,647
1
L
Da Ji
5,950
458
54
4
0
295,350
0
L
King Arthur
5,161
397
31
2
0
173,109
0
W
Sobek
7,781
599
20
2
0
285,920
1
W
Pele
7,602
585
73
6
0
314,827
2
W
Ra
8,453
650
130
10
0
292,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role