Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnjinMiura
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,538 Elo+
Party 1
Yu Huang
Yu Huang
LuckyLurker
Yu Huang
Level 156
God Stats
2W - 0L
1,714 SR
Queue Stats
46W - 33L
1,540 Elo+
Party 1
Ares
Ares
elespartanobizz
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rizza140
Morgan Le Fay
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 94L
1,526 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,525 Elo+

VS

Team Averages
Level 115
1,453 SR
1,586 Elo+
Surtr
Surtr
Draco954543
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
Myolio
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,448 Elo+
Solo
Tyr
Tyr
Oucf
Tyr
Level 145
God Stats
1W - 1L
1,481 SR
Queue Stats
40W - 32L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
Ra14
Ah Puch
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,860 Elo+
Solo
Artemis
Artemis
Teufel Junge
Artemis
Level 138
God Stats
1W - 5L
1,284 SR
Queue Stats
154W - 170L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 1 / 7
10,237
787
7,108
14,367
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
AnjinMiura
Nemesis
16
1 / 2 / 13
9,155
704
12,636
14,126
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
LuckyLurker
Yu Huang
16
5 / 3 / 8
9,644
742
10,602
7,540
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 1 / 11
10,355
797
8,202
13,489
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
rizza140
Morgan Le Fay
15
2 / 4 / 9
8,981
691
5,905
10,571
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,171
552
2,817
11,101
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Myolio
Nu Wa
17
2 / 2 / 5
9,421
725
15,600
7,078
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Oucf
Tyr
16
6 / 4 / 3
9,256
712
12,046
14,358
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Ra14
Ah Puch
16
1 / 4 / 5
8,611
662
13,050
10,348
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Teufel Junge
Artemis
16
1 / 2 / 3
8,907
685
10,571
6,957
3,095
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
18
Kills
11
11
Deaths
18
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
7
9.5
W
Nemesis
AnjinMiura
Nemesis
1
2
13
3.75
L
1
6
3
0.42
W
Yu Huang
LuckyLurker
Yu Huang
5
3
8
3
L
Nu Wa
Myolio
Nu Wa
2
2
5
2.25
L
Tyr
Oucf
Tyr
6
4
3
1.88
L
Ah Puch
Ra14
Ah Puch
1
4
5
0.88
L
Artemis
Teufel Junge
Artemis
1
2
3
1.25
W
4
1
11
9.5
W
Morgan Le Fay
rizza140
Morgan Le Fay
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,453
Damage
54,084
60,093
Taken
49,842
52,683
Mitigated
34,712
22,866
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,108
935
1,133
2,535
14,367
13,604
127
5,365
7,948
0
19,584
W
Nemesis
AnjinMiura
Nemesis
12,636
2,223
1,493
3,949
14,126
15,457
287
6,253
7,102
0
24,012
L
2,817
842
0
530
11,101
9,210
119
5,451
5,271
66
5,708
W
Yu Huang
LuckyLurker
Yu Huang
10,602
291
561
366
7,540
3,816
750
4,053
3,172
32,292
0
L
Nu Wa
Myolio
Nu Wa
15,600
4,476
611
1,898
7,078
2,953
24
2,749
3,825
28,770
0
L
Tyr
Oucf
Tyr
12,046
409
592
2,687
14,358
14,841
0
7,986
5,445
0
13,976
L
Ah Puch
Ra14
Ah Puch
13,050
296
0
1,908
10,348
4,613
0
4,490
5,297
24,864
0
L
Artemis
Teufel Junge
Artemis
10,571
2,404
1,535
1,781
6,957
3,095
0
3,964
2,851
0
31,630
W
8,202
833
3,304
7,214
13,489
14,066
354
5,537
7,179
17,406
635
W
Morgan Le Fay
rizza140
Morgan Le Fay
5,905
804
281
2,030
10,571
5,740
107
5,062
4,861
26,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
43,366
193
Minions Killed
140
0
Camps Cleared
0
1,272,126
Distance Traveled
1,073,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,237
787
30
2
0
261,397
0
W
Nemesis
9,155
704
35
3
0
252,914
0
L
Surtr
7,171
552
6
0
0
120,883
0
W
Yu Huang
9,644
742
59
5
0
247,102
0
L
Nu Wa
9,421
725
44
3
0
233,354
0
L
Tyr
9,256
712
6
0
0
255,394
0
L
Ah Puch
8,611
662
27
2
0
245,684
0
L
Artemis
8,907
685
57
4
0
218,195
0
W
Ares
10,355
797
20
2
0
275,886
0
W
Morgan Le Fay
8,981
691
49
4
0
234,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role