Player Matchup

Xing Tian
Xing Tian
DaMustacheGuy
Xing Tian
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Shiva
Shiva
McMillim
Shiva
Level 50
God Stats
2W - 2L
1,495 SR
Queue Stats
60W - 62L
1,493 Elo+
Solo
Chang'e
Chang'e
TunirDorm
Chang'e
Level 80
God Stats
0W - 2L
1,268 SR
Queue Stats
189W - 182L
1,494 Elo+
Solo
Izanami
Izanami
deeniiisss
Izanami
Level 83
God Stats
7W - 6L
1,864 SR
Queue Stats
61W - 57L
1,526 Elo+
Solo
Thor
Thor
e1Nkor
Thor
Level 86
God Stats
4W - 18L
1,259 SR
Queue Stats
71W - 71L
1,479 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,498 Elo+

VS

Team Averages
Level 128
1,475 SR
1,519 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Edanatos
Cerberus
Level 159
God Stats
6W - 3L
1,627 SR
Queue Stats
255W - 242L
1,551 Elo+
Solo
Discordia
Discordia
Eskxe
Discordia
Level 99
God Stats
3W - 2L
1,531 SR
Queue Stats
305W - 286L
1,528 Elo+
Party 1
Tyr
Tyr
OnlyGameWhyMad
Tyr
Level 88
God Stats
2W - 2L
1,217 SR
Queue Stats
278W - 267L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
Schmittiy
Xbalanque
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
347W - 322L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaMustacheGuy
Xing Tian
14
2 / 2 / 2
9,306
490
9,113
26,160
17,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
McMillim
Shiva
16
1 / 4 / 1
9,834
518
15,884
20,012
16,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TunirDorm
Chang'e
14
1 / 6 / 0
8,658
456
8,472
16,508
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
deeniiisss
Izanami
20
2 / 2 / 2
11,770
619
9,301
13,469
6,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
e1Nkor
Thor
15
1 / 1 / 1
8,690
457
7,810
16,024
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 4
9,170
483
13,131
11,762
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Edanatos
Cerberus
18
3 / 1 / 3
10,287
541
16,289
24,307
25,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Eskxe
Discordia
17
5 / 1 / 4
10,409
548
16,059
9,450
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 3
8,789
463
9,609
22,544
22,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
Schmittiy
Xbalanque
16
0 / 3 / 2
9,316
490
6,441
13,574
4,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
Xing Tian
DaMustacheGuy
Xing Tian
2
2
2
1.5
W
Cerberus
Edanatos
Cerberus
3
1
3
4.5
W
Discordia
Eskxe
Discordia
5
1
4
7
L
Shiva
McMillim
Shiva
1
4
1
0.38
W
3
1
3
4.5
W
Xbalanque
Schmittiy
Xbalanque
0
3
2
0.33
L
Chang'e
TunirDorm
Chang'e
1
6
0
0.17
L
Izanami
deeniiisss
Izanami
2
2
2
1.5
L
Thor
e1Nkor
Thor
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
61,529
92,173
Taken
81,637
52,462
Mitigated
61,243
35,421
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,131
2,120
0
5,268
11,762
4,555
0
3,803
7,790
77,601
1,352
L
Xing Tian
DaMustacheGuy
Xing Tian
9,113
1,140
2,445
8,303
26,160
17,129
0
13,108
12,640
37,775
1,275
W
Cerberus
Edanatos
Cerberus
16,289
1,565
0
10,886
24,307
25,443
0
1,437
21,456
84,580
5,503
W
Discordia
Eskxe
Discordia
16,059
1,247
0
870
9,450
4,313
75
4,739
4,711
81,079
1,750
L
Shiva
McMillim
Shiva
15,884
5,253
0
7,159
20,012
16,502
0
12,236
7,764
464
78,470
W
9,609
1,420
0
3,822
22,544
22,048
0
6,682
15,705
6,444
41,684
W
Xbalanque
Schmittiy
Xbalanque
6,441
2,841
0
4,729
13,574
4,884
0
1,251
12,323
0
78,497
L
Chang'e
TunirDorm
Chang'e
8,472
740
1,444
4,176
16,508
5,955
0
9,348
6,544
67,701
360
L
Izanami
deeniiisss
Izanami
9,301
7,067
0
6,074
13,469
6,115
1,165
2,597
10,730
0
130,747
L
Thor
e1Nkor
Thor
7,810
1,133
0
5,820
16,024
6,761
0
5,735
10,017
0
74,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
47,971
581
Minions Killed
616
0
Camps Cleared
0
1,883,033
Distance Traveled
1,964,917
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,170
483
105
6
0
461,799
3
L
Xing Tian
9,306
490
39
2
0
371,761
5
W
Cerberus
10,287
541
177
9
0
363,170
6
W
Discordia
10,409
548
146
8
0
362,678
1
L
Shiva
9,834
518
123
6
0
387,868
1
W
Tyr
8,789
463
46
2
0
418,158
0
W
Xbalanque
9,316
490
142
7
0
359,112
5
L
Chang'e
8,658
456
110
6
0
358,364
4
L
Izanami
11,770
619
207
11
0
365,441
4
L
Thor
8,690
457
102
5
0
399,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role