Player Matchup

Bacchus
Bacchus
L0tus7710
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,468 Elo+
Solo
Mercury
Mercury
MushuTheFish
Mercury
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 182L
1,375 Elo+
Solo
Chronos
Chronos
PONR513
Chronos
Level 49
God Stats
5W - 3L
1,263 SR
Queue Stats
23W - 22L
1,269 Elo+
Solo
King Arthur
King Arthur
Spolerface
King Arthur
Level 154
God Stats
5W - 8L
1,500 SR
Queue Stats
219W - 214L
1,528 Elo+
Solo
Izanami
Izanami
Yojaydizzle
Izanami
Level 107
God Stats
2W - 2L
1,620 SR
Queue Stats
56W - 57L
1,484 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,425 Elo+

VS

Team Averages
Level 79
1,628 SR
1,455 Elo+
Aphrodite
Aphrodite
ArsonComitter
Aphrodite
Level 31
God Stats
3W - 2L
1,533 SR
Queue Stats
14W - 28L
1,378 Elo+
Solo
Arachne
Arachne
LGD AnaSophiaab
Arachne
Level 108
God Stats
8W - 6L
1,569 SR
Queue Stats
213W - 181L
1,531 Elo+
Solo
Ne Zha
Ne Zha
NurbyOnTop
Ne Zha
Level 55
God Stats
8W - 9L
1,682 SR
Queue Stats
132W - 125L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
XxZama117xX
Kukulkan
Level 119
God Stats
13W - 6L
1,917 SR
Queue Stats
84W - 86L
1,461 Elo+
Party 1
Chernobog
Chernobog
xZcxptiic
Chernobog
Level 82
God Stats
3W - 1L
1,438 SR
Queue Stats
140W - 138L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L0tus7710
Bacchus
14
2 / 6 / 4
9,655
483
9,620
20,090
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MushuTheFish
Mercury
18
2 / 5 / 5
10,252
513
9,865
17,492
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
PONR513
Chronos
14
2 / 4 / 2
9,002
450
8,563
15,353
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spolerface
King Arthur
15
5 / 6 / 0
9,762
488
12,170
21,696
20,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Yojaydizzle
Izanami
17
3 / 4 / 4
10,549
527
12,903
14,464
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArsonComitter
Aphrodite
15
0 / 4 / 13
9,589
479
4,112
19,020
15,849
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
13 / 0 / 5
11,482
574
13,585
14,642
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
NurbyOnTop
Ne Zha
17
4 / 5 / 8
10,924
546
13,464
17,712
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
XxZama117xX
Kukulkan
18
4 / 3 / 10
11,626
581
18,779
10,493
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
xZcxptiic
Chernobog
17
4 / 2 / 7
10,377
519
14,899
18,035
8,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
14
Kills
25
25
Deaths
14
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArsonComitter
Aphrodite
0
4
13
1.63
L
Bacchus
L0tus7710
Bacchus
2
6
4
0.67
W
13
0
5
15.5
L
Mercury
MushuTheFish
Mercury
2
5
5
0.9
W
Ne Zha
NurbyOnTop
Ne Zha
4
5
8
1.6
L
Chronos
PONR513
Chronos
2
4
2
0.75
L
King Arthur
Spolerface
King Arthur
5
6
0
0.83
W
Kukulkan
XxZama117xX
Kukulkan
4
3
10
3
L
Izanami
Yojaydizzle
Izanami
3
4
4
1.25
W
Chernobog
xZcxptiic
Chernobog
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,121
Damage
64,839
89,095
Taken
79,902
63,527
Mitigated
56,942
11,245
Healing
34,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArsonComitter
Aphrodite
4,112
859
5,482
8,593
19,020
15,849
320
6,934
12,086
22,392
0
L
Bacchus
L0tus7710
Bacchus
9,620
837
376
2,615
20,090
22,186
765
3,275
16,490
29,967
0
W
13,585
10,002
0
7,860
14,642
7,690
378
1,452
13,181
0
75,928
L
Mercury
MushuTheFish
Mercury
9,865
3,841
0
2,402
17,492
9,012
0
4,321
13,031
0
109,976
W
Ne Zha
NurbyOnTop
Ne Zha
13,464
3,960
0
8,124
17,712
19,702
183
4,041
13,666
0
71,813
L
Chronos
PONR513
Chronos
8,563
1,986
0
1,138
15,353
5,965
977
5,644
9,356
54,555
0
L
King Arthur
Spolerface
King Arthur
12,170
1,986
0
1,149
21,696
20,437
73
5,522
15,366
0
64,335
W
Kukulkan
XxZama117xX
Kukulkan
18,779
941
0
479
10,493
5,497
273
1,924
8,551
111,555
2,104
L
Izanami
Yojaydizzle
Izanami
12,903
8,594
0
3,565
14,464
5,927
2,414
3,768
10,642
0
103,158
W
Chernobog
xZcxptiic
Chernobog
14,899
9,114
0
3,611
18,035
8,204
1,042
3,867
14,157
0
94,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
53,998
528
Minions Killed
544
0
Camps Cleared
0
1,890,467
Distance Traveled
1,957,372
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,589
479
34
2
0
353,384
0
L
Bacchus
9,655
483
42
2
0
352,837
0
W
Arachne
11,482
574
99
5
0
441,799
2
L
Mercury
10,252
513
155
8
0
457,674
0
W
Ne Zha
10,924
546
100
5
0
390,314
0
L
Chronos
9,002
450
79
4
0
352,437
0
L
King Arthur
9,762
488
87
4
0
350,403
5
W
Kukulkan
11,626
581
175
9
0
389,098
2
L
Izanami
10,549
527
165
8
0
377,116
0
W
Chernobog
10,377
519
136
7
0
382,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role