Player Matchup

Thanatos
Thanatos
Kain_Emox
Thanatos
Level 38
God Stats
37W - 41L
1,487 SR
Queue Stats
53W - 66L
1,448 Elo+
Party 1
Mercury
Mercury
Löffelicus
Mercury
Level 79
God Stats
0W - 1L
1,283 SR
Queue Stats
24W - 32L
1,429 Elo+
Party 3
Merlin
Merlin
Reaper260500
Merlin
Level 4
God Stats
8W - 7L
1,500 SR
Queue Stats
25W - 29L
1,449 Elo+
Party 1
Sol
Sol
SANTIERA
Sol
Level 29
God Stats
4W - 4L
1,593 SR
Queue Stats
16W - 13L
1,512 Elo+
Party 3
Ne Zha
Ne Zha
Twnzy
Ne Zha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,472 Elo+
Party 3
Team Averages
Level 50
1,473 SR
1,462 Elo+

VS

Team Averages
Level 58
1,639 SR
1,474 Elo+
Vulcan
Vulcan
Decoy_141
Vulcan
Level 81
God Stats
15W - 3L
1,824 SR
Queue Stats
143W - 116L
1,533 Elo+
Party 2
Khepri
Khepri
R3__beast
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,438 Elo+
Party 2
Hachiman
Hachiman
Rives38
Hachiman
Level 49
God Stats
4W - 0L
1,640 SR
Queue Stats
33W - 29L
1,380 Elo+
Party 4
Gilgamesh
Gilgamesh
chelleybum
Gilgamesh
Level 84
God Stats
72W - 33L
1,734 SR
Queue Stats
142W - 117L
1,537 Elo+
Party 2
Loki
Loki
senordelaguerra
Loki
Level 46
God Stats
8W - 7L
1,499 SR
Queue Stats
39W - 34L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kain_Emox
Thanatos
14
1 / 2 / 1
7,090
545
5,189
13,405
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Löffelicus
Mercury
11
1 / 4 / 0
6,131
472
4,516
11,707
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
11
2 / 5 / 0
6,571
505
2,517
7,624
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 2
6,706
516
8,777
8,755
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Twnzy
Ne Zha
8
2 / 1 / 3
6,466
497
4,413
6,759
5,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Decoy_141
Vulcan
14
4 / 1 / 2
8,448
650
6,449
7,117
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
R3__beast
Khepri
12
0 / 4 / 2
6,657
512
2,583
10,084
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Rives38
Hachiman
12
3 / 1 / 2
7,059
543
9,092
7,684
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
chelleybum
Gilgamesh
14
2 / 1 / 3
8,462
651
5,852
12,767
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 2
7,624
586
5,246
9,149
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
14
14
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Decoy_141
Vulcan
4
1
2
5
L
Thanatos
Kain_Emox
Thanatos
1
2
1
0.75
L
Mercury
Löffelicus
Mercury
1
4
0
0.25
W
Khepri
R3__beast
Khepri
0
4
2
0.25
L
Merlin
2
5
0
0.4
W
Hachiman
Rives38
Hachiman
3
1
2
4
L
3
2
2
2
L
Ne Zha
Twnzy
Ne Zha
2
1
3
3.5
W
Gilgamesh
chelleybum
Gilgamesh
2
1
3
3.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,412
Damage
29,222
48,250
Taken
46,801
25,616
Mitigated
27,157
15,708
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Decoy_141
Vulcan
6,449
2,028
0
2,300
7,117
2,449
511
1,745
4,960
59,570
795
L
Thanatos
Kain_Emox
Thanatos
5,189
2,043
0
8,286
13,405
6,115
0
2,732
10,495
0
78,773
L
Mercury
Löffelicus
Mercury
4,516
2,327
0
1,199
11,707
9,099
0
0
10,925
0
28,175
W
Khepri
R3__beast
Khepri
2,583
267
0
1,814
10,084
7,572
0
4,936
5,135
21,226
3,043
L
Merlin
2,517
184
0
1,125
7,624
2,252
0
3,879
3,583
25,996
0
W
Hachiman
Rives38
Hachiman
9,092
5,926
0
2,588
7,684
3,027
0
3,435
4,237
0
49,614
L
8,777
5,398
177
3,232
8,755
2,825
0
926
7,829
40,608
0
L
Ne Zha
Twnzy
Ne Zha
4,413
1,829
0
1,689
6,759
5,325
0
724
6,035
0
19,510
W
Gilgamesh
chelleybum
Gilgamesh
5,852
1,545
0
3,274
12,767
10,866
84
0
12,125
0
60,633
W
5,246
1,511
0
3,504
9,149
3,243
0
689
8,316
0
48,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,250
322
Minions Killed
436
0
Camps Cleared
0
1,212,526
Distance Traveled
1,292,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,448
650
125
10
0
277,065
0
L
Thanatos
7,090
545
123
9
0
311,025
0
L
Mercury
6,131
472
49
4
0
235,877
1
W
Khepri
6,657
512
45
3
0
240,234
0
L
Merlin
6,571
505
56
4
0
221,579
0
W
Hachiman
7,059
543
75
6
0
256,943
0
L
Sol
6,706
516
73
6
0
229,130
0
L
Ne Zha
6,466
497
21
2
0
214,915
1
W
Gilgamesh
8,462
651
108
8
0
220,187
0
W
Loki
7,624
586
83
6
0
298,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role