Player Matchup

Hachiman
Hachiman
CobraKommandR
Hachiman
Level 108
God Stats
0W - 1L
1,260 SR
Queue Stats
57W - 59L
1,513 Elo+
Solo
Lancelot
Lancelot
HOOD PRODUCT
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 368L
1,514 Elo+
Party 2
Hera
Hera
TriforceHero75
Hera
Level 96
God Stats
1W - 2L
1,506 SR
Queue Stats
72W - 61L
1,504 Elo+
Solo
Scylla
Scylla
fjdt
Scylla
Level 69
God Stats
3W - 15L
1,226 SR
Queue Stats
365W - 366L
1,522 Elo+
Party 2
Pele
Pele
nutrikatya_lazca
Pele
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 215L
1,446 Elo+
Solo
Team Averages
Level 84
1,399 SR
1,500 Elo+

VS

Team Averages
Level 118
1,587 SR
1,477 Elo+
Hel
Hel
GwydionApDon717
Hel
Level 105
God Stats
12W - 10L
1,495 SR
Queue Stats
211W - 213L
1,499 Elo+
Party 1
Thanatos
Thanatos
Jackemilius
Thanatos
Level 89
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 8L
1,450 Elo+
Solo
Nike
Nike
K-r-a-f-t-y-22
Nike
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 27L
1,471 Elo+
Solo
Janus
Janus
NNE_Futuristic
Janus
Level 147
God Stats
15W - 23L
1,603 SR
Queue Stats
250W - 252L
1,447 Elo+
Solo
Izanami
Izanami
TheQuestHunter
Izanami
Level 141
God Stats
2W - 1L
1,576 SR
Queue Stats
43W - 46L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CobraKommandR
Hachiman
8
1 / 2 / 1
4,806
437
4,497
9,043
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
HOOD PRODUCT
Lancelot
8
1 / 3 / 0
4,930
448
2,681
9,535
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,704
519
3,570
6,607
4,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
fjdt
Scylla
10
2 / 4 / 0
5,813
528
7,878
6,716
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
4,647
422
438
4,619
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,631
603
3,823
7,614
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Jackemilius
Thanatos
10
4 / 1 / 1
6,240
567
2,672
9,353
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 3
6,822
620
4,467
7,281
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 2 / 6
6,519
593
8,571
7,873
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
6,018
547
2,896
7,586
2,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
11
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CobraKommandR
Hachiman
1
2
1
0.75
W
2
1
3
3.5
L
Lancelot
HOOD PRODUCT
Lancelot
1
3
0
0.33
W
Thanatos
Jackemilius
Thanatos
4
1
1
4.5
W
1
0
3
2.5
W
3
2
6
3
W
1
1
0
1
L
0
2
0
0
L
Scylla
fjdt
Scylla
2
4
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
22,429
36,520
Taken
39,707
14,731
Mitigated
14,968
8,688
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CobraKommandR
Hachiman
4,497
2,042
0
3,539
9,043
2,940
0
3,098
5,791
0
27,387
W
3,823
205
3,782
3,959
7,614
2,947
74
1,354
6,162
18,520
4,287
L
Lancelot
HOOD PRODUCT
Lancelot
2,681
551
0
728
9,535
3,827
0
3,609
5,654
0
21,978
W
Thanatos
Jackemilius
Thanatos
2,672
845
0
8,360
9,353
3,342
598
1,228
8,039
0
32,343
W
4,467
341
0
1,645
7,281
3,461
274
3,067
4,214
0
49,530
W
8,571
302
0
747
7,873
2,900
0
2,954
4,513
43,346
0
W
2,896
1,601
0
1,567
7,586
2,318
1,523
1,377
6,085
0
45,811
L
3,570
788
0
2,446
6,607
4,137
0
0
6,607
44,216
1,423
L
Scylla
fjdt
Scylla
7,878
453
0
250
6,716
2,078
0
3,570
2,906
38,082
1,835
L
438
0
0
1,725
4,619
1,749
0
1,321
3,266
613
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
32,230
265
Minions Killed
330
0
Camps Cleared
0
1,033,740
Distance Traveled
1,037,745
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,806
437
35
3
0
192,835
2
W
Hel
6,631
603
26
2
0
223,451
0
L
Lancelot
4,930
448
46
4
0
232,968
0
W
Thanatos
6,240
567
59
5
0
229,478
0
W
Nike
6,822
620
94
9
0
191,384
2
W
Janus
6,519
593
67
6
0
201,947
0
W
Izanami
6,018
547
84
8
0
191,485
0
L
Hera
5,704
519
82
7
0
189,333
4
L
Scylla
5,813
528
71
6
0
210,327
0
L
Pele
4,647
422
31
3
0
208,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role