Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Armorwolf
Skadi
Level 149
God Stats
10W - 4L
1,654 SR
Queue Stats
147W - 94L
1,695 Elo+
Solo
Surtr
Surtr
TheNew6uy17
Surtr
Level 148
God Stats
5W - 1L
1,560 SR
Queue Stats
69W - 61L
1,536 Elo+
Solo
Kukulkan
Kukulkan
War-Born-Goddess
Kukulkan
Level 279
God Stats
9W - 4L
1,911 SR
Queue Stats
137W - 130L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
WarriorQueenKC
Jormungandr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,500 Elo+
Party 1
Team Averages
Level 182
1,625 SR
1,559 Elo+

VS

Team Averages
Level 157
1,459 SR
1,570 Elo+
Amaterasu
Amaterasu
FoooFey
Amaterasu
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 114L
1,584 Elo+
Solo
Charon
Charon
HiddenFangsoc
Charon
Level 157
God Stats
0W - 2L
1,290 SR
Queue Stats
275W - 241L
1,590 Elo+
Party 2
Lancelot
Lancelot
Kordegoth
Lancelot
Level 200
God Stats
1W - 5L
1,503 SR
Queue Stats
180W - 161L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
Saidit
Xbalanque
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 87L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
demon_sword_end
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 4 / 3
5,373
537
3,766
11,351
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Armorwolf
Skadi
13
4 / 2 / 1
7,025
703
7,462
5,903
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 4 / 0
6,143
614
8,645
11,587
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 0 / 0
5,840
584
3,962
2,224
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WarriorQueenKC
Jormungandr
9
2 / 1 / 1
5,246
525
3,223
6,971
4,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FoooFey
Amaterasu
12
5 / 2 / 1
6,891
689
8,425
14,308
12,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 5
5,084
508
5,482
7,222
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Kordegoth
Lancelot
11
4 / 1 / 3
5,883
588
6,490
7,126
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Saidit
Xbalanque
8
1 / 4 / 2
5,093
509
3,205
8,454
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
demon_sword_end
Baron Samedi
10
1 / 1 / 2
5,785
579
1,818
4,908
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
11
11
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
4
3
0.38
W
Skadi
Armorwolf
Skadi
4
2
1
2.25
L
Amaterasu
FoooFey
Amaterasu
5
2
1
2.75
L
0
1
5
2.5
L
Lancelot
Kordegoth
Lancelot
4
1
3
5.5
L
Xbalanque
Saidit
Xbalanque
1
4
2
0.5
W
2
4
0
0.5
W
0
0
0
0
W
Jormungandr
WarriorQueenKC
Jormungandr
2
1
1
2.5
L
Baron Samedi
demon_sword_end
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
25,420
38,036
Taken
42,018
21,063
Mitigated
25,670
11,513
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,766
768
0
4,460
11,351
4,419
0
922
10,282
0
41,856
W
Skadi
Armorwolf
Skadi
7,462
4,440
0
1,894
5,903
1,988
0
1,164
4,564
0
58,165
L
Amaterasu
FoooFey
Amaterasu
8,425
4,774
0
5,814
14,308
12,055
0
598
12,846
0
46,577
L
5,482
1,462
0
2,023
7,222
5,147
0
2,384
4,838
18,996
1,819
L
Lancelot
Kordegoth
Lancelot
6,490
1,434
0
2,378
7,126
3,254
0
1,107
6,019
0
39,635
L
Xbalanque
Saidit
Xbalanque
3,205
713
0
2,405
8,454
2,816
0
490
7,964
0
34,303
W
8,645
3,903
0
3,205
11,587
9,673
0
234
11,353
764
44,121
W
3,962
324
0
954
2,224
803
0
710
1,390
42,567
0
W
Jormungandr
WarriorQueenKC
Jormungandr
3,223
1,376
0
1,000
6,971
4,180
0
3,286
3,231
20,414
763
L
Baron Samedi
demon_sword_end
Baron Samedi
1,818
210
223
1,170
4,908
2,398
0
2,665
2,243
39,879
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
28,736
359
Minions Killed
303
0
Camps Cleared
0
977,508
Distance Traveled
1,066,224
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,373
537
66
7
0
217,016
1
W
Skadi
7,025
703
84
8
0
181,313
0
L
Amaterasu
6,891
689
77
8
0
183,478
1
L
Charon
5,084
508
29
3
0
204,250
0
L
Lancelot
5,883
588
73
7
0
278,942
0
L
Xbalanque
5,093
509
59
6
0
189,844
1
W
Surtr
6,143
614
76
8
0
179,303
0
W
Kukulkan
5,840
584
91
9
0
189,799
1
W
Jormungandr
5,246
525
42
4
0
210,077
3
L
Baron Samedi
5,785
579
65
7
0
209,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role