Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Andymontesco
Thanatos
Level 56
God Stats
19W - 22L
1,372 SR
Queue Stats
481W - 523L
1,443 Elo+
Solo
Surtr
Surtr
KiKx_0n_Fire
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,279 Elo+
Party 2
Zeus
Zeus
Mythical_Nova99
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Solo
Ymir
Ymir
kanabista
Ymir
Level 48
God Stats
5W - 5L
1,524 SR
Queue Stats
54W - 87L
1,341 Elo+
Party 2
Team Averages
Level 62
1,479 SR
1,360 Elo+

VS

Team Averages
Level 87
1,387 SR
1,375 Elo+
Nut
Nut
AnimeAfroMN
Nut
Level 126
God Stats
1W - 3L
1,303 SR
Queue Stats
54W - 47L
1,441 Elo+
Party 1
Zeus
Zeus
KamisoriHanzo
Zeus
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
34W - 26L
1,424 Elo+
Party 1
Thor
Thor
NaM3L3sZ
Thor
Level 82
God Stats
2W - 2L
1,449 SR
Queue Stats
32W - 24L
1,485 Elo+
Party 1
Medusa
Medusa
booteemonster
Medusa
Level 35
God Stats
118W - 109L
1,365 SR
Queue Stats
483W - 482L
1,201 Elo+
Solo
Baron Samedi
Baron Samedi
l100Ego
Baron Samedi
Level 46
God Stats
9W - 9L
1,509 SR
Queue Stats
20W - 27L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 0
5,066
507
4,884
4,958
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Andymontesco
Thanatos
10
2 / 3 / 0
5,313
531
2,159
10,747
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,866
487
2,766
7,231
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,877
488
3,959
4,818
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
0 / 3 / 0
4,586
459
1,753
8,656
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,139
614
2,383
5,144
1,650
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,490
649
6,083
5,728
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
1 / 0 / 3
5,665
567
3,378
7,219
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 2
4,704
470
4,611
5,993
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
l100Ego
Baron Samedi
10
3 / 0 / 1
5,678
568
2,769
5,205
4,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Thanatos
Andymontesco
Thanatos
2
3
0
0.67
W
2
1
0
2
W
2
1
0
2
L
1
2
0
0.5
L
0
2
1
0.25
W
Thor
1
0
3
2.5
W
1
1
2
2
L
Ymir
0
3
0
0
W
Baron Samedi
l100Ego
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
19,224
36,410
Taken
29,289
16,650
Mitigated
12,321
14,251
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,884
4,204
0
1,841
4,958
1,832
0
780
4,178
0
42,234
L
Thanatos
Andymontesco
Thanatos
2,159
634
0
8,001
10,747
3,881
0
1,077
9,670
0
33,673
W
2,383
1,052
0
1,058
5,144
1,650
0
2,247
2,389
0
38,017
W
6,083
1,755
0
2,647
5,728
1,723
0
39
5,689
40,841
4,385
L
2,766
1,230
0
2,346
7,231
3,561
0
5,073
2,158
332
18,474
L
3,959
501
0
337
4,818
1,346
0
0
4,818
25,922
1,317
W
Thor
3,378
1,166
0
1,449
7,219
2,865
0
859
6,226
0
40,366
W
4,611
915
0
494
5,993
1,959
0
1,404
4,589
0
28,483
L
Ymir
1,753
357
0
1,726
8,656
6,030
0
1,779
6,877
10,729
414
W
Baron Samedi
l100Ego
Baron Samedi
2,769
316
348
2,261
5,205
4,124
0
335
4,870
19,477
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
28,676
217
Minions Killed
277
0
Camps Cleared
0
917,539
Distance Traveled
896,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,066
507
63
6
0
171,845
0
L
Thanatos
5,313
531
58
6
0
205,480
0
W
Nut
6,139
614
71
7
0
179,605
1
W
Zeus
6,490
649
81
8
0
157,159
2
L
Surtr
4,866
487
31
3
0
186,748
0
L
Zeus
4,877
488
48
5
0
165,901
1
W
Thor
5,665
567
76
8
0
218,785
0
W
Medusa
4,704
470
22
2
0
179,456
0
L
Ymir
4,586
459
17
2
0
187,565
3
W
Baron Samedi
5,678
568
27
3
0
161,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role