Player Matchup

Ganesha
Ganesha
Silver I
Barbatrucq
Ganesha
Silver I
Level 123
God Stats
12W - 7L
1,822 SR
Queue Stats
205W - 230L
1,150 MMR
Solo
Kukulkan
Kukulkan
Silver I
DragonBird777
Kukulkan
Silver I
Level 158
God Stats
41W - 46L
1,401 SR
Queue Stats
250W - 264L
1,235 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
ShiroganeTakashi
Tsukuyomi
Silver IV
Level 128
God Stats
6W - 4L
1,497 SR
Queue Stats
43W - 63L
996 MMR
Solo
Neith
Neith
Silver III
morioesp
Neith
Silver III
Level 148
God Stats
2W - 0L
1,704 SR
Queue Stats
32W - 50L
978 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
sold_mom_for_xpp
Zhong Kui
Silver II
Level 107
God Stats
14W - 10L
1,629 SR
Queue Stats
70W - 88L
999 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,611 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,544 SR
1,236 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
JabesBaby
Hachiman
Silver III
Level 73
God Stats
9W - 20L
1,411 SR
Queue Stats
61W - 71L
975 MMR
Party 1
Charon
Charon
Silver III
KamuiBaby
Charon
Silver III
Level 87
God Stats
1W - 2L
1,650 SR
Queue Stats
61W - 71L
975 MMR
Party 1
Odin
Odin
Gold V
Leo_NoCaprio__
Odin
Gold V
Level 155
God Stats
2W - 2L
1,660 SR
Queue Stats
68W - 77L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Barbatrucq
Ganesha
12
0 / 0 / 8
7,545
539
2,651
10,005
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
DragonBird777
Kukulkan
14
2 / 3 / 5
8,297
593
7,401
6,565
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
12
5 / 0 / 5
7,495
535
5,261
9,569
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
morioesp
Neith
13
0 / 1 / 0
7,675
548
4,745
8,037
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
15
11 / 0 / 1
9,990
714
10,643
9,861
7,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AthenaSusanoArachneAo Kuang

VS

Bans
Bake KujiraThanatosBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 1
7,145
510
5,362
8,626
3,219
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
11
0 / 8 / 1
6,122
437
2,920
16,303
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
JabesBaby
Hachiman
12
1 / 1 / 0
6,813
487
6,253
7,189
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
KamuiBaby
Charon
9
0 / 2 / 1
5,909
422
4,537
8,765
5,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 2
6,309
451
2,399
11,881
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
4
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
L
King Arthur
 
King Arthur
0
8
1
0.06
W
Ganesha
Barbatrucq
Ganesha
0
0
8
4
W
Kukulkan
DragonBird777
Kukulkan
2
3
5
1.5
L
Hachiman
JabesBaby
Hachiman
1
1
0
1
L
Charon
KamuiBaby
Charon
0
2
1
0.25
L
1
4
2
0.5
W
Tsukuyomi
5
0
5
7.5
W
Neith
morioesp
Neith
0
1
0
0
W
Zhong Kui
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
21,471
44,037
Taken
52,764
24,353
Mitigated
28,886
16,118
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,362
911
0
1,391
8,626
3,219
0
5,222
3,404
47,103
0
L
King Arthur
 
King Arthur
2,920
630
0
1,970
16,303
11,612
0
8,669
7,634
0
31,332
W
Ganesha
Barbatrucq
Ganesha
2,651
194
0
3,161
10,005
7,159
57
2,682
7,323
18,831
0
W
Kukulkan
DragonBird777
Kukulkan
7,401
332
0
261
6,565
2,964
26
1,503
5,062
66,205
4,146
L
Hachiman
JabesBaby
Hachiman
6,253
3,107
0
2,375
7,189
2,549
0
1,280
5,909
0
59,691
L
Charon
KamuiBaby
Charon
4,537
603
0
1,987
8,765
5,811
0
2,226
6,539
18,375
0
L
2,399
625
0
806
11,881
5,695
0
2,339
9,542
0
50,018
W
Tsukuyomi
5,261
873
0
4,082
9,569
3,516
0
2,094
7,475
0
39,123
W
Neith
morioesp
Neith
4,745
1,216
0
2,524
8,037
3,073
0
1,302
6,735
0
67,994
W
Zhong Kui
10,643
1,545
0
6,090
9,861
7,641
596
2,318
7,543
69,169
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
32,298
444
Minions Killed
322
0
Camps Cleared
0
1,417,168
Distance Traveled
1,349,797
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,145
510
89
6
0
275,783
3
L
King Arthur
6,122
437
40
3
0
249,609
0
W
Ganesha
7,545
539
5
0
0
297,745
4
W
Kukulkan
8,297
593
127
9
0
293,747
2
L
Hachiman
6,813
487
98
7
0
252,107
3
L
Charon
5,909
422
21
2
0
274,176
1
L
Odin
6,309
451
74
5
0
298,122
3
W
Tsukuyomi
7,495
535
60
4
0
335,273
0
W
Neith
7,675
548
136
10
0
254,806
0
W
Zhong Kui
9,990
714
116
8
0
235,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role