Player Matchup

Achilles
Achilles
Aye_Khi
Achilles
Level 138
God Stats
15W - 20L
1,550 SR
Queue Stats
350W - 368L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Kermeee
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,423 Elo+
Solo
Terra
Terra
brandonfbf
Terra
Level 148
God Stats
0W - 2L
1,320 SR
Queue Stats
53W - 55L
1,385 Elo+
Solo
Discordia
Discordia
kayaann_26
Discordia
Level 80
God Stats
21W - 23L
1,462 SR
Queue Stats
157W - 173L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
xDarjx
Jing Wei
Level 101
God Stats
5W - 11L
1,093 SR
Queue Stats
45W - 64L
1,408 Elo+
Solo
Team Averages
Level 101
1,385 SR
1,447 Elo+

VS

Team Averages
Level 90
1,525 SR
1,519 Elo+
Thor
Thor
Amaetus
Thor
Level 147
God Stats
1W - 0L
1,819 SR
Queue Stats
22W - 23L
1,417 Elo+
Solo
Agni
Agni
EdgyJack
Agni
Level 47
God Stats
2W - 2L
1,281 SR
Queue Stats
120W - 146L
1,468 Elo+
Solo
Bacchus
Bacchus
merlotwolf
Bacchus
Level 103
God Stats
1W - 3L
1,495 SR
Queue Stats
41W - 25L
1,772 Elo+
Solo
Anhur
Anhur
tdefeo121
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,488 Elo+
Solo
Medusa
Medusa
uhohbatsy
Medusa
Level 87
God Stats
5W - 2L
1,531 SR
Queue Stats
40W - 44L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aye_Khi
Achilles
12
2 / 0 / 1
7,265
1,038
4,155
3,033
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kermeee
Baron Samedi
13
1 / 6 / 4
7,593
1,085
9,586
11,366
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
13
0 / 2 / 4
7,987
1,141
6,396
12,963
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
kayaann_26
Discordia
12
2 / 2 / 2
7,414
1,059
4,335
3,176
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xDarjx
Jing Wei
12
0 / 1 / 3
6,808
973
3,856
5,623
2,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amaetus
Thor
13
1 / 0 / 7
8,075
1,154
4,266
3,978
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
3 / 0 / 5
8,199
1,171
7,144
3,184
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
merlotwolf
Bacchus
13
3 / 2 / 6
7,743
1,106
6,792
9,765
11,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
tdefeo121
Anhur
13
0 / 2 / 7
7,268
1,038
4,533
8,299
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
uhohbatsy
Medusa
13
4 / 1 / 4
8,482
1,212
8,510
6,207
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
5
Kills
11
11
Deaths
5
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
Amaetus
Thor
1
0
7
4.5
L
Achilles
Aye_Khi
Achilles
2
0
1
2.5
W
Agni
3
0
5
5.5
L
Baron Samedi
Kermeee
Baron Samedi
1
6
4
0.5
L
Terra
0
2
4
1
L
Discordia
kayaann_26
Discordia
2
2
2
1.5
W
Bacchus
merlotwolf
Bacchus
3
2
6
3
W
Anhur
tdefeo121
Anhur
0
2
7
1.75
W
Medusa
uhohbatsy
Medusa
4
1
4
6
L
Jing Wei
xDarjx
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
31,245
36,161
Taken
31,433
25,613
Mitigated
20,963
5,736
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Amaetus
Thor
4,266
1,147
0
1,179
3,978
1,891
0
2,120
1,816
0
15,399
L
Achilles
Aye_Khi
Achilles
4,155
1,037
0
444
3,033
2,286
0
882
2,151
0
7,956
W
Agni
7,144
897
0
0
3,184
1,456
0
2,305
879
16,225
293
L
Baron Samedi
Kermeee
Baron Samedi
9,586
1,362
827
1,321
11,366
6,793
0
4,668
6,698
29,462
778
L
Terra
6,396
541
415
2,607
12,963
12,965
0
4,243
8,720
11,910
257
L
Discordia
kayaann_26
Discordia
4,335
176
0
0
3,176
1,144
0
992
2,184
10,709
0
W
Bacchus
merlotwolf
Bacchus
6,792
946
0
308
9,765
11,076
0
6,690
3,001
12,209
0
W
Anhur
tdefeo121
Anhur
4,533
2,530
0
1,255
8,299
3,644
0
5,493
2,726
0
17,064
W
Medusa
uhohbatsy
Medusa
8,510
3,070
0
1,465
6,207
2,896
0
3,559
2,574
0
28,461
L
Jing Wei
xDarjx
Jing Wei
3,856
2,584
0
122
5,623
2,425
0
3,026
2,597
0
12,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
39,767
104
Minions Killed
147
3
Camps Cleared
9
538,555
Distance Traveled
695,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,075
1,154
32
5
4
150,445
0
L
Achilles
7,265
1,038
5
1
0
91,219
0
W
Agni
8,199
1,171
23
3
1
138,869
0
L
Baron Samedi
7,593
1,085
49
7
1
114,528
0
L
Terra
7,987
1,141
17
2
1
136,620
0
L
Discordia
7,414
1,059
14
2
1
88,046
0
W
Bacchus
7,743
1,106
6
1
0
135,743
0
W
Anhur
7,268
1,038
33
5
2
126,676
1
W
Medusa
8,482
1,212
53
8
2
143,508
0
L
Jing Wei
6,808
973
19
3
0
108,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role