Player Matchup

Thor
Thor
AsuraStrike
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,482 Elo+
Party 1
Thanatos
Thanatos
DistortedGoats
Thanatos
Level 154
God Stats
0W - 5L
1,175 SR
Queue Stats
116W - 118L
1,594 Elo+
Solo
Ne Zha
Ne Zha
FahrazoiD
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
1,508 Elo+
Party 1
Team Averages
Level 133
1,392 SR
1,528 Elo+

VS

Team Averages
Level 115
1,491 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Beanlord-Cap
Baron Samedi
Level 126
God Stats
2W - 1L
1,468 SR
Queue Stats
64W - 59L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 95
God Stats
36W - 28L
1,535 SR
Queue Stats
36W - 30L
1,544 Elo+
Party 2
Hachiman
Hachiman
KBPZ4__
Hachiman
Level 124
God Stats
4W - 5L
1,471 SR
Queue Stats
70W - 70L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,343
623
6,926
14,933
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
13
1 / 6 / 1
9,040
603
4,777
14,137
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
FahrazoiD
Ne Zha
15
1 / 4 / 3
9,270
618
7,181
16,879
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beanlord-Cap
Baron Samedi
17
2 / 1 / 11
11,084
739
14,586
10,241
9,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Haywire_Brox
Cthulhu
16
5 / 2 / 7
11,118
741
13,753
11,888
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
KBPZ4__
Hachiman
17
6 / 1 / 7
11,161
744
11,209
6,269
3,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Baron Samedi
Beanlord-Cap
Baron Samedi
2
1
11
7.5
L
Thanatos
1
6
1
0.25
L
Ne Zha
FahrazoiD
Ne Zha
1
4
3
0.63
W
Cthulhu
Haywire_Brox
Cthulhu
5
2
7
4.25
W
Hachiman
KBPZ4__
Hachiman
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
39,548
45,949
Taken
28,398
30,899
Mitigated
26,773
10,103
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,926
1,230
0
533
14,933
7,411
0
7,752
6,225
0
43,284
W
Baron Samedi
Beanlord-Cap
Baron Samedi
14,586
670
1,867
3,359
10,241
9,845
421
24
9,914
44,983
1,381
L
Thanatos
4,777
588
0
6,700
14,137
8,700
0
7,920
5,345
0
34,805
L
Ne Zha
FahrazoiD
Ne Zha
7,181
2,439
0
2,870
16,879
14,788
0
8,513
6,988
0
24,907
W
Cthulhu
Haywire_Brox
Cthulhu
13,753
2,183
473
1,236
11,888
13,107
324
3
11,429
33,537
2,534
W
Hachiman
KBPZ4__
Hachiman
11,209
7,215
0
700
6,269
3,821
2,014
6
5,965
0
35,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
33,363
153
Minions Killed
190
0
Camps Cleared
0
749,239
Distance Traveled
758,998
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,343
623
66
4
0
265,424
0
W
Baron Samedi
11,084
739
80
5
0
244,940
0
L
Thanatos
9,040
603
61
4
0
228,035
2
L
Ne Zha
9,270
618
26
2
0
255,780
0
W
Cthulhu
11,118
741
51
3
0
261,283
0
W
Hachiman
11,161
744
59
4
0
252,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role