Player Matchup

Anhur
Anhur
DLJ1
Anhur
Level 156
God Stats
4W - 4L
1,668 SR
Queue Stats
130W - 103L
1,550 Elo+
Solo
Nu Wa
Nu Wa
JeanNoLevi3578
Nu Wa
Level 35
God Stats
26W - 22L
1,616 SR
Queue Stats
124W - 130L
1,518 Elo+
Solo
Thor
Thor
MINATOT112
Thor
Level 151
God Stats
4W - 3L
1,691 SR
Queue Stats
268W - 224L
1,590 Elo+
Party 2
Ares
Ares
Wizdaddy714
Ares
Level 171
God Stats
5W - 5L
1,541 SR
Queue Stats
214W - 128L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
desconocido141b
Cu Chulainn
Level 139
God Stats
1W - 0L
1,325 SR
Queue Stats
174W - 134L
1,582 Elo+
Party 2
Team Averages
Level 130
1,568 SR
1,572 Elo+

VS

Team Averages
Level 134
1,599 SR
1,555 Elo+
Rama
Rama
FaciaBruta
Rama
Level 137
God Stats
3W - 2L
1,825 SR
Queue Stats
291W - 272L
1,560 Elo+
Solo
Serqet
Serqet
GrumpyGimpy
Serqet
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 195L
1,513 Elo+
Party 1
Surtr
Surtr
L0GNN
Surtr
Level 100
God Stats
2W - 3L
1,534 SR
Queue Stats
92W - 87L
1,571 Elo+
Solo
Mercury
Mercury
OOKILL12
Mercury
Level 115
God Stats
4W - 6L
1,510 SR
Queue Stats
65W - 62L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
sterben589
Nu Wa
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
126W - 104L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DLJ1
Anhur
11
2 / 1 / 0
5,748
639
3,440
7,007
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,129
570
2,940
4,472
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,745
527
1,242
6,683
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
5,363
596
1,469
4,216
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
desconocido141b
Cu Chulainn
10
0 / 1 / 0
5,481
609
3,514
6,225
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,345
594
3,008
5,638
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
10
1 / 0 / 1
5,168
574
3,231
7,488
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
L0GNN
Surtr
1
0 / 0 / 0
1,776
197
0
214
54
Mercury
OOKILL12
Mercury
10
1 / 1 / 2
5,017
557
2,278
7,711
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
1 / 0 / 0
5,193
577
4,529
4,073
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
DLJ1
Anhur
2
1
0
2
L
1
1
0
1
L
Serqet
1
0
1
1.5
W
0
1
1
0.5
L
Surtr
L0GNN
Surtr
0
0
0
0
W
0
1
0
0
L
Mercury
OOKILL12
Mercury
1
1
2
2
W
0
0
0
0
W
Cu Chulainn
desconocido141b
Cu Chulainn
0
1
0
0
L
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,605
Damage
13,046
28,603
Taken
25,124
14,057
Mitigated
10,287
7,701
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DLJ1
Anhur
3,440
2,605
0
3,368
7,007
2,242
0
94
6,913
0
47,258
L
3,008
2,165
0
2,535
5,638
1,765
0
147
5,491
0
43,311
L
Serqet
3,231
692
0
2,704
7,488
4,953
0
647
6,841
0
26,312
W
2,940
1,037
0
570
4,472
1,427
354
2,479
1,993
40,365
1,358
L
Surtr
L0GNN
Surtr
0
0
0
0
214
54
0
214
0
0
0
W
1,242
259
0
750
6,683
2,827
0
735
5,828
0
37,983
L
Mercury
OOKILL12
Mercury
2,278
1,365
0
3,509
7,711
2,274
0
821
6,890
0
28,481
W
1,469
52
0
1,779
4,216
4,059
0
1,029
3,187
22,121
0
W
Cu Chulainn
desconocido141b
Cu Chulainn
3,514
638
0
1,234
6,225
3,502
0
192
5,942
3,711
38,591
L
Nu Wa
4,529
1,757
0
500
4,073
1,241
0
2,889
1,184
40,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
22,499
326
Minions Killed
249
0
Camps Cleared
0
949,141
Distance Traveled
795,294
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,748
639
90
10
0
163,556
3
L
Rama
5,345
594
78
9
0
165,058
0
L
Serqet
5,168
574
48
5
0
220,609
3
W
Nu Wa
5,129
570
76
8
0
165,326
2
L
Surtr
1,776
197
0
0
0
0
0
W
Thor
4,745
527
68
8
0
204,562
0
L
Mercury
5,017
557
59
7
0
233,072
0
W
Ares
5,363
596
26
3
0
210,448
0
W
Cu Chulainn
5,481
609
66
7
0
205,249
2
L
Nu Wa
5,193
577
64
7
0
176,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role