Player Matchup

Aphrodite
Aphrodite
Dpya
Aphrodite
Level 41
God Stats
14W - 11L
1,408 SR
Queue Stats
95W - 95L
1,452 Elo+
Solo
Fenrir
Fenrir
Ingoot
Fenrir
Level 63
God Stats
12W - 15L
1,450 SR
Queue Stats
264W - 252L
1,436 Elo+
Party 1
Vamana
Vamana
ItzNootNoot
Vamana
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
257W - 245L
1,435 Elo+
Party 1
Anhur
Anhur
Mannnnersss
Anhur
Level 52
God Stats
131W - 120L
1,540 SR
Queue Stats
202W - 184L
1,486 Elo+
Solo
Janus
Janus
TsarDeano
Janus
Level 48
God Stats
39W - 47L
1,407 SR
Queue Stats
99W - 110L
1,410 Elo+
Party 1
Team Averages
Level 52
1,461 SR
1,444 Elo+

VS

Team Averages
Level 93
1,523 SR
1,586 Elo+
Janus
Janus
Corylus
Janus
Level 125
God Stats
0W - 1L
1,761 SR
Queue Stats
23W - 14L
1,855 Elo+
Party 2
Izanami
Izanami
LonelyFrost
Izanami
Level 127
God Stats
0W - 2L
1,240 SR
Queue Stats
68W - 63L
1,503 Elo+
Solo
Fenrir
Fenrir
Mungo4690
Fenrir
Level 134
God Stats
42W - 48L
1,397 SR
Queue Stats
515W - 499L
1,482 Elo+
Solo
Hades
Hades
X9M__YT
Hades
Level 54
God Stats
0W - 1L
1,715 SR
Queue Stats
103W - 99L
1,501 Elo+
Solo
Yemoja
Yemoja
x7SinS
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 41L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dpya
Aphrodite
12
0 / 0 / 2
7,433
496
5,418
11,989
9,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Ingoot
Fenrir
14
6 / 0 / 0
8,342
556
4,163
9,266
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
12
0 / 4 / 2
7,226
482
5,874
13,159
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 1
7,264
484
11,571
11,173
4,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TsarDeano
Janus
15
1 / 1 / 1
8,614
574
1,273
6,344
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Corylus
Janus
13
1 / 1 / 0
7,855
524
5,677
5,077
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
LonelyFrost
Izanami
11
0 / 2 / 1
6,695
446
7,467
10,472
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mungo4690
Fenrir
15
4 / 0 / 0
7,811
521
5,804
10,078
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
X9M__YT
Hades
12
1 / 5 / 1
7,546
503
6,892
10,607
6,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
x7SinS
Yemoja
10
0 / 0 / 1
6,464
431
4,498
12,132
7,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
6
6
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Corylus
Janus
1
1
0
1
W
Aphrodite
Dpya
Aphrodite
0
0
2
1
W
Fenrir
Ingoot
Fenrir
6
0
0
6
W
Vamana
0
4
2
0.25
L
Izanami
LonelyFrost
Izanami
0
2
1
0.25
W
1
1
1
1.5
L
Fenrir
Mungo4690
Fenrir
4
0
0
4
W
Janus
TsarDeano
Janus
1
1
1
1.5
L
Hades
X9M__YT
Hades
1
5
1
0.3
L
Yemoja
x7SinS
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
30,338
51,931
Taken
48,366
31,979
Mitigated
23,859
24,895
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Corylus
Janus
5,677
679
0
1,783
5,077
1,740
0
630
4,327
62,324
0
W
Aphrodite
Dpya
Aphrodite
5,418
1,153
3,818
8,076
11,989
9,440
0
2,910
9,079
27,564
1,455
W
Fenrir
Ingoot
Fenrir
4,163
1,726
0
5,218
9,266
4,355
99
1,555
7,711
0
53,175
W
Vamana
5,874
2,467
0
1,279
13,159
10,913
0
6,341
6,818
0
42,666
L
Izanami
LonelyFrost
Izanami
7,467
5,545
0
1,645
10,472
3,093
767
1,379
9,093
0
60,790
W
11,571
6,578
0
4,088
11,173
4,870
0
3,186
7,987
0
79,914
L
Fenrir
Mungo4690
Fenrir
5,804
930
0
2,137
10,078
5,393
0
955
9,081
0
79,836
W
Janus
TsarDeano
Janus
1,273
37
0
2,416
6,344
2,401
632
3,075
3,269
73,372
1,314
L
Hades
X9M__YT
Hades
6,892
1,175
0
2,902
10,607
6,247
0
255
9,538
47,241
0
L
Yemoja
x7SinS
Yemoja
4,498
1,317
3,262
2,814
12,132
7,386
0
3,209
8,923
20,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
36,371
468
Minions Killed
443
0
Camps Cleared
0
1,489,449
Distance Traveled
1,377,108
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,855
524
131
9
0
299,721
0
W
Aphrodite
7,433
496
33
2
0
287,061
0
W
Fenrir
8,342
556
98
7
0
360,504
0
W
Vamana
7,226
482
62
4
0
279,016
2
L
Izanami
6,695
446
111
7
0
237,997
0
W
Anhur
7,264
484
121
8
0
242,055
0
L
Fenrir
7,811
521
114
8
0
342,477
6
W
Janus
8,614
574
154
10
0
320,813
0
L
Hades
7,546
503
66
4
0
229,272
0
L
Yemoja
6,464
431
21
1
0
267,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role