Player Matchup

Kuzenbo
Kuzenbo
BushDidIt3764
Kuzenbo
Level 69
God Stats
12W - 15L
1,539 SR
Queue Stats
447W - 459L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
Chimichanga92
Ao Kuang
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
526W - 518L
1,554 Elo+
Solo
Ix Chel
Ix Chel
DaddysRightNut
Ix Chel
Level 135
God Stats
10W - 4L
1,621 SR
Queue Stats
93W - 117L
1,522 Elo+
Party 1
Izanami
Izanami
MisterSoupMan
Izanami
Level 11
God Stats
1W - 2L
1,302 SR
Queue Stats
111W - 104L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
TrueAtIas
Guan Yu
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
197W - 188L
1,583 Elo+
Party 1
Team Averages
Level 99
1,536 SR
1,514 Elo+

VS

Team Averages
Level 115
1,520 SR
1,587 Elo+
Sylvanus
Sylvanus
Apr0pos
Sylvanus
Level 165
God Stats
213W - 150L
1,711 SR
Queue Stats
354W - 335L
1,635 Elo+
Solo
Xbalanque
Xbalanque
Dark_sorry11
Xbalanque
Level 38
God Stats
36W - 28L
1,578 SR
Queue Stats
103W - 84L
1,526 Elo+
Party 2
Bacchus
Bacchus
MegaMald
Bacchus
Level 127
God Stats
3W - 3L
1,596 SR
Queue Stats
65W - 60L
1,597 Elo+
Solo
Pele
Pele
Mr House8994
Pele
Level 109
God Stats
2W - 1L
1,233 SR
Queue Stats
107W - 101L
1,556 Elo+
Party 2
Ix Chel
Ix Chel
SupaFlyGuyXZ
Ix Chel
Level 137
God Stats
29W - 35L
1,480 SR
Queue Stats
507W - 475L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 3
7,267
454
6,849
20,107
23,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Chimichanga92
Ao Kuang
14
3 / 2 / 1
7,796
487
5,660
16,188
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 1
8,284
518
10,094
8,169
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
0 / 3 / 1
7,313
457
4,551
10,407
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TrueAtIas
Guan Yu
15
1 / 0 / 1
8,362
523
5,822
18,437
20,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apr0pos
Sylvanus
16
1 / 1 / 2
10,016
626
11,594
11,631
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Dark_sorry11
Xbalanque
16
2 / 1 / 3
9,484
593
12,111
9,018
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MegaMald
Bacchus
13
1 / 1 / 4
8,281
518
7,455
11,076
13,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 0 / 2
8,642
540
9,225
13,811
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
SupaFlyGuyXZ
Ix Chel
15
3 / 2 / 1
9,106
569
6,890
8,812
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
9
9
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apr0pos
Sylvanus
1
1
2
2
L
Kuzenbo
0
3
3
0.5
L
Ao Kuang
Chimichanga92
Ao Kuang
3
2
1
1.75
L
1
1
1
1.5
W
Xbalanque
Dark_sorry11
Xbalanque
2
1
3
3.5
W
Bacchus
MegaMald
Bacchus
1
1
4
3
L
Izanami
0
3
1
0.17
W
2
0
2
3
W
Ix Chel
SupaFlyGuyXZ
Ix Chel
3
2
1
1.75
L
Guan Yu
TrueAtIas
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
47,275
73,308
Taken
54,348
59,936
Mitigated
33,986
22,608
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apr0pos
Sylvanus
11,594
3,101
676
5,753
11,631
7,014
371
1,111
10,520
63,377
22,598
L
Kuzenbo
6,849
1,891
0
3,141
20,107
23,701
12
7,405
12,290
16,899
1,773
L
Ao Kuang
Chimichanga92
Ao Kuang
5,660
1,024
0
3,120
16,188
7,847
0
3,097
12,981
70,106
0
L
10,094
662
1,153
3,391
8,169
3,863
28
3,705
4,282
74,939
987
W
Xbalanque
Dark_sorry11
Xbalanque
12,111
7,168
0
3,144
9,018
3,774
1,152
2,998
6,020
0
93,640
W
Bacchus
MegaMald
Bacchus
7,455
979
0
2,498
11,076
13,323
0
6,332
4,744
30,719
2,054
L
Izanami
4,551
2,418
0
3,097
10,407
4,094
0
1,249
9,158
0
70,674
W
9,225
1,836
0
3,418
13,811
6,088
284
6,386
7,425
0
82,890
W
Ix Chel
SupaFlyGuyXZ
Ix Chel
6,890
370
851
2,332
8,812
3,787
189
6,378
2,434
63,727
1,071
L
Guan Yu
TrueAtIas
Guan Yu
5,822
1,826
0
8,706
18,437
20,431
0
8,306
10,107
0
61,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
45,529
489
Minions Killed
578
0
Camps Cleared
0
1,708,510
Distance Traveled
1,658,528
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,016
626
153
10
0
269,964
0
L
Kuzenbo
7,267
454
20
1
0
345,334
1
L
Ao Kuang
7,796
487
99
6
0
371,629
4
L
Ix Chel
8,284
518
137
9
0
341,785
1
W
Xbalanque
9,484
593
132
8
0
307,148
6
W
Bacchus
8,281
518
36
2
0
342,345
4
L
Izanami
7,313
457
127
8
0
276,272
2
W
Pele
8,642
540
120
8
0
401,890
2
W
Ix Chel
9,106
569
137
9
0
337,181
6
L
Guan Yu
8,362
523
106
7
0
373,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role