Player Matchup

Charon
Charon
Platinum IV
Presha325cc
Charon
Platinum IV
Level 128
God Stats
20W - 7L
1,786 SR
Queue Stats
28W - 15L
1,640 MMR
Party 2
Cerberus
Cerberus
Gold II
UE Stepbro
Cerberus
Gold II
Level 103
God Stats
33W - 20L
1,667 SR
Queue Stats
39W - 28L
1,752 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
fonzol
Ah Muzen Cab
Diamond II
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 231L
2,083 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,651 SR
1,825 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,663 SR
1,514 MMR
Agni
Agni
Gold III
Leygoo
Agni
Gold III
Level 144
God Stats
19W - 12L
1,696 SR
Queue Stats
77W - 79L
1,510 MMR
Party 1
Mulan
Mulan
Gold III
OMGxDOT
Mulan
Gold III
Level 120
God Stats
55W - 39L
1,662 SR
Queue Stats
118W - 130L
1,549 MMR
Party 1
Ares
Ares
Gold III
YonzWorld
Ares
Gold III
Level 136
God Stats
16W - 15L
1,632 SR
Queue Stats
307W - 351L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
0 / 1 / 9
11,091
652
11,885
15,975
18,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
UE Stepbro
Cerberus
18
3 / 1 / 9
11,896
700
12,540
16,066
21,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Muzen Cab
fonzol
Ah Muzen Cab
20
9 / 0 / 3
13,565
798
25,353
13,998
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraAchillesKuzenboBacchusAtlas

VS

Bans
PersephoneGebChaacAthenaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Leygoo
Agni
16
0 / 3 / 2
10,265
604
12,976
13,889
5,582
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
OMGxDOT
Mulan
15
2 / 6 / 0
10,354
609
11,251
19,893
17,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
0 / 3 / 2
9,453
556
12,348
23,710
27,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
Leygoo
Agni
0
3
2
0.33
L
Mulan
OMGxDOT
Mulan
2
6
0
0.33
W
Charon
0
1
9
4.5
W
Cerberus
UE Stepbro
Cerberus
3
1
9
7.5
L
Ares
0
3
2
0.33
W
Ah Muzen Cab
fonzol
Ah Muzen Cab
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
36,575
46,039
Taken
57,492
47,688
Mitigated
50,765
11,786
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Leygoo
Agni
12,976
629
277
2,626
13,889
5,582
0
5,091
8,344
65,878
0
L
Mulan
OMGxDOT
Mulan
11,251
763
0
3,148
19,893
17,759
0
6,170
12,344
0
29,379
W
Charon
11,885
1,533
0
3,379
15,975
18,845
238
8,073
6,929
24,579
1,397
W
Cerberus
UE Stepbro
Cerberus
12,540
373
0
4,787
16,066
21,152
404
8,786
6,465
27,376
5,770
L
Ares
12,348
1,514
0
3,681
23,710
27,424
0
7,393
14,882
24,837
380
W
Ah Muzen Cab
fonzol
Ah Muzen Cab
25,353
9,317
0
3,620
13,998
7,691
2,628
7,169
6,383
0
117,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
30,072
230
Minions Killed
187
0
Camps Cleared
0
1,042,537
Distance Traveled
933,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,265
604
114
7
0
310,950
4
L
Mulan
10,354
609
48
3
0
300,275
0
W
Charon
11,091
652
27
2
0
330,305
0
W
Cerberus
11,896
700
56
3
0
365,929
0
L
Ares
9,453
556
25
1
0
322,369
0
W
Ah Muzen Cab
13,565
798
147
9
0
346,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role