Player Matchup

Kukulkan
Kukulkan
DreadFFs
Kukulkan
Level 134
God Stats
40W - 53L
1,366 SR
Queue Stats
139W - 158L
1,351 Elo+
Solo
Horus
Horus
Hexenmeister1112
Horus
Level 106
God Stats
6W - 8L
1,460 SR
Queue Stats
84W - 105L
1,427 Elo+
Party 2
Awilix
Awilix
KenzoMcgee
Awilix
Level 121
God Stats
6W - 8L
1,429 SR
Queue Stats
102W - 108L
1,463 Elo+
Party 2
Hera
Hera
Timoxhunter
Hera
Level 39
God Stats
0W - 4L
1,284 SR
Queue Stats
29W - 49L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xX_Miki_Xx_360
Tsukuyomi
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 67L
1,429 Elo+
Party 2
Team Averages
Level 103
1,408 SR
1,404 Elo+

VS

Team Averages
Level 85
1,531 SR
1,455 Elo+
Bacchus
Bacchus
DirkVoley
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 63L
1,463 Elo+
Solo
Chiron
Chiron
Ionixa
Chiron
Level 119
God Stats
3W - 1L
1,726 SR
Queue Stats
67W - 68L
1,495 Elo+
Solo
Yu Huang
Yu Huang
ProstoGlyouk
Yu Huang
Level 68
God Stats
20W - 21L
1,468 SR
Queue Stats
28W - 34L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
corraalesss
Gilgamesh
Level 87
God Stats
11W - 4L
1,403 SR
Queue Stats
50W - 46L
1,461 Elo+
Solo
Pele
Pele
veselij
Pele
Level 66
God Stats
14W - 12L
1,560 SR
Queue Stats
30W - 37L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DreadFFs
Kukulkan
14
1 / 6 / 5
8,356
492
3,705
9,950
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 2
7,899
465
11,675
20,507
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
KenzoMcgee
Awilix
18
10 / 3 / 1
10,237
602
14,461
14,681
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 6 / 2
6,931
408
5,366
9,431
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
xX_Miki_Xx_360
Tsukuyomi
14
2 / 7 / 0
8,702
512
10,262
14,406
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DirkVoley
Bacchus
13
2 / 2 / 7
8,713
513
7,531
15,287
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Ionixa
Chiron
15
3 / 2 / 5
8,982
528
10,851
12,915
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
ProstoGlyouk
Yu Huang
16
4 / 5 / 4
9,813
577
10,301
10,190
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
corraalesss
Gilgamesh
14
4 / 6 / 2
9,187
540
8,242
21,741
16,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
veselij
Pele
17
11 / 3 / 5
10,385
611
12,393
15,019
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
17
Kills
24
24
Deaths
18
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DirkVoley
Bacchus
2
2
7
2.75
L
Kukulkan
DreadFFs
Kukulkan
1
6
5
0.58
L
4
2
2
2.5
W
Chiron
Ionixa
Chiron
3
2
5
2.75
L
Awilix
KenzoMcgee
Awilix
10
3
1
3.5
W
Yu Huang
ProstoGlyouk
Yu Huang
4
5
4
1.2
L
0
6
2
0.17
W
Gilgamesh
corraalesss
Gilgamesh
4
6
2
0.83
W
Pele
veselij
Pele
11
3
5
4.5
L
Tsukuyomi
xX_Miki_Xx_360
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
49,318
68,975
Taken
75,152
39,050
Mitigated
49,617
19,984
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DirkVoley
Bacchus
7,531
1,972
0
4,592
15,287
18,059
34
3,632
11,207
26,431
2,138
L
Kukulkan
DreadFFs
Kukulkan
3,705
324
0
200
9,950
3,674
344
5,609
4,341
48,879
1,074
L
11,675
4,913
755
7,835
20,507
19,671
28
4,717
15,790
0
46,983
W
Chiron
Ionixa
Chiron
10,851
2,726
334
4,771
12,915
4,497
629
1,592
10,776
0
78,404
L
Awilix
KenzoMcgee
Awilix
14,461
5,632
0
7,278
14,681
5,912
0
3,912
10,769
0
85,133
W
Yu Huang
ProstoGlyouk
Yu Huang
10,301
782
0
696
10,190
3,973
0
2,165
7,980
66,189
1,291
L
5,366
1,839
198
728
9,431
3,284
0
2,265
7,166
40,957
1,072
W
Gilgamesh
corraalesss
Gilgamesh
8,242
1,827
0
1,175
21,741
16,586
518
1,273
19,548
0
65,161
W
Pele
veselij
Pele
12,393
2,894
0
2,873
15,019
6,502
0
1,368
13,407
0
77,407
L
Tsukuyomi
xX_Miki_Xx_360
Tsukuyomi
10,262
2,281
0
2,990
14,406
6,509
77
1,184
13,222
0
56,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
47,080
412
Minions Killed
425
0
Camps Cleared
0
1,605,703
Distance Traveled
1,647,788
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,713
513
16
1
0
347,147
0
L
Kukulkan
8,356
492
86
5
0
254,917
1
L
Horus
7,899
465
60
4
0
328,575
0
W
Chiron
8,982
528
120
7
0
326,955
0
L
Awilix
10,237
602
118
7
0
414,759
0
W
Yu Huang
9,813
577
102
6
0
295,285
0
L
Hera
6,931
408
74
4
0
288,013
0
W
Gilgamesh
9,187
540
85
5
0
293,684
0
W
Pele
10,385
611
102
6
0
384,717
0
L
Tsukuyomi
8,702
512
74
4
0
319,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role