Player Matchup

Cernunnos
Cernunnos
Gaeddenox
Cernunnos
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 60L
1,426 Elo+
Party 2
Ishtar
Ishtar
Schischeck2810
Ishtar
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,450 Elo+
Solo
Poseidon
Poseidon
ScionOfOldGhis
Poseidon
Level 145
God Stats
6W - 5L
1,453 SR
Queue Stats
394W - 420L
1,503 Elo+
Solo
Medusa
Medusa
WhiteDragons
Medusa
Level 134
God Stats
3W - 5L
1,500 SR
Queue Stats
103W - 101L
1,516 Elo+
Solo
Cthulhu
Cthulhu
nadiag404
Cthulhu
Level 87
God Stats
13W - 6L
1,511 SR
Queue Stats
205W - 228L
1,365 Elo+
Party 2
Team Averages
Level 120
1,493 SR
1,452 Elo+

VS

Team Averages
Level 82
1,579 SR
1,415 Elo+
Nut
Nut
Angilico23
Nut
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
42W - 62L
1,410 Elo+
Solo
Xbalanque
Xbalanque
JulesDD
Xbalanque
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 104L
1,396 Elo+
Party 1
Ares
Ares
Spachy
Ares
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 113L
1,396 Elo+
Party 1
Hades
Hades
TheBobaQueen
Hades
Level 84
God Stats
1W - 1L
1,664 SR
Queue Stats
79W - 80L
1,490 Elo+
Solo
King Arthur
King Arthur
sancho69taras
King Arthur
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 208L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gaeddenox
Cernunnos
17
2 / 2 / 12
10,131
724
9,981
8,667
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 11
11,210
801
8,253
12,694
6,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
7 / 4 / 12
11,770
841
18,863
14,117
6,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Medusa
17
4 / 3 / 16
10,442
746
13,505
10,523
5,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
nadiag404
Cthulhu
19
2 / 3 / 17
11,431
817
12,537
20,125
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
10,498
750
15,280
12,239
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
JulesDD
Xbalanque
17
3 / 6 / 11
9,753
697
7,141
13,677
7,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Spachy
Ares
16
3 / 4 / 10
9,507
679
17,550
18,118
23,227
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 6
10,506
750
12,624
14,752
12,620
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sancho69taras
King Arthur
14
0 / 3 / 12
8,727
623
3,538
11,424
11,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
21
Kills
15
16
Deaths
21
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
Cernunnos
Gaeddenox
Cernunnos
2
2
12
4
L
Xbalanque
JulesDD
Xbalanque
3
6
11
1.42
W
6
4
11
2.88
W
Poseidon
7
4
12
3.25
L
Ares
Spachy
Ares
3
4
10
2
L
5
5
6
1.6
W
Medusa
4
3
16
4
W
Cthulhu
nadiag404
Cthulhu
2
3
17
3.5
L
King Arthur
sancho69taras
King Arthur
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
56,133
66,126
Taken
70,210
42,462
Mitigated
61,908
23,602
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,280
6,178
1,090
2,402
12,239
7,017
580
4,717
7,522
0
40,439
W
Cernunnos
Gaeddenox
Cernunnos
9,981
3,114
2,641
2,352
8,667
4,086
2,592
3,957
4,710
0
19,665
L
Xbalanque
JulesDD
Xbalanque
7,141
1,811
1,928
766
13,677
7,309
282
6,569
7,108
0
27,117
W
8,253
4,627
2,008
1,208
12,694
6,294
791
5,439
7,255
0
20,587
W
Poseidon
18,863
2,097
1,219
3,507
14,117
6,572
2,225
8,410
5,707
34,421
792
L
Ares
Spachy
Ares
17,550
190
2,615
3,094
18,118
23,227
371
8,071
10,047
23,231
230
L
12,624
946
2,371
3,540
14,752
12,620
437
6,591
8,161
22,360
0
W
Medusa
13,505
3,615
2,174
1,786
10,523
5,532
100
4,750
5,773
0
26,650
W
Cthulhu
nadiag404
Cthulhu
12,537
208
1,688
5,019
20,125
19,978
427
7,436
12,689
26,374
815
L
King Arthur
sancho69taras
King Arthur
3,538
118
1,309
746
11,424
11,735
113
4,621
6,803
0
9,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
48,991
168
Minions Killed
149
0
Camps Cleared
0
1,224,106
Distance Traveled
1,184,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,498
750
60
4
0
274,852
0
W
Cernunnos
10,131
724
22
2
0
270,435
0
L
Xbalanque
9,753
697
46
3
0
219,072
0
W
Ishtar
11,210
801
40
3
0
202,423
0
W
Poseidon
11,770
841
35
3
0
233,677
0
L
Ares
9,507
679
7
1
0
278,812
0
L
Hades
10,506
750
28
2
0
215,080
0
W
Medusa
10,442
746
31
2
0
294,190
0
W
Cthulhu
11,431
817
40
3
0
223,381
0
L
King Arthur
8,727
623
8
1
0
196,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role