Player Matchup

Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Platinum I
Ghaelach
Charon
Platinum I
Level 220
God Stats
7W - 2L
1,930 SR
Queue Stats
51W - 28L
2,132 MMR
Party 3
Ishtar
Ishtar
Diamond II
JJMASTER69
Ishtar
Diamond II
Level 197
God Stats
14W - 5L
1,681 SR
Queue Stats
63W - 38L
2,194 MMR
Party 3
Camazotz
Camazotz
Diamond III
Vayr0n
Camazotz
Diamond III
Level 203
God Stats
7W - 3L
1,433 SR
Queue Stats
87W - 69L
2,106 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 180
1,609 SR
1,886 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,632 SR
1,775 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
CLYDΕ
Agni
Diamond II
Level 172
God Stats
6W - 7L
1,684 SR
Queue Stats
96W - 63L
2,245 MMR
Party 2
Yemoja
Yemoja
Diamond V
Hazz-Navour13
Yemoja
Diamond V
Level 126
God Stats
4W - 1L
1,975 SR
Queue Stats
67W - 54L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 2
6,689
669
5,656
8,268
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
12
1 / 2 / 2
6,582
658
4,797
7,693
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Ghaelach
Charon
10
0 / 0 / 3
5,756
576
4,076
5,456
3,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
JJMASTER69
Ishtar
13
5 / 0 / 1
6,798
680
5,638
5,606
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Vayr0n
Camazotz
12
6 / 0 / 3
6,640
664
6,223
9,249
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SobekAresAh Muzen Cab

VS

Bans
OdinNeithSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 4 / 0
5,461
546
4,071
8,703
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Thor
 
Thor
9
1 / 4 / 1
5,082
508
5,188
10,274
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
 
Zeus
9
0 / 3 / 0
5,034
503
3,170
6,808
1,966
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Agni
CLYDΕ
Agni
11
1 / 2 / 1
5,751
575
5,892
6,347
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 1 / 1
5,124
512
1,394
6,876
3,858
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
2
3
W
Janus
 
Janus
1
2
2
1
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Thor
 
Thor
1
4
1
0.38
L
Zeus
 
Zeus
0
3
0
0
L
Agni
CLYDΕ
Agni
1
2
1
0.75
W
Charon
Ghaelach
Charon
0
0
3
1.5
L
0
1
1
0.5
W
Ishtar
JJMASTER69
Ishtar
5
0
1
5.5
W
Camazotz
Vayr0n
Camazotz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
19,715
36,272
Taken
39,008
15,871
Mitigated
14,426
18,297
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,656
3,229
0
5,155
8,268
3,649
0
0
8,268
0
36,468
W
Janus
 
Janus
4,797
162
0
1,000
7,693
2,912
0
4,664
2,613
54,796
0
L
Sun Wukong
 
Sun Wukong
4,071
981
0
1,816
8,703
3,388
0
0
7,706
0
46,316
L
Thor
 
Thor
5,188
2,703
0
2,302
10,274
3,198
0
1,812
8,140
0
25,788
L
Zeus
 
Zeus
3,170
374
0
1,600
6,808
1,966
0
1,776
5,032
39,118
0
L
Agni
CLYDΕ
Agni
5,892
449
0
779
6,347
2,016
0
3,063
3,098
43,597
13
W
Charon
Ghaelach
Charon
4,076
1,121
0
1,947
5,456
3,569
54
1,850
3,606
18,990
0
L
1,394
400
1,488
1,700
6,876
3,858
0
1,862
4,942
15,539
1,196
W
Ishtar
JJMASTER69
Ishtar
5,638
3,555
0
3,658
5,606
2,417
332
1,528
4,078
0
62,890
W
Camazotz
Vayr0n
Camazotz
6,223
2,662
0
6,537
9,249
3,324
29
1,749
7,396
0
44,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
26,452
412
Minions Killed
323
0
Camps Cleared
0
1,131,339
Distance Traveled
963,028
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,689
669
92
9
0
221,217
0
W
Janus
6,582
658
110
11
0
213,018
0
L
Sun Wukong
5,461
546
77
8
0
196,775
0
L
Thor
5,082
508
40
4
0
193,460
0
L
Zeus
5,034
503
78
8
0
176,072
0
L
Agni
5,751
575
97
10
0
205,175
0
W
Charon
5,756
576
26
3
0
228,322
0
L
Yemoja
5,124
512
31
3
0
191,546
2
W
Ishtar
6,798
680
122
12
0
211,561
0
W
Camazotz
6,640
664
62
6
0
257,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role