Player Matchup

Hercules
Hercules
Andrew Tate2427
Hercules
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
21W - 29L
1,403 Elo+
Party 2
Surtr
Surtr
LmoneyBeBallin
Surtr
Level 65
God Stats
7W - 5L
1,723 SR
Queue Stats
13W - 11L
1,761 Elo+
Solo
Nut
Nut
Shuijae
Nut
Level 95
God Stats
25W - 21L
1,621 SR
Queue Stats
228W - 206L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
TTV_Rambo-FN
Ah Puch
Level 67
God Stats
6W - 5L
1,669 SR
Queue Stats
23W - 31L
1,404 Elo+
Party 2
Bake Kujira
Bake Kujira
pryestd
Bake Kujira
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 305L
1,509 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,514 Elo+

VS

Team Averages
Level 66
1,521 SR
1,459 Elo+
Mercury
Mercury
FatherIdiot
Mercury
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,491 Elo+
Solo
Yemoja
Yemoja
Frychicken3574
Yemoja
Level 47
God Stats
8W - 1L
1,881 SR
Queue Stats
228W - 223L
1,490 Elo+
Solo
Cernunnos
Cernunnos
MojaveRedfox
Cernunnos
Level 44
God Stats
1W - 3L
1,231 SR
Queue Stats
33W - 42L
1,396 Elo+
Solo
Janus
Janus
RockyGamerMX
Janus
Level 64
God Stats
21W - 23L
1,492 SR
Queue Stats
296W - 276L
1,504 Elo+
Solo
Bellona
Bellona
freshyfr0g
Bellona
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
115W - 111L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 3 / 4
6,284
483
8,459
11,284
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
4,151
319
0
1,323
544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nut
10
2 / 1 / 3
5,934
456
4,084
9,284
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TTV_Rambo-FN
Ah Puch
10
2 / 4 / 3
5,885
453
6,480
9,090
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
pryestd
Bake Kujira
6
1 / 2 / 3
4,866
374
2,273
6,240
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FatherIdiot
Mercury
15
2 / 1 / 3
7,746
596
2,318
9,397
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 5
7,493
576
3,084
8,703
7,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MojaveRedfox
Cernunnos
13
3 / 3 / 3
7,382
568
10,532
7,703
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 5 / 2
7,788
599
6,966
8,368
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
freshyfr0g
Bellona
11
2 / 0 / 1
7,325
563
2,422
9,280
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
11
11
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
4
2
W
Mercury
FatherIdiot
Mercury
2
1
3
3.5
W
1
1
5
3.5
L
0
1
0
0
W
Cernunnos
MojaveRedfox
Cernunnos
3
3
3
1.5
W
3
5
2
0.8
L
Nut
2
1
3
3.5
L
Ah Puch
TTV_Rambo-FN
Ah Puch
2
4
3
0.88
W
Bellona
freshyfr0g
Bellona
2
0
1
2.5
L
Bake Kujira
pryestd
Bake Kujira
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
25,322
37,221
Taken
43,451
15,328
Mitigated
28,847
9,681
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,459
1,720
0
2,419
11,284
5,185
0
2,665
8,310
0
28,271
W
Mercury
FatherIdiot
Mercury
2,318
1,046
0
1,781
9,397
4,239
1,346
1,036
8,361
0
62,413
W
3,084
1,167
1,228
2,291
8,703
7,492
0
1,974
6,729
23,352
0
L
0
0
0
357
1,323
544
0
0
1,257
30
4,063
W
Cernunnos
MojaveRedfox
Cernunnos
10,532
6,464
0
2,484
7,703
3,019
1,999
1,217
6,486
0
52,037
W
6,966
231
0
1,159
8,368
2,882
265
4,526
3,842
44,143
143
L
Nut
4,084
2,269
0
3,236
9,284
3,601
0
1,814
7,341
0
29,868
L
Ah Puch
TTV_Rambo-FN
Ah Puch
6,480
0
0
1,889
9,090
3,180
0
3,654
4,912
25,036
0
W
Bellona
freshyfr0g
Bellona
2,422
682
0
2,452
9,280
11,215
121
0
9,280
0
41,391
L
Bake Kujira
pryestd
Bake Kujira
2,273
1,237
0
1,780
6,240
2,818
0
1,083
5,157
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
37,734
140
Minions Killed
351
0
Camps Cleared
0
853,565
Distance Traveled
1,321,980
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,284
483
32
2
0
281,950
0
W
Mercury
7,746
596
102
8
0
331,777
1
W
Yemoja
7,493
576
39
3
0
257,039
2
L
Surtr
4,151
319
8
1
0
42,092
0
W
Cernunnos
7,382
568
70
5
0
229,596
0
W
Janus
7,788
599
82
6
0
244,054
0
L
Nut
5,934
456
51
4
0
219,121
0
L
Ah Puch
5,885
453
31
2
0
193,179
0
W
Bellona
7,325
563
58
4
0
259,514
5
L
Bake Kujira
4,866
374
18
1
0
117,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role