Player Matchup

Shiva
Shiva
LuLuShuShu
Shiva
Level 158
God Stats
11W - 12L
1,534 SR
Queue Stats
28W - 33L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
Meekcris22
Ne Zha
Level 154
God Stats
34W - 27L
1,597 SR
Queue Stats
294W - 311L
1,487 Elo+
Solo
Bacchus
Bacchus
ReekyDeekyDu
Bacchus
Level 158
God Stats
4W - 5L
1,350 SR
Queue Stats
112W - 143L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
Shmuckatelli
Nu Wa
Level 115
God Stats
3W - 4L
1,374 SR
Queue Stats
108W - 112L
1,508 Elo+
Party 3
Apollo
Apollo
daddylikeymore
Apollo
Level 155
God Stats
3W - 4L
1,521 SR
Queue Stats
67W - 60L
1,522 Elo+
Party 1
Team Averages
Level 148
1,475 SR
1,492 Elo+

VS

Team Averages
Level 113
1,457 SR
1,545 Elo+
Medusa
Medusa
PurposelyUnfunny
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 133L
1,449 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Skiplewhip84
Maman Brigitte
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,542 Elo+
Solo
Ra
Ra
Sollux_Captor2
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 70L
1,769 Elo+
Solo
King Arthur
King Arthur
lilbirthmarc69
King Arthur
Level 146
God Stats
0W - 7L
1,284 SR
Queue Stats
283W - 281L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
mistahhurtzurfac
Danzaburou
Level 109
God Stats
11W - 12L
1,500 SR
Queue Stats
202W - 196L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 0 / 3
7,623
847
7,855
8,265
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Meekcris22
Ne Zha
16
1 / 0 / 1
8,125
903
7,303
6,776
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ReekyDeekyDu
Bacchus
13
2 / 0 / 3
7,238
804
3,418
5,508
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 6
7,320
813
7,302
4,979
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 3
7,798
866
5,583
7,421
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,964
774
4,890
9,760
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Skiplewhip84
Maman Brigitte
12
0 / 2 / 1
6,814
757
4,025
8,745
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 0
7,677
853
5,972
6,625
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lilbirthmarc69
King Arthur
11
0 / 1 / 0
6,346
705
2,517
4,868
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
mistahhurtzurfac
Danzaburou
14
0 / 2 / 0
7,344
816
4,212
7,141
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
3
3.5
W
Ne Zha
Meekcris22
Ne Zha
1
0
1
1.5
L
0
2
0
0
W
Bacchus
ReekyDeekyDu
Bacchus
2
0
3
3.5
W
0
1
6
3
L
Maman Brigitte
Skiplewhip84
Maman Brigitte
0
2
1
0.25
L
1
2
0
0.5
W
4
0
3
5.5
L
King Arthur
lilbirthmarc69
King Arthur
0
1
0
0
L
Danzaburou
mistahhurtzurfac
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
21,616
32,949
Taken
37,139
19,793
Mitigated
16,370
7,221
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,855
732
265
2,830
8,265
6,776
144
1,794
6,263
0
24,373
W
Ne Zha
Meekcris22
Ne Zha
7,303
671
0
1,677
6,776
3,088
0
1,515
5,079
0
40,402
L
4,890
1,292
0
400
9,760
4,261
0
2,346
7,282
0
21,538
W
Bacchus
ReekyDeekyDu
Bacchus
3,418
81
0
1,024
5,508
5,016
0
802
4,466
7,351
459
W
7,302
2,095
0
375
4,979
1,748
770
1,304
3,493
26,433
0
L
Maman Brigitte
Skiplewhip84
Maman Brigitte
4,025
162
0
847
8,745
3,292
138
2,977
5,600
14,226
437
L
5,972
273
1,882
1,231
6,625
2,806
27
1,555
5,058
29,450
0
W
5,583
4,221
0
1,050
7,421
3,165
55
3,304
3,788
0
18,615
L
King Arthur
lilbirthmarc69
King Arthur
2,517
352
0
863
4,868
3,164
0
1,340
3,434
0
4,072
L
Danzaburou
mistahhurtzurfac
Danzaburou
4,212
1,176
0
1,577
7,141
2,847
0
1,966
5,131
0
27,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
35,145
215
Minions Killed
185
0
Camps Cleared
0
1,034,854
Distance Traveled
832,479
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,623
847
43
5
0
207,223
0
W
Ne Zha
8,125
903
71
8
0
217,397
4
L
Medusa
6,964
774
38
4
0
190,443
0
W
Bacchus
7,238
804
9
1
0
213,757
0
W
Nu Wa
7,320
813
47
5
0
187,585
0
L
Maman Brigitte
6,814
757
20
2
0
206,609
0
L
Ra
7,677
853
71
8
0
192,533
0
W
Apollo
7,798
866
45
5
0
208,892
0
L
King Arthur
6,346
705
4
0
0
85,452
0
L
Danzaburou
7,344
816
52
6
0
157,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role