Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gephyrophobia
Mulan
Level 127
God Stats
24W - 19L
1,533 SR
Queue Stats
232W - 192L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
Nastynaut
Ne Zha
Level 79
God Stats
2W - 3L
1,644 SR
Queue Stats
120W - 112L
1,580 Elo+
Solo
Raijin
Raijin
WaxartGT
Raijin
Level 129
God Stats
0W - 2L
1,757 SR
Queue Stats
20W - 21L
1,520 Elo+
Solo
Hou Yi
Hou Yi
x Biscuitlips x
Hou Yi
Level 138
God Stats
1W - 3L
1,736 SR
Queue Stats
126W - 116L
1,584 Elo+
Solo
Team Averages
Level 111
1,634 SR
1,540 Elo+

VS

Team Averages
Level 130
1,545 SR
1,490 Elo+
Vulcan
Vulcan
AlliN3
Vulcan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Solo
Anhur
Anhur
OldSoulQavi
Anhur
Level 158
God Stats
5W - 2L
1,863 SR
Queue Stats
146W - 142L
1,576 Elo+
Solo
Nemesis
Nemesis
Ostrago
Nemesis
Level 141
God Stats
34W - 24L
1,616 SR
Queue Stats
180W - 113L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
Xeno9917
Kukulkan
Level 22
God Stats
2W - 1L
1,156 SR
Queue Stats
3W - 2L
1,371 Elo+
Party 2
Hercules
Hercules
betrua
Hercules
Level 172
God Stats
41W - 53L
1,592 SR
Queue Stats
554W - 514L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,175
1,035
1,754
3,579
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,037
1,007
4,596
7,125
5,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Nastynaut
Ne Zha
8
0 / 0 / 0
3,322
664
0
0
0
Raijin
WaxartGT
Raijin
10
0 / 6 / 0
5,477
1,095
3,276
9,342
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,230
1,046
2,173
4,162
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

322

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlliN3
Vulcan
11
3 / 0 / 5
6,413
1,283
8,253
2,610
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 0 / 7
5,885
1,177
2,134
2,228
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Ostrago
Nemesis
11
2 / 0 / 7
6,138
1,228
4,195
2,877
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Xeno9917
Kukulkan
10
0 / 0 / 7
5,536
1,107
3,213
1,898
766
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
betrua
Hercules
11
5 / 0 / 3
6,424
1,285
4,682
5,660
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Vulcan
AlliN3
Vulcan
3
0
5
5.5
L
0
3
0
0
L
Ne Zha
Nastynaut
Ne Zha
0
0
0
0
W
0
0
7
3.5
W
Nemesis
Ostrago
Nemesis
2
0
7
5.5
L
Raijin
WaxartGT
Raijin
0
6
0
0
W
Kukulkan
Xeno9917
Kukulkan
0
0
7
3.5
W
Hercules
betrua
Hercules
5
0
3
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
22,477
24,208
Taken
15,273
11,498
Mitigated
9,674
1,015
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,754
202
370
142
3,579
1,391
0
2,308
1,190
6,938
0
W
Vulcan
AlliN3
Vulcan
8,253
5,781
0
0
2,610
1,209
0
993
1,617
22,040
0
L
4,596
337
0
0
7,125
5,484
0
2,704
4,337
603
5,430
L
Ne Zha
Nastynaut
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
2,134
1,244
0
0
2,228
853
0
840
1,388
0
12,603
W
Nemesis
Ostrago
Nemesis
4,195
1,376
0
651
2,877
1,444
0
1,022
1,855
0
18,745
L
Raijin
WaxartGT
Raijin
3,276
369
0
0
9,342
3,405
0
3,607
5,568
20,715
0
W
Kukulkan
Xeno9917
Kukulkan
3,213
148
0
0
1,898
766
0
865
1,033
5,715
701
W
Hercules
betrua
Hercules
4,682
1,984
169
1,200
5,660
5,402
0
1,767
3,893
0
6,987
L
2,173
632
0
503
4,162
1,218
0
2,744
1,380
0
13,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
30,396
84
Minions Killed
110
3
Camps Cleared
7
294,215
Distance Traveled
535,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,175
1,035
11
2
0
57,039
0
W
Vulcan
6,413
1,283
35
7
3
116,602
0
L
Mulan
5,037
1,007
2
0
2
77,014
0
L
Ne Zha
3,322
664
0
0
0
0
0
W
Anhur
5,885
1,177
23
5
3
91,402
0
W
Nemesis
6,138
1,228
28
6
1
114,810
0
L
Raijin
5,477
1,095
45
9
0
86,439
0
W
Kukulkan
5,536
1,107
19
4
0
110,263
0
W
Hercules
6,424
1,285
5
1
0
102,420
0
L
Hou Yi
5,230
1,046
26
5
1
73,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role