Player Matchup

Cthulhu
Cthulhu
Solar-Skies15
Cthulhu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,582 Elo+
Solo
Hera
Hera
big4N0Reason
Hera
Level 125
God Stats
1W - 0L
1,441 SR
Queue Stats
1W - 3L
1,169 Elo+
Solo
Ullr
Ullr
darknight5643
Ullr
Level 112
God Stats
12W - 8L
1,710 SR
Queue Stats
147W - 126L
1,607 Elo+
Solo
Team Averages
Level 128
1,550 SR
1,452 Elo+

VS

Team Averages
Level 95
1,656 SR
1,558 Elo+
Eset
Eset
BeAsTyMoNkEy8120
Eset
Level 79
God Stats
32W - 16L
1,880 SR
Queue Stats
69W - 80L
1,479 Elo+
Solo
Yu Huang
Yu Huang
Synth3tic4
Yu Huang
Level 137
God Stats
1W - 2L
1,309 SR
Queue Stats
43W - 38L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
kizzorck
Baron Samedi
Level 69
God Stats
2W - 2L
1,778 SR
Queue Stats
135W - 135L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 10
11,195
746
10,492
18,176
20,607
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
4 / 6 / 6
11,069
738
9,697
11,423
4,002
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
7 / 4 / 6
12,219
815
13,348
18,435
6,925
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,113
674
9,158
11,816
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Synth3tic4
Yu Huang
14
2 / 4 / 6
10,470
698
11,082
11,306
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
kizzorck
Baron Samedi
16
7 / 4 / 3
11,284
752
14,616
16,258
11,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
12
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Cthulhu
3
2
10
4
L
Yu Huang
Synth3tic4
Yu Huang
2
4
6
1.25
W
4
6
6
1.17
W
7
4
6
2.5
L
Baron Samedi
kizzorck
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
34,856
48,034
Taken
39,380
31,534
Mitigated
20,787
11,610
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,158
600
363
1,079
11,816
4,583
612
5,735
6,081
37,125
730
W
Cthulhu
10,492
400
56
3,985
18,176
20,607
102
11,821
5,592
25,171
1,289
L
Yu Huang
Synth3tic4
Yu Huang
11,082
813
0
1,219
11,306
4,698
534
5,089
6,217
49,336
107
W
9,697
2,804
0
1,166
11,423
4,002
445
8,693
2,480
47,147
0
W
13,348
5,253
0
6,403
18,435
6,925
800
12,534
5,356
0
52,389
L
Baron Samedi
kizzorck
Baron Samedi
14,616
383
636
4,632
16,258
11,506
913
8,920
7,338
37,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
31,867
159
Minions Killed
186
0
Camps Cleared
0
805,253
Distance Traveled
782,904
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,113
674
64
4
0
252,831
0
W
Cthulhu
11,195
746
40
3
0
266,798
0
L
Yu Huang
10,470
698
80
5
0
263,512
0
W
Hera
11,069
738
67
4
0
249,034
4
W
Ullr
12,219
815
52
3
0
289,421
4
L
Baron Samedi
11,284
752
42
3
0
266,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role