Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
LynixEternal
Bacchus
Level 16
God Stats
7W - 4L
1,453 SR
Queue Stats
17W - 15L
1,419 Elo+
Party 1
Poseidon
Poseidon
RichestPirateEUW
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,506 Elo+
Party 1
Hercules
Hercules
TIMET0DIE
Hercules
Level 140
God Stats
1W - 1L
1,276 SR
Queue Stats
61W - 41L
1,515 Elo+
Party 1
Team Averages
Level 92
1,446 SR
1,488 Elo+

VS

Team Averages
Level 70
1,545 SR
1,477 Elo+
Thanatos
Thanatos
Bandicoot0408
Thanatos
Level 71
God Stats
12W - 9L
1,836 SR
Queue Stats
406W - 380L
1,526 Elo+
Party 2
Janus
Janus
Big Lewis NFFC
Janus
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 60L
1,411 Elo+
Solo
Bake Kujira
Bake Kujira
GhoulTiger
Bake Kujira
Level 87
God Stats
10W - 8L
1,562 SR
Queue Stats
380W - 362L
1,526 Elo+
Party 2
Nut
Nut
IGood Hooman
Nut
Level 42
God Stats
17W - 20L
1,404 SR
Queue Stats
121W - 139L
1,399 Elo+
Solo
Sylvanus
Sylvanus
TeaWasTaken
Sylvanus
Level 66
God Stats
58W - 61L
1,425 SR
Queue Stats
306W - 281L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 2
7,670
639
8,497
13,249
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
 
Chiron
13
5 / 0 / 2
7,180
598
9,421
7,900
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LynixEternal
Bacchus
10
1 / 0 / 5
6,519
543
4,426
7,333
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,571
548
4,828
8,532
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
TIMET0DIE
Hercules
14
3 / 0 / 3
7,859
655
8,235
10,460
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bandicoot0408
Thanatos
11
2 / 5 / 0
6,331
528
6,700
12,524
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 1 / 1
7,446
621
6,597
4,967
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
GhoulTiger
Bake Kujira
11
0 / 4 / 0
6,307
526
6,774
13,918
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 1
5,427
452
5,509
9,530
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TeaWasTaken
Sylvanus
9
0 / 2 / 0
5,627
469
4,823
11,374
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
6
6
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
2
8
W
Chiron
 
Chiron
5
0
2
6
L
Thanatos
Bandicoot0408
Thanatos
2
5
0
0.4
L
4
1
1
4.5
L
Bake Kujira
GhoulTiger
Bake Kujira
0
4
0
0
L
0
4
1
0.13
W
Bacchus
LynixEternal
Bacchus
1
0
5
3.5
W
0
5
2
0.2
W
Hercules
TIMET0DIE
Hercules
3
0
3
4.5
L
Sylvanus
TeaWasTaken
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
30,403
47,474
Taken
52,313
25,490
Mitigated
33,443
18,835
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,497
3,126
0
6,524
13,249
5,636
0
1,103
12,047
0
54,535
W
Chiron
 
Chiron
9,421
3,137
462
2,212
7,900
3,079
72
2,516
5,384
0
59,242
L
Thanatos
Bandicoot0408
Thanatos
6,700
2,473
0
6,799
12,524
5,533
0
553
11,971
0
49,803
L
6,597
408
0
620
4,967
1,961
0
2,066
2,901
55,262
798
L
Bake Kujira
GhoulTiger
Bake Kujira
6,774
3,252
0
3,816
13,918
15,098
0
0
13,918
47,191
1,142
L
5,509
2,642
0
894
9,530
3,425
20
2,844
6,686
0
41,354
W
Bacchus
LynixEternal
Bacchus
4,426
840
0
3,009
7,333
6,296
0
2,330
4,904
17,617
1,951
W
4,828
1,239
0
1,778
8,532
2,680
0
4,952
2,980
43,368
796
W
Hercules
TIMET0DIE
Hercules
8,235
3,094
0
4,850
10,460
7,799
0
5,304
4,555
0
64,890
L
Sylvanus
TeaWasTaken
Sylvanus
4,823
1,845
1,699
4,479
11,374
7,426
0
3,516
7,858
19,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
31,138
414
Minions Killed
357
0
Camps Cleared
0
1,229,648
Distance Traveled
1,141,045
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,670
639
89
7
0
286,408
1
W
Chiron
7,180
598
95
8
0
232,963
2
L
Thanatos
6,331
528
71
6
0
250,755
0
L
Janus
7,446
621
105
9
0
250,526
4
L
Bake Kujira
6,307
526
84
7
0
208,234
0
L
Nut
5,427
452
73
6
0
204,832
0
W
Bacchus
6,519
543
28
2
0
247,823
3
W
Poseidon
6,571
548
94
8
0
222,698
0
W
Hercules
7,859
655
108
9
0
239,756
0
L
Sylvanus
5,627
469
24
2
0
226,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role