Player Matchup

Vulcan
Vulcan
Beav2TheLinz
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,496 Elo+
Solo
Sobek
Sobek
DeadlyJello00
Sobek
Level 129
God Stats
1W - 3L
1,510 SR
Queue Stats
79W - 80L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
SkoobaJesus
Danzaburou
Level 105
God Stats
6W - 6L
1,569 SR
Queue Stats
49W - 43L
1,532 Elo+
Party 1
Thor
Thor
Th3_N-e-b-u-l-a
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,620 Elo+
Solo
Surtr
Surtr
diego3728
Surtr
Level 168
God Stats
8W - 6L
1,650 SR
Queue Stats
348W - 323L
1,594 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,549 Elo+

VS

Team Averages
Level 63
1,596 SR
1,551 Elo+
Ne Zha
Ne Zha
A_Law_Rune
Ne Zha
Level 12
God Stats
7W - 6L
1,657 SR
Queue Stats
52W - 41L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
Kaiju_2K
Sun Wukong
Level 109
God Stats
5W - 6L
1,521 SR
Queue Stats
163W - 153L
1,548 Elo+
Party 2
Tiamat
Tiamat
PartyMonsterBR7
Tiamat
Level 128
God Stats
1W - 0L
1,797 SR
Queue Stats
10W - 12L
1,555 Elo+
Party 3
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 39
God Stats
152W - 127L
1,504 SR
Queue Stats
197W - 191L
1,470 Elo+
Solo
Xing Tian
Xing Tian
Tagolokoo
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 2 / 0
7,037
503
4,507
6,749
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 0
5,910
422
2,956
11,645
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SkoobaJesus
Danzaburou
13
0 / 0 / 0
7,069
505
3,533
5,788
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,500
393
2,460
11,822
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
diego3728
Surtr
14
0 / 0 / 0
8,335
595
6,463
8,446
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A_Law_Rune
Ne Zha
13
1 / 0 / 5
6,997
500
8,913
11,414
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Kaiju_2K
Sun Wukong
15
1 / 0 / 1
8,084
577
3,502
12,165
9,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 1
7,505
536
5,283
6,435
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ShinobiX990X
Jing Wei
13
2 / 0 / 0
7,312
522
4,517
5,764
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Tagolokoo
Xing Tian
10
0 / 0 / 2
6,505
465
4,849
7,407
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
A_Law_Rune
Ne Zha
1
0
5
3.5
L
Vulcan
1
2
0
0.5
L
0
0
0
0
W
Sun Wukong
Kaiju_2K
Sun Wukong
1
0
1
1.5
W
3
1
1
3.5
W
Jing Wei
ShinobiX990X
Jing Wei
2
0
0
2
L
Danzaburou
SkoobaJesus
Danzaburou
0
0
0
0
W
Xing Tian
Tagolokoo
Xing Tian
0
0
2
1
L
0
5
0
0
L
Surtr
diego3728
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
27,064
44,450
Taken
43,185
25,217
Mitigated
26,469
11,315
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
A_Law_Rune
Ne Zha
8,913
2,178
0
2,965
11,414
5,327
0
2,219
9,195
0
69,559
L
Vulcan
4,507
1,260
0
1,000
6,749
2,388
0
2,149
4,242
49,474
945
L
2,956
110
0
4,598
11,645
7,205
0
3,269
8,296
14,562
1,860
W
Sun Wukong
Kaiju_2K
Sun Wukong
3,502
450
0
4,769
12,165
9,897
0
550
11,615
0
77,413
W
5,283
434
0
1,208
6,435
3,306
0
2,970
3,465
43,118
1,128
W
Jing Wei
ShinobiX990X
Jing Wei
4,517
3,251
0
2,857
5,764
1,902
982
525
5,239
0
67,416
L
Danzaburou
SkoobaJesus
Danzaburou
3,533
1,175
0
2,355
5,788
2,026
0
1,053
4,735
0
60,432
W
Xing Tian
Tagolokoo
Xing Tian
4,849
471
0
1,741
7,407
6,037
0
1,505
5,902
12,824
699
L
2,460
169
0
829
11,822
4,738
0
2,717
8,937
0
30,957
L
Surtr
diego3728
Surtr
6,463
1,789
0
2,533
8,446
8,860
28
60
8,386
3,357
74,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
36,403
414
Minions Killed
495
0
Camps Cleared
0
1,273,031
Distance Traveled
1,434,765
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,997
500
86
6
0
326,606
4
L
Vulcan
7,037
503
91
7
0
272,844
3
L
Sobek
5,910
422
19
1
0
305,028
1
W
Sun Wukong
8,084
577
153
11
0
271,363
0
W
Tiamat
7,505
536
110
8
0
276,732
0
W
Jing Wei
7,312
522
133
10
0
269,480
2
L
Danzaburou
7,069
505
105
8
0
233,400
0
W
Xing Tian
6,505
465
13
1
0
290,584
2
L
Thor
5,500
393
52
4
0
242,949
0
L
Surtr
8,335
595
147
11
0
218,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role