Player Matchup

Tyr
Tyr
MojoRivas
Tyr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 111L
1,419 Elo+
Solo
Danzaburou
Danzaburou
NicoBoomin24
Danzaburou
Level 26
God Stats
8W - 4L
1,780 SR
Queue Stats
160W - 175L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
PartnerInCrime92
Jormungandr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,688 Elo+
Solo
Bacchus
Bacchus
SuperSphinx2
Bacchus
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
155W - 154L
1,432 Elo+
Party 1
The Morrigan
The Morrigan
nopantschance69
The Morrigan
Level 26
God Stats
4W - 0L
1,703 SR
Queue Stats
69W - 84L
1,403 Elo+
Party 1
Team Averages
Level 48
1,643 SR
1,471 Elo+

VS

Team Averages
Level 20
1,608 SR
1,491 Elo+
Martichoras
Martichoras
Frawpz
Martichoras
Level 28
God Stats
7W - 6L
1,715 SR
Queue Stats
331W - 348L
1,498 Elo+
Solo
Awilix
Awilix
RushK1Ll
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,187 Elo+
Solo
Gilgamesh
Gilgamesh
Wich_Blood77
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
Wigles18
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,709 Elo+
Solo
Rama
Rama
drazah024
Rama
Level 25
God Stats
2W - 1L
1,825 SR
Queue Stats
75W - 78L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 9
9,086
649
2,569
22,822
28,711
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
NicoBoomin24
Danzaburou
20
13 / 1 / 10
12,834
917
18,861
13,355
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
PartnerInCrime92
Jormungandr
19
5 / 4 / 18
11,671
834
29,075
18,851
23,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SuperSphinx2
Bacchus
18
2 / 1 / 20
10,553
754
9,357
16,279
24,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
nopantschance69
The Morrigan
18
6 / 1 / 15
11,077
791
9,208
10,042
5,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Frawpz
Martichoras
18
5 / 4 / 6
9,920
709
15,995
15,215
8,216
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
RushK1Ll
Awilix
14
1 / 8 / 9
8,730
624
5,525
14,993
6,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Wich_Blood77
Gilgamesh
15
0 / 7 / 6
8,198
586
8,790
19,743
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
4 / 6 / 9
9,785
699
11,327
11,354
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
18
4 / 3 / 4
9,384
670
14,763
13,314
6,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
27
Kills
14
14
Deaths
28
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Frawpz
Martichoras
5
4
6
2
W
1
7
9
0.79
W
Danzaburou
NicoBoomin24
Danzaburou
13
1
10
18
W
Jormungandr
PartnerInCrime92
Jormungandr
5
4
18
3.5
L
Awilix
RushK1Ll
Awilix
1
8
9
0.69
W
Bacchus
SuperSphinx2
Bacchus
2
1
20
12
L
Gilgamesh
Wich_Blood77
Gilgamesh
0
7
6
0.43
L
4
6
9
1.42
L
Rama
4
3
4
2
W
The Morrigan
nopantschance69
The Morrigan
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,070
Damage
56,400
81,349
Taken
74,619
92,104
Mitigated
44,325
22,951
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Frawpz
Martichoras
15,995
2,630
1,709
3,543
15,215
8,216
539
10,126
4,579
0
35,825
W
2,569
589
1,126
3,727
22,822
28,711
394
3,788
18,846
0
10,798
W
Danzaburou
NicoBoomin24
Danzaburou
18,861
6,344
1,330
5,619
13,355
8,752
3,956
1,846
11,185
0
44,872
W
Jormungandr
PartnerInCrime92
Jormungandr
29,075
2,877
877
3,999
18,851
23,958
591
2,195
16,525
48,038
1,988
L
Awilix
RushK1Ll
Awilix
5,525
1,932
122
455
14,993
6,845
458
8,353
6,096
0
9,017
W
Bacchus
SuperSphinx2
Bacchus
9,357
580
1,077
3,626
16,279
24,851
274
2,284
13,770
14,876
1,107
L
Gilgamesh
Wich_Blood77
Gilgamesh
8,790
526
1,577
4,071
19,743
17,126
196
9,948
9,330
0
15,786
L
11,327
533
848
866
11,354
5,531
138
6,836
4,152
21,393
0
L
Rama
14,763
9,834
869
4,510
13,314
6,607
0
8,711
3,977
0
31,407
W
The Morrigan
nopantschance69
The Morrigan
9,208
823
1,075
495
10,042
5,832
747
1,214
8,787
16,266
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
46,017
170
Minions Killed
137
0
Camps Cleared
0
1,307,786
Distance Traveled
1,214,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,920
709
52
4
0
245,525
0
W
Tyr
9,086
649
14
1
0
248,425
0
W
Danzaburou
12,834
917
64
5
0
244,817
0
W
Jormungandr
11,671
834
49
4
0
270,333
0
L
Awilix
8,730
624
10
1
0
255,366
0
W
Bacchus
10,553
754
19
1
0
286,288
0
L
Gilgamesh
8,198
586
15
1
0
260,561
0
L
Nox
9,785
699
25
2
0
208,904
0
L
Rama
9,384
670
35
3
0
244,517
0
W
The Morrigan
11,077
791
24
2
0
257,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role