Player Matchup

Bacchus
Bacchus
ALOSTOORAx
Bacchus
Level 118
God Stats
7W - 4L
1,681 SR
Queue Stats
159W - 166L
1,421 Elo+
Solo
Sol
Sol
Cooz55
Sol
Level 138
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 122L
1,470 Elo+
Solo
Nu Wa
Nu Wa
JuNNco
Nu Wa
Level 124
God Stats
4W - 3L
1,673 SR
Queue Stats
200W - 191L
1,529 Elo+
Solo
Tyr
Tyr
KkONfireKk
Tyr
Level 123
God Stats
4W - 1L
1,284 SR
Queue Stats
157W - 156L
1,584 Elo+
Solo
Odin
Odin
Mupiuf
Odin
Level 129
God Stats
2W - 1L
1,267 SR
Queue Stats
125W - 142L
1,432 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,487 Elo+

VS

Team Averages
Level 67
1,563 SR
1,518 Elo+
Scylla
Scylla
BorygonEco
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,553 Elo+
Party 1
Anhur
Anhur
DemGUN
Anhur
Level 126
God Stats
1W - 1L
1,398 SR
Queue Stats
129W - 133L
1,490 Elo+
Solo
Chernobog
Chernobog
Qubeleq
Chernobog
Level 56
God Stats
2W - 1L
1,707 SR
Queue Stats
125W - 108L
1,589 Elo+
Party 1
Athena
Athena
SzabiiSzaba
Athena
Level 51
God Stats
10W - 4L
1,481 SR
Queue Stats
161W - 208L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
wzr03
Kumbhakarna
Level 77
God Stats
4W - 3L
1,726 SR
Queue Stats
99W - 90L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALOSTOORAx
Bacchus
16
4 / 3 / 11
10,523
809
12,613
19,903
31,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Cooz55
Sol
19
6 / 0 / 8
11,003
846
22,051
10,467
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
JuNNco
Nu Wa
15
0 / 2 / 13
9,282
714
14,194
8,378
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 11
9,933
764
10,022
15,899
22,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Mupiuf
Odin
16
3 / 2 / 12
9,759
751
10,522
25,328
25,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BorygonEco
Scylla
16
2 / 5 / 6
8,794
676
14,204
12,768
7,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
DemGUN
Anhur
16
2 / 3 / 5
8,463
651
8,866
12,823
7,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Qubeleq
Chernobog
15
2 / 3 / 3
8,168
628
14,840
12,498
6,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
14
1 / 3 / 7
8,665
667
4,418
18,198
19,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
wzr03
Kumbhakarna
15
2 / 3 / 5
8,869
682
6,773
17,666
18,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
17
Kills
9
9
Deaths
17
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALOSTOORAx
Bacchus
4
3
11
3.17
L
Scylla
BorygonEco
Scylla
2
5
6
1
W
Sol
Cooz55
Sol
6
0
8
10
L
Anhur
DemGUN
Anhur
2
3
5
1.5
W
Nu Wa
JuNNco
Nu Wa
0
2
13
3.25
W
4
2
11
4.75
W
Odin
Mupiuf
Odin
3
2
12
4.5
L
Chernobog
Qubeleq
Chernobog
2
3
3
1.17
L
Athena
1
3
7
1.5
L
Kumbhakarna
wzr03
Kumbhakarna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,402
Damage
49,101
79,975
Taken
73,953
88,508
Mitigated
59,276
37,456
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALOSTOORAx
Bacchus
12,613
338
2,073
3,824
19,903
31,701
0
7,827
12,076
19,418
1,901
L
Scylla
BorygonEco
Scylla
14,204
1,697
1,234
541
12,768
7,249
0
7,902
4,866
35,513
0
W
Sol
Cooz55
Sol
22,051
5,256
2,704
5,331
10,467
5,249
4,790
2,704
7,763
45,629
732
L
Anhur
DemGUN
Anhur
8,866
2,628
1,381
2,068
12,823
7,147
0
9,085
3,738
0
26,368
W
Nu Wa
JuNNco
Nu Wa
14,194
4,820
773
1,726
8,378
3,572
2,207
3,064
5,314
31,322
1,486
W
10,022
517
2,007
6,680
15,899
22,361
522
4,041
11,858
2,345
18,125
W
Odin
Mupiuf
Odin
10,522
1,158
2,276
10,062
25,328
25,625
0
7,759
17,569
0
18,251
L
Chernobog
Qubeleq
Chernobog
14,840
8,080
0
2,251
12,498
6,967
0
7,620
4,878
0
32,716
L
Athena
4,418
922
3,398
5,131
18,198
19,520
0
10,945
7,253
9,621
0
L
Kumbhakarna
wzr03
Kumbhakarna
6,773
367
3,326
2,601
17,666
18,393
0
12,356
5,310
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,500
Gold Earned
42,959
152
Minions Killed
131
0
Camps Cleared
0
1,210,426
Distance Traveled
1,187,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,523
809
14
1
0
251,889
0
L
Scylla
8,794
676
52
4
0
220,741
0
W
Sol
11,003
846
65
5
0
250,574
0
L
Anhur
8,463
651
27
2
0
229,265
0
W
Nu Wa
9,282
714
25
2
0
219,946
0
W
Tyr
9,933
764
35
3
0
241,843
0
W
Odin
9,759
751
13
1
0
246,174
0
L
Chernobog
8,168
628
37
3
0
216,163
0
L
Athena
8,665
667
5
0
0
254,379
0
L
Kumbhakarna
8,869
682
10
1
0
266,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role