Player Matchup

Pele
Pele
BloodCl0tt
Pele
Level 146
God Stats
6W - 3L
1,522 SR
Queue Stats
66W - 61L
1,553 Elo+
Party 1
Neith
Neith
Vinixzzp
Neith
Level 58
God Stats
5W - 5L
1,461 SR
Queue Stats
100W - 108L
1,495 Elo+
Solo
Cthulhu
Cthulhu
asenin592
Cthulhu
Level 126
God Stats
21W - 15L
1,648 SR
Queue Stats
356W - 349L
1,494 Elo+
Solo
Janus
Janus
iTz iEpsiLon
Janus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 88L
1,555 Elo+
Party 1
Tyr
Tyr
iTz iSigMa
Tyr
Level 157
God Stats
1W - 3L
1,239 SR
Queue Stats
82W - 85L
1,493 Elo+
Party 1
Team Averages
Level 128
1,474 SR
1,518 Elo+

VS

Team Averages
Level 129
1,565 SR
1,524 Elo+
Bakasura
Bakasura
EveryArt5662953
Bakasura
Level 89
God Stats
8W - 8L
1,495 SR
Queue Stats
48W - 54L
1,463 Elo+
Solo
Tiamat
Tiamat
Goingstarling64
Tiamat
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
51W - 57L
1,489 Elo+
Solo
Hachiman
Hachiman
Pobshi
Hachiman
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
472W - 438L
1,547 Elo+
Solo
Odin
Odin
marttonch
Odin
Level 144
God Stats
14W - 9L
1,535 SR
Queue Stats
91W - 76L
1,573 Elo+
Solo
Geb
Geb
treybay28722
Geb
Level 137
God Stats
4W - 1L
1,508 SR
Queue Stats
199W - 181L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
7,445
573
10,155
12,445
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Vinixzzp
Neith
13
1 / 1 / 2
7,115
547
5,161
7,337
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
asenin592
Cthulhu
14
1 / 0 / 2
8,102
623
6,233
5,647
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 3
7,765
597
5,097
5,670
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 3
7,694
592
5,550
12,437
11,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 4 / 0
6,641
511
9,365
15,014
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 2
6,268
482
4,645
8,093
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Pobshi
Hachiman
11
1 / 2 / 0
6,151
473
6,324
7,466
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
13
0 / 1 / 0
6,625
510
1,941
10,199
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,172
475
5,211
10,761
7,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Bakasura
3
4
0
0.75
L
0
3
2
0.33
L
Hachiman
Pobshi
Hachiman
1
2
0
0.5
W
Neith
Vinixzzp
Neith
1
1
2
2
W
Cthulhu
asenin592
Cthulhu
1
0
2
2
W
1
1
3
2.5
W
3
0
3
4.5
L
Odin
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
27,486
43,536
Taken
51,533
26,212
Mitigated
31,080
16,181
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,155
2,460
0
5,636
12,445
4,961
0
3,034
8,784
0
54,831
L
Bakasura
9,365
6,130
0
1,916
15,014
7,228
50
2,614
12,149
0
42,928
L
4,645
388
0
1,489
8,093
5,263
0
2,438
5,436
46,380
1,123
L
Hachiman
Pobshi
Hachiman
6,324
3,770
0
3,221
7,466
3,000
0
0
7,466
0
44,924
W
Neith
Vinixzzp
Neith
5,161
2,197
0
2,026
7,337
2,889
98
806
6,501
0
58,313
W
Cthulhu
asenin592
Cthulhu
6,233
131
95
1,751
5,647
5,008
175
264
4,831
57,998
2,351
W
5,097
498
0
890
5,670
2,114
0
2,140
3,260
70,165
1,774
W
5,550
1,338
0
5,783
12,437
11,240
0
3,324
8,121
0
37,411
L
Odin
1,941
269
0
3,698
10,199
7,659
0
3,743
5,747
0
47,856
L
5,211
651
0
2,073
10,761
7,930
0
796
9,877
22,470
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
31,857
482
Minions Killed
383
0
Camps Cleared
0
1,375,912
Distance Traveled
1,215,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,445
573
87
7
0
306,792
0
L
Bakasura
6,641
511
84
6
0
264,259
0
L
Tiamat
6,268
482
97
7
0
234,021
1
L
Hachiman
6,151
473
84
6
0
218,074
0
W
Neith
7,115
547
99
8
0
251,855
0
W
Cthulhu
8,102
623
120
9
0
257,241
0
W
Janus
7,765
597
118
9
0
255,282
0
W
Tyr
7,694
592
58
4
0
304,742
3
L
Odin
6,625
510
93
7
0
230,453
0
L
Geb
6,172
475
25
2
0
268,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role