Player Matchup

Vulcan
Vulcan
Gold II
Isaiahlj
Vulcan
Gold II
Level 207
God Stats
10W - 1L
1,500 SR
Queue Stats
79W - 18L
1,833 MMR
Party 1
Cerberus
Cerberus
Gold IV
NotNotMason
Cerberus
Gold IV
Level 186
God Stats
3W - 0L
1,788 SR
Queue Stats
23W - 3L
1,733 MMR
Party 1
Hachiman
Hachiman
Platinum III
SrgtKillerSpark
Hachiman
Platinum III
Level 157
God Stats
10W - 4L
1,736 SR
Queue Stats
133W - 36L
2,177 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 183
1,674 SR
1,914 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,551 SR
1,807 MMR
Sobek
Sobek
Platinum IV
Culimos
Sobek
Platinum IV
Level 189
God Stats
16W - 16L
1,657 SR
Queue Stats
34W - 32L
1,870 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ElRompeÑocos3000
Sun Wukong
Platinum III
Level 63
God Stats
3W - 4L
1,413 SR
Queue Stats
114W - 125L
1,818 MMR
Solo
Sol
Sol
Gold I
Randomsavage-216
Sol
Gold I
Level 163
God Stats
1W - 2L
1,583 SR
Queue Stats
35W - 34L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Isaiahlj
Vulcan
14
6 / 1 / 2
8,811
801
12,618
6,213
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NotNotMason
Cerberus
13
2 / 0 / 6
8,178
743
10,059
9,509
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Hachiman
14
1 / 1 / 7
8,238
749
12,161
7,430
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuThothAh Muzen CabAchillesOdin

VS

Bans
Ne ZhaXbalanqueBake KujiraKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Culimos
Sobek
12
1 / 5 / 1
7,040
640
3,795
13,919
10,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
11
0 / 2 / 0
6,320
575
6,001
14,491
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,854
623
6,160
9,910
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Culimos
Sobek
1
5
1
0.3
L
Sun Wukong
0
2
0
0
W
Vulcan
Isaiahlj
Vulcan
6
1
2
7
W
Cerberus
NotNotMason
Cerberus
2
0
6
5
L
1
2
0
0.5
W
Hachiman
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
15,956
23,152
Taken
38,320
12,918
Mitigated
25,814
6,124
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Culimos
Sobek
3,795
38
0
1,295
13,919
10,922
0
6,957
5,949
10,972
263
L
Sun Wukong
6,001
526
0
2,491
14,491
11,630
0
6,570
6,927
0
15,576
W
Vulcan
Isaiahlj
Vulcan
12,618
2,826
85
1,031
6,213
2,835
0
3,014
2,955
35,957
0
W
Cerberus
NotNotMason
Cerberus
10,059
312
0
3,069
9,509
6,959
0
3,445
5,809
24,521
3,329
L
6,160
1,731
0
4,429
9,910
3,262
0
6,013
3,193
38,038
0
W
Hachiman
12,161
7,780
0
1,939
7,430
3,124
58
3,500
3,570
0
47,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
20,214
176
Minions Killed
116
0
Camps Cleared
0
656,584
Distance Traveled
598,756
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,040
640
21
2
0
185,851
4
L
Sun Wukong
6,320
575
24
2
0
214,987
0
W
Vulcan
8,811
801
58
5
0
242,232
0
W
Cerberus
8,178
743
46
4
0
210,933
0
L
Sol
6,854
623
71
6
0
197,918
0
W
Hachiman
8,238
749
72
7
0
203,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role