Player Matchup

Xing Tian
Xing Tian
Anubus_Libra
Xing Tian
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 115L
1,474 Elo+
Solo
Izanami
Izanami
CARINHADAPIZZA0
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,111 Elo+
Party 1
Hercules
Hercules
CoringaFxTTTT
Hercules
Level 128
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 13L
1,111 Elo+
Party 1
Thanatos
Thanatos
Dylexink
Thanatos
Level 147
God Stats
2W - 4L
1,360 SR
Queue Stats
250W - 242L
1,518 Elo+
Solo
Anubis
Anubis
S_A_N_T_I_A_G_OX
Anubis
Level 83
God Stats
33W - 21L
1,766 SR
Queue Stats
62W - 55L
1,494 Elo+
Solo
Team Averages
Level 112
1,482 SR
1,342 Elo+

VS

Team Averages
Level 117
1,487 SR
1,403 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FuriousProphet6
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,427 Elo+
Solo
Bastet
Bastet
Guilosk
Bastet
Level 125
God Stats
9W - 5L
1,664 SR
Queue Stats
76W - 61L
1,510 Elo+
Solo
Hera
Hera
Samucho_01
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,118 Elo+
Party 2
Sun Wukong
Sun Wukong
vl RioT lv
Sun Wukong
Level 131
God Stats
7W - 9L
1,271 SR
Queue Stats
344W - 342L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anubus_Libra
Xing Tian
9
1 / 3 / 1
5,751
479
4,166
11,335
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,094
425
2,980
6,683
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CoringaFxTTTT
Hercules
5
0 / 2 / 0
4,301
358
605
3,667
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Dylexink
Thanatos
12
1 / 2 / 1
6,110
509
1,947
12,481
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
6,720
560
2,918
7,848
3,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
6 / 0 / 1
7,477
623
8,575
6,566
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 4
5,686
474
5,278
7,060
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
Guilosk
Bastet
12
4 / 0 / 1
6,929
577
4,656
11,448
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 1 / 2
6,829
569
4,055
3,677
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
vl RioT lv
Sun Wukong
12
2 / 1 / 1
7,156
596
3,444
8,363
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
1
6.5
L
Xing Tian
Anubus_Libra
Xing Tian
1
3
1
0.5
L
0
4
1
0.13
L
Hercules
CoringaFxTTTT
Hercules
0
2
0
0
L
Thanatos
Dylexink
Thanatos
1
2
1
0.75
W
0
1
4
2
W
Bastet
Guilosk
Bastet
4
0
1
4.5
L
1
1
0
1
W
0
1
2
1
W
Sun Wukong
vl RioT lv
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
26,008
42,014
Taken
37,114
21,335
Mitigated
20,381
15,229
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,575
4,557
29
3,224
6,566
2,438
1,879
1,513
5,053
0
50,337
L
Xing Tian
Anubus_Libra
Xing Tian
4,166
509
0
2,183
11,335
6,489
0
2,902
7,989
18,238
0
L
2,980
2,147
0
782
6,683
2,122
0
1,666
4,826
0
25,820
L
Hercules
CoringaFxTTTT
Hercules
605
98
0
931
3,667
3,214
0
0
3,667
0
4,621
L
Thanatos
Dylexink
Thanatos
1,947
330
0
7,587
12,481
5,674
0
797
11,646
0
56,180
W
5,278
868
461
980
7,060
5,329
490
2,443
4,617
20,127
0
W
Bastet
Guilosk
Bastet
4,656
1,376
0
4,276
11,448
4,424
86
844
10,604
0
49,719
L
2,918
243
0
3,746
7,848
3,836
0
3,760
4,000
60,365
1,203
W
4,055
480
0
260
3,677
1,109
414
974
2,703
44,878
0
W
Sun Wukong
vl RioT lv
Sun Wukong
3,444
273
0
367
8,363
7,081
79
1,310
6,877
1,574
49,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
34,077
286
Minions Killed
348
0
Camps Cleared
0
992,044
Distance Traveled
1,139,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,477
623
76
6
0
215,282
0
L
Xing Tian
5,751
479
15
1
0
231,922
0
L
Izanami
5,094
425
48
4
0
209,654
2
L
Hercules
4,301
358
4
0
0
73,488
0
L
Thanatos
6,110
509
103
9
0
263,682
2
W
Cthulhu
5,686
474
22
2
0
220,317
0
W
Bastet
6,929
577
82
7
0
253,735
0
L
Anubis
6,720
560
116
10
0
213,298
1
W
Hera
6,829
569
81
7
0
234,311
2
W
Sun Wukong
7,156
596
87
7
0
216,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role