Player Matchup

Baron Samedi
Baron Samedi
Berserker_ita98
Baron Samedi
Level 89
God Stats
3W - 6L
1,878 SR
Queue Stats
340W - 366L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
KingAdrii14
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,554 Elo+
Party 1
Surtr
Surtr
KingDangels
Surtr
Level 53
God Stats
0W - 5L
1,493 SR
Queue Stats
12W - 17L
1,532 Elo+
Party 1
Team Averages
Level 70
1,624 SR
1,534 Elo+

VS

Team Averages
Level 71
1,466 SR
1,475 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ImAkitoo
Hachiman
Level 37
God Stats
2W - 2L
1,303 SR
Queue Stats
47W - 48L
1,437 Elo+
Party 2
Anubis
Anubis
NeroZoom123
Anubis
Level 109
God Stats
10W - 8L
1,593 SR
Queue Stats
80W - 76L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Berserker_ita98
Baron Samedi
8
2 / 0 / 5
7,710
593
2,840
2,714
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
KingAdrii14
Kuzenbo
15
4 / 4 / 4
9,545
734
8,831
16,428
22,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 3 / 5
9,748
750
16,647
17,031
15,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 2 / 3
10,127
779
10,597
13,514
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ImAkitoo
Hachiman
14
1 / 4 / 5
9,204
708
7,690
9,873
3,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 5 / 2
10,671
821
10,684
11,881
6,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
7
7
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
3
2.25
L
Baron Samedi
Berserker_ita98
Baron Samedi
2
0
5
4.5
W
Hachiman
ImAkitoo
Hachiman
1
4
5
0.88
L
Kuzenbo
KingAdrii14
Kuzenbo
4
4
4
1.5
L
5
3
5
2.5
W
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
28,971
36,173
Taken
35,268
39,224
Mitigated
20,723
7,398
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,597
1,729
0
3,596
13,514
10,722
1,075
5,445
7,746
296
36,953
L
Baron Samedi
Berserker_ita98
Baron Samedi
2,840
436
510
1,263
2,714
1,185
0
300
2,332
14,216
310
W
Hachiman
ImAkitoo
Hachiman
7,690
5,394
0
2,829
9,873
3,934
900
3,073
6,444
0
42,943
L
Kuzenbo
KingAdrii14
Kuzenbo
8,831
2,806
0
500
16,428
22,450
0
3,559
12,299
21,622
716
L
16,647
6,870
0
5,125
17,031
15,589
60
6,440
9,925
966
34,895
W
Anubis
10,684
265
0
4,224
11,881
6,067
991
2,898
8,622
57,922
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
30,002
97
Minions Killed
217
0
Camps Cleared
0
520,673
Distance Traveled
668,851
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,127
779
52
4
0
241,141
0
L
Baron Samedi
7,710
593
23
2
0
68,911
0
W
Hachiman
9,204
708
66
5
0
215,927
0
L
Kuzenbo
9,545
734
27
2
0
220,039
0
L
Surtr
9,748
750
47
4
0
231,723
4
W
Anubis
10,671
821
99
8
0
211,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role